Pirate
1st | 2nd | 3rd | 4th | |||
Pirate | > | Infighter | > | Buccaneer | > | Viper |
> | Gunslinger | > | Valkyrie | > | Captain |
Requirement: Level 10, with 20 DEX
Go to the Navigation Room which is located at the Upper Level Corridor in Nautilus Dock. Talk to Kyrin and she'll advance you as a Pirate if you have the requirement stats.
PVE
Quick Motion | Master Level: 20 | |
Type: Passive | ||
Description: Permanently increases Accuracy and Avoidability. |
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Level 1: Accuracy and avoidability +6 | ||
Level 2: Accuracy and avoidability +12. | ||
Level 3: Accuracy and avoidability +18. | ||
Level 4: Accuracy and avoidability +24. | ||
Level 5: Accuracy and avoidability +30. | ||
Level 6: Accuracy and avoidability +36. | ||
Level 7: Accuracy and avoidability +42 | ||
Level 8: Accuracy and avoidability +48. | ||
Level 9: Accuracy and avoidability +54. | ||
Level 10: Accuracy and avoidability +60 | ||
Level 11: Accuracy and avoidability +66 | ||
Level 12: Accuracy and avoidability +72 | ||
Level 13: Accuracy and avoidability +78 | ||
Level 14: Accuracy and avoidability +84 | ||
Level 15: Accuracy and avoidability +90 | ||
Level 16: Accuracy and avoidability +96 | ||
Level 17: Accuracy and avoidability +102 | ||
Level 18: Accuracy and avoidability +108 | ||
Level 19: Accuracy and avoidability +114 | ||
Level 20: Accuracy and avoidability +120 |
Straight | Master Level: 20 | |
Type: Active | ||
Description: Rapidly punches enemies. |
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Level 1: MP -8; Damage 165% | ||
Level 2: MP -8; Damage 170% | ||
Level 3: MP -8; Damage 175% | ||
Level 4: MP -8; Damage 180% | ||
Level 5: MP -8; Damage 185% | ||
Level 6: MP -10; Damage 190% | ||
Level 7: MP -10; Damage 195% | ||
Level 8: MP -10; Damage 200% | ||
Level 9: MP -10; Damage 205% | ||
Level 10: MP -10; Damage 210% | ||
Level 11: MP -10; Damage 215% | ||
Level 12: MP -12; Damage 220% | ||
Level 13: MP -12; Damage 225% | ||
Level 14: MP -12; Damage 230% | ||
Level 15: MP -12; Damage 235% | ||
Level 16: MP -12; Damage 240% | ||
Level 17: MP -12; Damage 245% | ||
Level 18: MP -14; Damage 250% | ||
Level 19: MP -14; Damage 255% | ||
Level 20: MP -14; Damage 260% |
Somersault Kick | Master Level: 20 | |
Type: Active | ||
Description: A devastating kick that accompanies a backward summersault. Attacks all enemies in the vicinity. |
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Level 1: MP -8; Damage 124%, attack up to 3 monsters. | ||
Level 2: MP -8; Damage 128%, attack up to 3 monsters. | ||
Level 3: MP -8; Damage 132%, attack up to 3 monsters. | ||
Level 4: MP -8; Damage 136%, attack up to 3 monsters. | ||
Level 5: MP -10; Damage 140%, attack up to 4 monsters. | ||
Level 6: MP -10; Damage 144%, attack up to 4 monsters. | ||
Level 7: MP -10; Damage 148%, attack up to 4 monsters. | ||
Level 8: MP -10; Damage 152%, attack up to 4 monsters. | ||
Level 9: MP -10; Damage 156%, attack up to 4 monsters. | ||
Level 10: MP -12; Damage 160%, attack up to 4 monsters. | ||
Level 11: MP -11; Damage 164%, attack up to 4 monsters. | ||
Level 12: MP -12; Damage 168%, attack up to 5 monsters. | ||
Level 13: MP -12; Damage 172%, attack up to 5 monsters. | ||
Level 14: MP -12; Damage 176%, attack up to 5 monsters. | ||
Level 15: MP -14; Damage 180%, attack up to 5 monsters. | ||
Level 16: MP -14; Damage 184%, attack up to 5 monsters. | ||
Level 17: MP -14; Damage 188%, attack up to 5 monsters. | ||
Level 18: MP -14; Damage 192%, attack up to 6 monsters. | ||
Level 19: MP -14; Damage 196%, attack up to 6 monsters. | ||
Level 20: MP -16; Damage 200%, attack up to 6 monsters. |
Double Fire | Master Level: 20 | |
Type: Active | ||
Description: Fires two consecutive bullets to the enemy. The maximum range increases as the skill level increases. |
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Level 1: MP -4; Damage 73% x 2 Hits, attack range 285 | ||
Level 2: MP -4; Damage 76% x 2 Hits, attack range 290 | ||
Level 3: MP -4; Damage 79% x 2 Hits, attack range 295 | ||
Level 4: MP -4; Damage 82% x 2 Hits, attack range 300 | ||
Level 5: MP -4; Damage 85% x 2 Hits, attack range 305 | ||
Level 6: MP -5; Damage 88% x 2 Hits, attack range 310 | ||
Level 7: MP -5; Damage 91% x 2 Hits, attack range 315 | ||
Level 8: MP -5; Damage 94% x 2 Hits, attack range 320 | ||
Level 9: MP -5; Damage 97% x 2 Hits, attack range 325 | ||
Level 10: MP -5; Damage 100% x 2 Hits, attack range 330 | ||
Level 11: MP -5; Damage 103% x 2 Hits, attack range 335 | ||
Level 12: MP -6; Damage 106% x 2 Hits, attack range 340 | ||
Level 13: MP -6; Damage 109% x 2 Hits, attack range 345 | ||
Level 14: MP -6; Damage 112% x 2 Hits, attack range 350 | ||
Level 15: MP -6; Damage 115% x 2 Hits, attack range 355 | ||
Level 16: MP -6; Damage 118% x 2 Hits, attack range 360 | ||
Level 17: MP -6; Damage 121% x 2 Hits, attack range 365 | ||
Level 18: MP -7; Damage 124% x 2 Hits, attack range 370 | ||
Level 19: MP -7; Damage 127% x 2 Hits, attack range 375 | ||
Level 20: MP -7; Damage 130% x 2 Hits, attack range 380 |
Dash | Master Level: 10 | |
Type: Active | ||
Description: Press left or right arrow twice to temporarily boost Speed and Jump. [Dash activation: ->-> or <-<- with the arrow keys.] |
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Level 1: MP Cost: 14, Movement Speed: +3, Jump: +2, Duration: 4 sec | ||
Level 2: MP Cost: 13, Movement Speed: +6, Jump: +4, Duration: 4 sec | ||
Level 3: MP Cost: 12, Movement Speed: +9, Jump: +6, Duration: 8 sec | ||
Level 4: MP Cost: 11, Movement Speed: +12, Jump: +8, Duration: 8 sec | ||
Level 5: MP Cost: 10, Movement Speed: +15, Jump: +10, Duration: 12 sec | ||
Level 6: MP Cost: 9, Movement Speed: +18, Jump: +12, Duration: 12 sec | ||
Level 7: MP Cost: 8, Movement Speed: +21, Jump: +14, Duration: 16 sec | ||
Level 8: MP Cost: 7, Movement Speed: +24, Jump: +16, Duration: 16 sec | ||
Level 9: MP Cost: 6, Movement Speed: +27, Jump: +18, Duration: 20 sec | ||
Level 10: MP Cost: 5, Movement Speed: +30, Jump: +20, Duration: 20 sec |