Captain
1st | 2nd | 3rd | 4th | |||
Pirate | > | Infighter | > | Buccaneer | > | Viper |
> | Gunslinger | > | Valkyrie | > | Captain |
Requirement: Level 120
PVE
Maple Warrior | Master Level: 30 | |
Type: Supportive | ||
Description: Increases the stats of all party members. |
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Level 1: MP Cost: 10, All Stats: +1%, Duration: 30 sec | ||
Level 2: MP Cost: 10, All Stats: +1%, Duration: 60 sec | ||
Level 3: MP Cost: 10, All Stats: +2%, Duration: 90 sec | ||
Level 4: MP Cost: 10, All Stats: +2%, Duration: 120 sec | ||
Level 5: MP Cost: 20, All Stats: +3%, Duration: 150 sec | ||
Level 6: MP Cost: 20, All Stats: +3%, Duration: 180 sec | ||
Level 7: MP Cost: 20, All Stats: +4%, Duration: 210 sec | ||
Level 8: MP Cost: 20, All Stats: +4%, Duration: 240 sec | ||
Level 9: MP Cost: 20, All Stats: +5%, Duration: 270 sec | ||
Level 10: MP Cost: 30, All Stats: +5%, Duration: 300 sec | ||
Level 11: MP Cost: 30, All Stats: +6%, Duration: 330 sec | ||
Level 12: MP Cost: 30, All Stats: +6%, Duration: 360 sec | ||
Level 13: MP Cost: 30, All Stats: +7%, Duration: 390 sec | ||
Level 14: MP Cost: 30, All Stats: +7%, Duration: 420 sec | ||
Level 15: MP Cost: 40, All Stats: +8%, Duration: 450 sec | ||
Level 16: MP Cost: 40, All Stats: +8%, Duration: 480 sec | ||
Level 17: MP Cost: 40, All Stats: +9%, Duration: 510 sec | ||
Level 18: MP Cost: 40, All Stats: +9%, Duration: 540 sec | ||
Level 19: MP Cost: 40, All Stats: +10%, Duration: 570 sec | ||
Level 20: MP Cost: 50, All Stats: +10%, Duration: 600 sec | ||
Level 21: MP Cost: 50, All Stats: +11%, Duration: 630 sec | ||
Level 22: MP Cost: 50, All Stats: +11%, Duration: 660 sec | ||
Level 23: MP Cost: 50, All Stats: +12%, Duration: 690 sec | ||
Level 24: MP Cost: 50, All Stats: +12%, Duration: 720 sec | ||
Level 25: MP Cost: 60, All Stats: +13%, Duration: 750 sec | ||
Level 26: MP Cost: 60, All Stats: +13%, Duration: 780 sec | ||
Level 27: MP Cost: 60, All Stats: +14%, Duration: 810 sec | ||
Level 28: MP Cost: 60, All Stats: +14%, Duration: 840 sec | ||
Level 29: MP Cost: 60, All Stats: +15%, Duration: 870 sec | ||
Level 30: MP Cost: 70, All Stats: +15%, Duration: 900 sec |
Elemental Boost | Master Level: 30 | |
Type: Passive | ||
Description: Increases the potency of Flamethrower and Ice Splitter. |
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Level 1: Damage 22%, effect damage 1% increased. Frozen condition for additional 1 seconds. | ||
Level 2: Damage 24%, effect damage 2% increased. Frozen condition for additional 1 seconds. | ||
Level 3: Damage 26%, effect damage 3% increased. Frozen condition for additional 1 seconds. | ||
Level 4: Damage 28%, effect damage 4% increased. Frozen condition for additional 1 seconds. | ||
Level 5: Damage 30%, effect damage 5% increased. Frozen condition for additional 1 seconds. | ||
Level 6: Damage 32%, effect damage 6% increased. Frozen condition for additional 1 seconds. | ||
Level 7: Damage 34%, effect damage 7% increased. Frozen condition for additional 1 seconds. | ||
Level 8: Damage 36%, effect damage 8% increased. Frozen condition for additional 1 seconds. | ||
Level 9: Damage 38%, effect damage 9% increased. Frozen condition for additional 1 seconds. | ||
Level 10: Damage 40%, effect damage 10% increased. Frozen condition for additional 2 seconds. | ||
Level 11: Damage 42%, effect damage 11% increased. Frozen condition for additional 2 seconds. | ||
Level 12: Damage 44%, effect damage 12% increased. Frozen condition for additional 2 seconds. | ||
Level 13: Damage 46%, effect damage 13% increased. Frozen condition for additional 2 seconds. | ||
Level 14: Damage 48%, effect damage 14% increased. Frozen condition for additional 2 seconds. | ||
Level 15: Damage 50%, effect damage 15% increased. Frozen condition for additional 2 seconds. | ||
Level 16: Damage 52%, effect damage 16% increased. Frozen condition for additional 2 seconds. | ||
Level 17: Damage 54%, effect damage 17% increased. Frozen condition for additional 2 seconds. | ||
Level 18: Damage 56%, effect damage 18% increased. Frozen condition for additional 2 seconds. | ||
Level 19: Damage 58%, effect damage 19% increased. Frozen condition for additional 2 seconds. | ||
Level 20: Damage 60%, effect damage 20% increased. Frozen condition for additional 3 seconds. | ||
Level 21: Damage 62%, effect damage 21% increased. Frozen condition for additional 3 seconds. | ||
Level 22: Damage 64%, effect damage 22% increased. Frozen condition for additional 3 seconds. | ||
Level 23: Damage 66%, effect damage 23% increased. Frozen condition for additional 3 seconds. | ||
Level 24: Damage 68%, effect damage 24% increased. Frozen condition for additional 3 seconds. | ||
Level 25: Damage 70%, effect damage 25% increased. Frozen condition for additional 3 seconds. | ||
Level 26: Damage 72%, effect damage 26% increased. Frozen condition for additional 3 seconds. | ||
Level 27: Damage 74%, effect damage 27% increased. Frozen condition for additional 3 seconds. | ||
Level 28: Damage 76%, effect damage 28% increased. Frozen condition for additional 3 seconds. | ||
Level 29: Damage 78%, effect damage 29% increased. Frozen condition for additional 3 seconds. | ||
Level 30: Damage 80%, effect damage 30% increased. Frozen condition for additional 4 seconds. |
Support Octopus | Master Level: 20 | |
Type: Active | Pre-requisite: Octopus Lv. 30 | |
Description: An additional octopus is summoned, increasing the fire rate and the damage. Waiting time until the next summon : 10 seconds |
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Level 1: MP -28; damage 355%, for 35 seconds. | ||
Level 2: MP -28; damage 360%, for 35 seconds. | ||
Level 3: MP -28; damage 365%, for 35 seconds. | ||
Level 4: MP -28; damage 370%, for 35 seconds. | ||
Level 5: MP -28; damage 375%, for 35 seconds. | ||
Level 6: MP -28; damage 380%, for 35 seconds. | ||
Level 7: MP -28; damage 385%, for 35 seconds. | ||
Level 8: MP -28; damage 390%, for 35 seconds. | ||
Level 9: MP -28; damage 395%, for 35 seconds. | ||
Level 10: MP -36; damage 400%, for 35 seconds. | ||
Level 11: MP -36; damage 405%, for 40 seconds. | ||
Level 12: MP -36; damage 410%, for 40 seconds. | ||
Level 13: MP -36; damage 415%, for 40 seconds. | ||
Level 14: MP -36; damage 420%, for 40 seconds. | ||
Level 15: MP -36; damage 425%, for 40 seconds. | ||
Level 16: MP -36; damage 430%, for 40 seconds. | ||
Level 17: MP -36; damage 435%, for 40 seconds. | ||
Level 18: MP -36; damage 440%, for 40 seconds. | ||
Level 19: MP -36; damage 445%, for 40 seconds. | ||
Level 20: MP -44; damage 450%, for 40 seconds. |
Pirate's Revenge | Master Level: 10 | |
Type: Passive | ||
Description: When attacked, you have a chance to increase your attack damage. The higher the skill level, the longer the buff. Pirate's Revenge can only be activated once every 50 seconds. |
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Level 1: activation chance: 4%, damage +6%, duration: 18 seconds. | ||
Level 2: activation chance: 8%, damage +7%, duration: 21 seconds. | ||
Level 3: activation chance: 12%, damage +8%, duration: 24 seconds. | ||
Level 4: activation chance: 16%, damage +9%, duration: 27 seconds. | ||
Level 5: activation chance: 20%, damage +10%, duration: 30 seconds. | ||
Level 6: activation chance: 24%, damage +11%, duration: 33 seconds. | ||
Level 7: activation chance: 28%, damage +12%, duration: 36 seconds. | ||
Level 8: activation chance: 32%, damage +13%, duration: 39 seconds. | ||
Level 9: activation chance: 36%, damage +14%, duration: 42 seconds. | ||
Level 10: activation chance: 40%, damage +15%, duration: 45 seconds. |
Air Strike | Master Level: 30 | |
Type: Active | Pre-requisite: Gaviota Lv. 15 | |
Description: Summons a flock of Gaviotas to drop grenades all over the map. Damages up to 10 monsters. |
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Level 1: MP -60; damage 715%. Time required between skills: 40 seconds. | ||
Level 2: MP -60; damage 730%. Time required between skills: 40 seconds. | ||
Level 3: MP -60; damage 745%. Time required between skills: 38 seconds. | ||
Level 4: MP -60; damage 760%. Time required between skills: 38 seconds. | ||
Level 5: MP -60; damage 775%. Time required between skills: 38 seconds. | ||
Level 6: MP -60; damage 790%. Time required between skills: 36 seconds. | ||
Level 7: MP -60; damage 805%. Time required between skills: 36 seconds. | ||
Level 8: MP -60; damage 820%. Time required between skills: 36 seconds. | ||
Level 9: MP -60; damage 835%. Time required between skills: 34 seconds. | ||
Level 10: MP -100; damage 850%. Time required between skills: 34 seconds. | ||
Level 11: MP -100; damage 865%. Time required between skills: 34 seconds. | ||
Level 12: MP -100; damage 880%. Time required between skills: 32 seconds. | ||
Level 13: MP -100; damage 895%. Time required between skills: 32 seconds. | ||
Level 14: MP -100; damage 910%. Time required between skills: 32 seconds. | ||
Level 15: MP -100; damage 925%. Time required between skills: 30 seconds. | ||
Level 16: MP -100; damage 940%. Time required between skills: 30 seconds. | ||
Level 17: MP -100; damage 955%. Time required between skills: 30 seconds. | ||
Level 18: MP -100; damage 970%. Time required between skills: 28 seconds. | ||
Level 19: MP -100; damage 985%. Time required between skills: 28 seconds. | ||
Level 20: MP -140; damage 1000%. Time required between skills: 28 seconds. | ||
Level 21: MP -140; damage 1015%. Time required between skills: 26 seconds. | ||
Level 22: MP -140; damage 1030%. Time required between skills: 26 seconds. | ||
Level 23: MP -140; damage 1045%. Time required between skills: 26 seconds. | ||
Level 24: MP -140; damage 1060%. Time required between skills: 24 seconds. | ||
Level 25: MP -140; damage 1075%. Time required between skills: 24 seconds. | ||
Level 26: MP -140; damage 1090%. Time required between skills: 24 seconds. | ||
Level 27: MP -140; damage 1105%. Time required between skills: 22 seconds. | ||
Level 28: MP -140; damage 1120%. Time required between skills:22 seconds. | ||
Level 29: MP -140; damage 1135%. Time required between skills:22 seconds. | ||
Level 30: MP -180; damage 1150%. Time required between skills: 20 seconds. |
Rapid Fire | Master Level: 30 | |
Type: Active | Pre-requisite: Burst Fire Lv. 20 | |
Description: Fires rounds of bullets very quickly. Hold down the skill key to shoot longer. |
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Level 1: MP Cost: 6, Damage: 137% per bullet | ||
Level 2: MP Cost: 6, Damage: 139% per bullet | ||
Level 3: MP Cost: 6, Damage: 141% per bullet | ||
Level 4: MP Cost: 6, Damage: 143% per bullet | ||
Level 5: MP Cost: 6, Damage: 145% per bullet | ||
Level 6: MP Cost: 6, Damage: 147% per bullet | ||
Level 7: MP Cost: 6, Damage: 149% per bullet | ||
Level 8: MP Cost: 6, Damage: 151% per bullet | ||
Level 9: MP Cost: 6, Damage: 153% per bullet | ||
Level 10: MP Cost: 7, Damage: 155% per bullet | ||
Level 11: MP Cost: 7, Damage: 157% per bullet | ||
Level 12: MP Cost: 7, Damage: 159% per bullet | ||
Level 13: MP Cost: 7, Damage: 161% per bullet | ||
Level 14: MP Cost: 7, Damage: 163% per bullet | ||
Level 15: MP Cost: 7, Damage: 165% per bullet | ||
Level 16: MP Cost: 7, Damage: 167% per bullet | ||
Level 17: MP Cost: 7, Damage: 169% per bullet | ||
Level 18: MP Cost: 7, Damage: 171% per bullet | ||
Level 19: MP Cost: 7, Damage: 173% per bullet | ||
Level 20: MP Cost: 8, Damage: 175% per bullet | ||
Level 21: MP Cost: 8, Damage: 177% per bullet | ||
Level 22: MP Cost: 8, Damage: 179% per bullet | ||
Level 23: MP Cost: 8, Damage: 181% per bullet | ||
Level 24: MP Cost: 8, Damage: 183% per bullet | ||
Level 25: MP Cost: 8, Damage: 185% per bullet | ||
Level 26: MP Cost: 8, Damage: 187% per bullet | ||
Level 27: MP Cost: 8, Damage: 189% per bullet | ||
Level 28: MP Cost: 8, Damage: 191% per bullet | ||
Level 29: MP Cost: 8, Damage: 193% per bullet | ||
Level 30: MP Cost: 9, Damage: 195% per bullet |
Battleship | Master Level: 10 | |
Type: Supportive | ||
Description: You board a pirate ship. You will have limited skills when you are on board. The durability of the ship decreases every time you take damage, and when it reaches 0, you will not be able to get back on board for a short period of time. |
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Level 1: MP Cost: 11, Weapon ATT: +2, Max HP +330, Max MP +330, Weapon DEF: +430, Magic ATT +430, Cooldown (when durability reaches 0): 84 sec | ||
Level 2: MP Cost: 12, Weapon ATT: +4, Max HP +360, Max MP +360, Weapon DEF: +460, Magic ATT +460, Cooldown (when durability reaches 0): 78 sec | ||
Level 3: MP Cost: 13, Weapon ATT: +6, Max HP +390, Max MP +390, Weapon DEF: +490, Magic ATT +490, Cooldown (when durability reaches 0): 72 sec | ||
Level 4: MP Cost: 14, Weapon ATT: +8, Max HP +420, Max MP +420, Weapon DEF: +520, Magic ATT +520, Cooldown (when durability reaches 0): 66 sec | ||
Level 5: MP Cost: 15, Weapon ATT: +10, Max HP +450, Max MP +450, Weapon DEF: +550, Magic ATT +550, Cooldown (when durability reaches 0): 60 sec | ||
Level 6: MP Cost: 16, Weapon ATT: +12, Max HP +480, Max MP +480, Weapon DEF: +580, Magic ATT +580, Cooldown (when durability reaches 0): 54 sec | ||
Level 7: MP Cost: 17, Weapon ATT: +14, Max HP +510, Max MP +510, Weapon DEF: +610, Magic ATT +610, Cooldown (when durability reaches 0): 48 sec | ||
Level 8: MP Cost: 18, Weapon ATT: +16, Max HP +540, Max MP +540, Weapon DEF: +640, Magic ATT +640, Cooldown (when durability reaches 0): 42 sec | ||
Level 9: MP Cost: 19, Weapon ATT: +18, Max HP +570, Max MP +570, Weapon DEF: +670, Magic ATT +670, Cooldown (when durability reaches 0): 36 sec | ||
Level 10: MP Cost: 20, Weapon ATT: +20, Max HP +600, Max MP +600, Weapon DEF: +700, Magic ATT +700, Cooldown (when durability reaches 0): 30 sec |
Battleship Cannon | Master Level: 30 | |
Type: Active | Pre-requisite: Battleship Lv. 1 | |
Description: Rapidly fires a number of cannonballs. Only available when aboard the Battleship. Grants additional Critical Rate. |
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Level 1: MP Cost: 20, Number of Attacks: 5, Damage: 213%, Bonus Critical Rate: 6% | ||
Level 2: MP Cost: 20, Number of Attacks: 5, Damage: 216%, Bonus Critical Rate: 6% | ||
Level 3: MP Cost: 20, Number of Attacks: 5, Damage: 219%, Bonus Critical Rate: 7% | ||
Level 4: MP Cost: 20, Number of Attacks: 5, Damage: 222%, Bonus Critical Rate: 7% | ||
Level 5: MP Cost: 20, Number of Attacks: 5, Damage: 225%, Bonus Critical Rate: 8% | ||
Level 6: MP Cost: 24, Number of Attacks: 5, Damage: 228%, Bonus Critical Rate: 8% | ||
Level 7: MP Cost: 24, Number of Attacks: 5, Damage: 231%, Bonus Critical Rate: 9% | ||
Level 8: MP Cost: 24, Number of Attacks: 5, Damage: 234%, Bonus Critical Rate: 9% | ||
Level 9: MP Cost: 24, Number of Attacks: 5, Damage: 237%, Bonus Critical Rate: 10% | ||
Level 10: MP Cost: 24, Number of Attacks: 5, Damage: 240%, Bonus Critical Rate: 10% | ||
Level 11: MP Cost: 24, Number of Attacks: 5, Damage: 243%, Bonus Critical Rate: 11% | ||
Level 12: MP Cost: 28, Number of Attacks: 5, Damage: 246%, Bonus Critical Rate: 11% | ||
Level 13: MP Cost: 28, Number of Attacks: 5, Damage: 249%, Bonus Critical Rate: 12% | ||
Level 14: MP Cost: 28, Number of Attacks: 5, Damage: 252%, Bonus Critical Rate: 12% | ||
Level 15: MP Cost: 28, Number of Attacks: 5, Damage: 255%, Bonus Critical Rate: 13% | ||
Level 16: MP Cost: 28, Number of Attacks: 5, Damage: 258%, Bonus Critical Rate: 13% | ||
Level 17: MP Cost: 28, Number of Attacks: 5, Damage: 261%, Bonus Critical Rate: 14% | ||
Level 18: MP Cost: 32, Number of Attacks: 5, Damage: 264%, Bonus Critical Rate: 14% | ||
Level 19: MP Cost: 32, Number of Attacks: 5, Damage: 267%, Bonus Critical Rate: 15% | ||
Level 20: MP Cost: 32, Number of Attacks: 5, Damage: 270%, Bonus Critical Rate: 15% | ||
Level 21: MP Cost: 32, Number of Attacks: 5, Damage: 273%, Bonus Critical Rate: 16% | ||
Level 22: MP Cost: 32, Number of Attacks: 5, Damage: 276%, Bonus Critical Rate: 16% | ||
Level 23: MP Cost: 32, Number of Attacks: 5, Damage: 279%, Bonus Critical Rate: 17% | ||
Level 24: MP Cost: 36, Number of Attacks: 5, Damage: 282%, Bonus Critical Rate: 17% | ||
Level 25: MP Cost: 36, Number of Attacks: 5, Damage: 285%, Bonus Critical Rate: 18% | ||
Level 26: MP Cost: 36, Number of Attacks: 5, Damage: 288%, Bonus Critical Rate: 18% | ||
Level 27: MP Cost: 36, Number of Attacks: 5, Damage: 291%, Bonus Critical Rate: 19% | ||
Level 28: MP Cost: 36, Number of Attacks: 5, Damage: 294%, Bonus Critical Rate: 19% | ||
Level 29: MP Cost: 36, Number of Attacks: 5, Damage: 297%, Bonus Critical Rate: 20% | ||
Level 30: MP Cost: 40, Number of Attacks: 5, Damage: 300%, Bonus Critical Rate: 20% |
Battleship Torpedo | Master Level: 30 | |
Type: Active | Pre-requisite: Battleship Lv. 1 | |
Description: Fires a sturdy cannon that goes through monsters. Only available when aboard with Battleship. |
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Level 1: MP -30; damage 755%; attacks up to 4 monsters at a time. | ||
Level 2: MP -30; damage 760%; attacks up to 4 monsters at a time. | ||
Level 3: MP -30; damage 765%; attacks up to 4 monsters at a time. | ||
Level 4: MP -30; damage 770%; attacks up to 4 monsters at a time. | ||
Level 5: MP -30; damage 775%; attacks up to 4 monsters at a time. | ||
Level 6: MP -30; damage 780%; attacks up to 4 monsters at a time. | ||
Level 7: MP -35; damage 785%; attacks up to 4 monsters at a time. | ||
Level 8: MP -35; damage 790%; attacks up to 4 monsters at a time. | ||
Level 9: MP -35; damage 795%; attacks up to 4 monsters at a time. | ||
Level 10: MP -35; damage 800%; attacks up to 4 monsters at a time. | ||
Level 11: MP -35; damage 805%; attacks up to 4 monsters at a time. | ||
Level 12: MP -35; damage 810%; attacks up to 4 monsters at a time. | ||
Level 13: MP -35; damage 815%; attacks up to 4 monsters at a time. | ||
Level 14: MP -40; damage 820%; attacks up to 4 monsters at a time. | ||
Level 15: MP -40; damage 825%; attacks up to 5 monsters at a time. | ||
Level 16: MP -40; damage 830%; attacks up to 5 monsters at a time. | ||
Level 17: MP -40; damage 835%; attacks up to 5 monsters at a time. | ||
Level 18: MP -40; damage 840%; attacks up to 5 monsters at a time. | ||
Level 19: MP -40; damage 845%; attacks up to 5 monsters at a time. | ||
Level 20: MP -40; damage 850%; attacks up to 5 monsters at a time. | ||
Level 21: MP -45; damage 855%; attacks up to 5 monsters at a time. | ||
Level 22: MP -45; damage 860%; attacks up to 5 monsters at a time. | ||
Level 23: MP -45; damage 865%; attacks up to 5 monsters at a time. | ||
Level 24: MP -45; damage 870%; attacks up to 5 monsters at a time. | ||
Level 25: MP -45; damage 875%; attacks up to 5 monsters at a time. | ||
Level 26: MP -45; damage 880%; attacks up to 5 monsters at a time. | ||
Level 27: MP -45; damage 885%; attacks up to 5 monsters at a time. | ||
Level 28: MP -45; damage 890%; attacks up to 5 monsters at a time. | ||
Level 29: MP -50; damage 895%; attacks up to 5 monsters at a time. | ||
Level 30: MP -50; damage 900%; attacks up to 6 monsters at a time. |
Mind Control | Master Level: 20 | |
Type: Active | ||
Description: Hypnotizes monsters to temporarily make it attack other monsters instead of you. |
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Level 1: MP Cost: 31, Hyptonize Chance: 37%, Hypnotize Duration: 21 sec | ||
Level 2: MP Cost: 32, Hyptonize Chance: 40%, Hypnotize Duration: 22 sec | ||
Level 3: MP Cost: 33, Hyptonize Chance: 43%, Hypnotize Duration: 23 sec | ||
Level 4: MP Cost: 34, Hyptonize Chance: 46%, Hypnotize Duration: 24 sec | ||
Level 5: MP Cost: 35, Hyptonize Chance: 49%, Hypnotize Duration: 25 sec | ||
Level 6: MP Cost: 36, Hyptonize Chance: 52%, Hypnotize Duration: 26 sec | ||
Level 7: MP Cost: 37, Hyptonize Chance: 55%, Hypnotize Duration: 27 sec | ||
Level 8: MP Cost: 38, Hyptonize Chance: 58%, Hypnotize Duration: 28 sec | ||
Level 9: MP Cost: 39, Hyptonize Chance: 61%, Hypnotize Duration: 29 sec | ||
Level 10: MP Cost: 40, Hyptonize Chance: 64%, Hypnotize Duration: 30 sec | ||
Level 11: MP Cost: 41, Hyptonize Chance: 67%, Hypnotize Duration: 31 sec | ||
Level 12: MP Cost: 42, Hyptonize Chance: 70%, Hypnotize Duration: 32 sec | ||
Level 13: MP Cost: 43, Hyptonize Chance: 73%, Hypnotize Duration: 33 sec | ||
Level 14: MP Cost: 44, Hyptonize Chance: 76%, Hypnotize Duration: 34 sec | ||
Level 15: MP Cost: 45, Hyptonize Chance: 79%, Hypnotize Duration: 35 sec | ||
Level 16: MP Cost: 46, Hyptonize Chance: 82%, Hypnotize Duration: 36 sec | ||
Level 17: MP Cost: 47, Hyptonize Chance: 85%, Hypnotize Duration: 37 sec | ||
Level 18: MP Cost: 48, Hyptonize Chance: 88%, Hypnotize Duration: 38 sec | ||
Level 19: MP Cost: 49, Hyptonize Chance: 91%, Hypnotize Duration: 39 sec | ||
Level 20: MP Cost: 50, Hyptonize Chance: 94%, Hypnotize Duration: 40 sec |
Bullseye | Master Level: 20 | |
Type: Supportive | Pre-requisite: Homing Beacon Lv. 30 | |
Description: Increases the damage of Homing Beacon. Also, more damage is applied to monsters under the Homing Beacon effect. |
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Level 1: MP Cost: 35, Damage: 430%, Bonus Damage (to affected monsters): +1% | ||
Level 2: MP Cost: 35, Damage: 440%, Bonus Damage (to affected monsters): +2% | ||
Level 3: MP Cost: 35, Damage: 450%, Bonus Damage (to affected monsters): +3% | ||
Level 4: MP Cost: 35, Damage: 460%, Bonus Damage (to affected monsters): +4% | ||
Level 5: MP Cost: 35, Damage: 470%, Bonus Damage (to affected monsters): +5% | ||
Level 6: MP Cost: 35, Damage: 480%, Bonus Damage (to affected monsters): +6% | ||
Level 7: MP Cost: 35, Damage: 490%, Bonus Damage (to affected monsters): +7% | ||
Level 8: MP Cost: 35, Damage: 500%, Bonus Damage (to affected monsters): +8% | ||
Level 9: MP Cost: 35, Damage: 510%, Bonus Damage (to affected monsters): +9% | ||
Level 10: MP Cost: 40, Damage: 520%, Bonus Damage (to affected monsters): +10% | ||
Level 11: MP Cost: 40, Damage: 530%, Bonus Damage (to affected monsters): +11% | ||
Level 12: MP Cost: 40, Damage: 540%, Bonus Damage (to affected monsters): +12% | ||
Level 13: MP Cost: 40, Damage: 550%, Bonus Damage (to affected monsters): +13% | ||
Level 14: MP Cost: 40, Damage: 560%, Bonus Damage (to affected monsters): +14% | ||
Level 15: MP Cost: 40, Damage: 570%, Bonus Damage (to affected monsters): +15% | ||
Level 16: MP Cost: 40, Damage: 580%, Bonus Damage (to affected monsters): +16% | ||
Level 17: MP Cost: 40, Damage: 590%, Bonus Damage (to affected monsters): +17% | ||
Level 18: MP Cost: 40, Damage: 600%, Bonus Damage (to affected monsters): +18% | ||
Level 19: MP Cost: 40, Damage: 610%, Bonus Damage (to affected monsters): +19% | ||
Level 20: MP Cost: 45, Damage: 620%, Bonus Damage (to affected monsters): +20% |
Hero's Will | Master Level: 5 | |
Type: Supportive | ||
Description: Cures you from being Seduced. The cooldown decreases as the skill level increases. |
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Level 1: MP Cost: 30, Cooldown: 600 sec | ||
Level 2: MP Cost: 30, Cooldown: 540 sec | ||
Level 3: MP Cost: 30, Cooldown: 480 sec | ||
Level 4: MP Cost: 30, Cooldown: 420 sec | ||
Level 5: MP Cost: 30, Cooldown: 360 sec |