Gunslinger
PVE
Gun Mastery | Master Level: 20 | |
Type: Passive | ||
Description: Boosts the accuracy and the mastery of the Guns. This skill only applies when you're equipped with the Gun. |
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Level 1: Gun mastery 15%, accuracy +1, maximum number of bullets +10 | ||
Level 2: Gun mastery 15%, accuracy +2, maximum number of bullets +20 | ||
Level 3: Gun mastery 20%, accuracy +3, maximum number of bullets +30 | ||
Level 4: Gun mastery 20%, accuracy +4, maximum number of bullets +40 | ||
Level 5: Gun mastery 25%, accuracy +5, maximum number of bullets +50 | ||
Level 6: Gun mastery 25%, accuracy +6, maximum number of bullets +60 | ||
Level 7: Gun mastery 30%, accuracy +7, maximum number of bullets +70 | ||
Level 8: Gun mastery 30%, accuracy +8, maximum number of bullets +80 | ||
Level 9: Gun mastery 35%, accuracy +9, maximum number of bullets +90 | ||
Level 10: Gun mastery 35%, accuracy +10, maximum number of bullets +100 | ||
Level 11: Gun mastery 40%, accuracy +11, maximum number of bullets +110 | ||
Level 12: Gun mastery 40%, accuracy +12, maximum number of bullets +120 | ||
Level 13: Gun mastery 45%, accuracy +13, maximum number of bullets +130 | ||
Level 14: Gun mastery 45%, accuracy +14, maximum number of bullets +140 | ||
Level 15: Gun mastery 50%, accuracy +15, maximum number of bullets +150 | ||
Level 16: Gun mastery 50%, accuracy +16, maximum number of bullets +160 | ||
Level 17: Gun mastery 55%, accuracy +17, maximum number of bullets +170 | ||
Level 18: Gun mastery 55%, accuracy +18, maximum number of bullets +180 | ||
Level 19: Gun mastery 60%, accuracy +19, maximum number of bullets +190 | ||
Level 20: Gun mastery 60%, accuracy +20, maximum number of bullets +200 |
Critical Shot | Master Level: 10 | |
Type: Passive | ||
Description: Increases your critical rate and the minimum critical damage. |
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Level 1: Critical rate: +2%, minimum critical damage: +1% | ||
Level 2: Critical rate: +4%, minimum critical damage: +2% | ||
Level 3: Critical rate: +6%, minimum critical damage: +3% | ||
Level 4: Critical rate: +8%, minimum critical damage: +4% | ||
Level 5: Critical rate: +10%, minimum critical damage: +5% | ||
Level 6: Critical rate: +12%, minimum critical damage: +6% | ||
Level 7: Critical rate: +14%, minimum critical damage: +7% | ||
Level 8: critical rate: +16%, minimum critical damage: +8% | ||
Level 9: critical rate: +18%, minimum critical damage: +9% | ||
Level 10: critical rate: +20%, minimum critical damage: +10% |
Invisible Shot | Master Level: 20 | |
Type: Active | ||
Description: Attacks 3 monsters by quickly firing bullets faster than can be seen by the naked eye. |
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Level 1: MP -12; damage 264%, attack up to 3 enemies. | ||
Level 2: MP -15; damage 268%, attack up to 3 enemies. | ||
Level 3: MP -15; damage 272%, attack up to 3 enemies. | ||
Level 4: MP -18; damage 276%, attack up to 3 enemies. | ||
Level 5: MP -18; damage 280%, attack up to 3 enemies. | ||
Level 6: MP -21; damage 284%, attack up to 3 enemies. | ||
Level 7: MP -21; damage 288%, attack up to 3 enemies. | ||
Level 8: MP -24; damage 292%, attack up to 3 enemies. | ||
Level 9: MP -24; damage 296%, attack up to 3 enemies. | ||
Level 10: MP -27; damage 300%, attack up to 3 enemies. | ||
Level 11: MP -27; damage 304%, attack up to 3 enemies. | ||
Level 12: MP -30; damage 308%, attack up to 3 enemies. | ||
Level 13: MP -30; damage 312%, attack up to 3 enemies. | ||
Level 14: MP -33; damage 316%, attack up to 3 enemies. | ||
Level 15: MP -33; damage 320%, attack up to 3 enemies. | ||
Level 16: MP -36; damage 324%, attack up to 3 enemies. | ||
Level 17: MP -36; damage 328%, attack up to 3 enemies. | ||
Level 18: MP -39; damage 332%, attack up to 3 enemies. | ||
Level 19: MP -39; damage 336%, attack up to 3 enemies. | ||
Level 20: MP -42; damage 340%, attack up to 3 enemies. |
Grenade | Master Level: 20 | |
Type: Active | ||
Description: Attacks multiple monsters with a grenade. The distance the grenade travels depends on how long you hold the skill key. |
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Level 1: MP -15; damage 204%, attack up to 3 enemies. 32% damage every second for 5 seconds. | ||
Level 2: MP -15; damage 208%, attack up to 3 enemies. 34% damage every second for 5 seconds. | ||
Level 3: MP -15; damage 212%, attack up to 3 enemies. 36% damage every second for 5 seconds. | ||
Level 4: MP -15; damage 216%, attack up to 3 enemies. 38% damage every second for 5 seconds. | ||
Level 5: MP -15; damage 220%, attack up to 3 enemies. 40% damage every second for 5 seconds. | ||
Level 6: MP -20; damage 224%, attack up to 4 enemies. 42% damage every second for 6 seconds. | ||
Level 7: MP -20; damage 228%, attack up to 4 enemies. 44% damage every second for 6 seconds. | ||
Level 8: MP -20; damage 232%, attack up to 4 enemies. 46% damage every second for 6 seconds. | ||
Level 9: MP -20; damage 236%, attack up to 4 enemies.48% damage every second for 6 seconds. | ||
Level 10: MP -20; damage 240%, attack up to 4 enemies. 50% damage every second for 6 seconds. | ||
Level 11: MP -20; damage 244%, attack up to 4 enemies. 52% damage every second for 7 seconds. | ||
Level 12: MP -25; damage 248%, attack up to 5 enemies. 54% damage every second for 7 seconds. | ||
Level 13: MP -25; damage 252%, attack up to 5 enemies. 56% damage every second for 7 seconds. | ||
Level 14: MP -25; damage 256%, attack up to 5 enemies. 58% damage every second for 7 seconds. | ||
Level 15: MP -25; damage 260%, attack up to 5 enemies. 60% damage every second for 7 seconds. | ||
Level 16: MP -25; damage 264%, attack up to 5 enemies. 62% damage every second for 8 seconds. | ||
Level 17: MP -25; damage 268%, attack up to 5 enemies. 64% damage every second for 8 seconds. | ||
Level 18: MP -30; damage 272%, attack up to 6 enemies. 66% damage every second for 8 seconds. | ||
Level 19: MP -30; damage 276%, attack up to 6 enemies. 68% damage every second for 8 seconds. | ||
Level 20: MP -30; damage 280%, attack up to 6 enemies. 70% damage every second for 8 seconds. |
Gun Booster | Master Level: 20 | |
Type: Supportive | Pre-requisite: Gun Mastery Lv. 5 | |
Description: Doubles the attack speed of your weapon. Must have a gun equipped. |
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Level 1: MP -30; Improves gun speed for 10 seconds | ||
Level 2: MP -29; Improves gun speed for 20 seconds | ||
Level 3: MP -28; Improves gun speed for 30 seconds | ||
Level 4: MP -27; Improves gun speed for 40 seconds | ||
Level 5: MP -26; Improves gun speed for 50 seconds | ||
Level 6: MP -25; Improves gun speed for 60 seconds | ||
Level 7: MP -24; Improves gun speed for 70 seconds | ||
Level 8: MP -23; Improves gun speed for 80 seconds | ||
Level 9: MP -22; Improves gun speed for 90 seconds | ||
Level 10: MP -21; Improves gun speed for 100 seconds | ||
Level 11: MP -20; Improves gun speed for 110 seconds | ||
Level 12: MP -19; Improves gun speed for 120 seconds | ||
Level 13: MP -18; Improves gun speed for 130 seconds | ||
Level 14: MP -17; Improves gun speed for 140 seconds | ||
Level 15: MP -16; Improves gun speed for 150 seconds | ||
Level 16: MP -15; Improves gun speed for 160 seconds | ||
Level 17: MP -14; Improves gun speed for 170 seconds | ||
Level 18: MP -13; Improves gun speed for 180 seconds | ||
Level 19: MP -12; Improves gun speed for 190 seconds | ||
Level 20: MP -11; Improves gun speed for 200 seconds |
Blank Shot | Master Level: 20 | |
Type: Active | ||
Description: This skill allows you to pretend to shoot a gun, faking out the monsters. Instead of firing bullets, it'll fire a flag. This will temporarily stun up to 3 monsters. |
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Level 1: MP -10; damage 204%, 43% chance of stun of 2 second. | ||
Level 2: MP -10; damage 208%, 46% chance of stun of 2 second. | ||
Level 3: MP -10; damage 212%, 49% chance of stun of 2 second. | ||
Level 4: MP -10; damage 216%, 52% chance of stun of 2 second. | ||
Level 5: MP -10; damage 220%, 55% chance of stun of 2 second. | ||
Level 6: MP -15; damage 224%, 58% chance of stun of 3 seconds. | ||
Level 7: MP -15; damage 228%, 61% chance of stun of 3 seconds. | ||
Level 8: MP -15; damage 232%, 64% chance of stun of 3 seconds. | ||
Level 9: MP -15; damage 236%, 67% chance of stun of 3 seconds. | ||
Level 10: MP -15; damage 240%, 70% chance of stun of 3 seconds. | ||
Level 11: MP -20; damage 244%, 73% chance of stun of 4 seconds. | ||
Level 12: MP -20; damage 248%, 76% chance of stun of 4 seconds. | ||
Level 13: MP -20; damage 252%, 79% chance of stun of 4 seconds. | ||
Level 14: MP -20; damage 256%, 82% chance of stun of 4 seconds. | ||
Level 15: MP -20; damage 260%, 85% chance of stun of 4 seconds. | ||
Level 16: MP -25; damage 264%, 88% chance of stun of 5 seconds. | ||
Level 17: MP -25; damage 268%, 91% chance of stun of 5 seconds. | ||
Level 18: MP -25; damage 272%, 94% chance of stun of 5 seconds. | ||
Level 19: MP -25; damage 276%, 97% chance of stun of 5 seconds. | ||
Level 20: MP -25; damage 280%, 100% chance of stun of 5 seconds. |
Wings | Master Level: 10 | |
Type: Supportive | ||
Description: Allows you to jump longer and further. |
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Level 1: MP Cost: 50, 280 descending speed | ||
Level 2: MP Cost: 46, 260 descending speed | ||
Level 3: MP Cost: 42, 240 descending speed | ||
Level 4: MP Cost: 38, 220 descending speed | ||
Level 5: MP Cost: 34, 200 descending speed | ||
Level 6: MP Cost: 30, 180 descending speed | ||
Level 7: MP Cost: 26, 160 descending speed | ||
Level 8: MP Cost: 22, 140 descending speed | ||
Level 9: MP Cost: 18, 120 descending speed | ||
Level 10: MP Cost: 14, 100 descending speed |
Recoil Shot | Master Level: 20 | |
Type: Active | Pre-requisite: Wings Lv. 5 | |
Description: Uses the recoil of the gun to retreat after firing. |
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Level 1: MP Cost: 12, Damage: 186% | ||
Level 2: MP Cost: 12, Damage: 192% | ||
Level 3: MP Cost: 12, Damage: 198% | ||
Level 4: MP Cost: 12, Damage: 204% | ||
Level 5: MP Cost: 15, Damage: 210% | ||
Level 6: MP Cost: 15, Damage: 216% | ||
Level 7: MP Cost: 15, Damage: 222% | ||
Level 8: MP Cost: 15, Damage: 228% | ||
Level 9: MP Cost: 15, Damage: 234% | ||
Level 10: MP Cost: 18, Damage: 240% | ||
Level 11: MP Cost: 18, Damage: 246% | ||
Level 12: MP Cost: 18, Damage: 252% | ||
Level 13: MP Cost: 18, Damage: 258% | ||
Level 14: MP Cost: 18, Damage: 264% | ||
Level 15: MP Cost: 21, Damage: 270% | ||
Level 16: MP Cost: 21, Damage: 276% | ||
Level 17: MP Cost: 21, Damage: 282% | ||
Level 18: MP Cost: 21, Damage: 288% | ||
Level 19: MP Cost: 21, Damage: 294% | ||
Level 20: MP Cost: 24, Damage: 300% |