Ring
Happy Ring | Req Level: 0 | Req Stats: - | |
Weapon Def.: -
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Magic Def.: - | Job: Common | |
Effects: - | No. of upgrades available: 5 | Sold for: ? mesos, cannot be traded | |
Dropped by: - | |||
Description: A ring to make you happy. Available for all jobs. You can create stat options with exclusive scroll. Good luck to you all~ |
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Available from: - | |||
Remarks:
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Evolving Ring Lv. 0 | Req Level: 0 | Req Stats: - | |
Weapon Def.: -
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Magic Def.: - | Job: Common | |
Effects: - | No. of upgrades available: - | Sold for: 1 mesos, cannot be traded | |
Dropped by: - | |||
Description: A ring that has not yet been evolved. If you log in every day, get an item from Cody, and play for an hour, you'll be able to upgrade the stats of the evolving ring. On day 17, an upgraded ring will become tradeable. |
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Available from: - | |||
Remarks:
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Evolving Ring Lv. 1 | Req Level: 0 | Req Stats: - | |
Weapon Def.: -
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Magic Def.: - | Job: Common | |
Effects: HP +25 | No. of upgrades available: - | Sold for: ? mesos, cannot be traded | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 1. If you log in every day, get an item from Cody, and play for an hour, you'll be able to upgrade the stats of the evolving ring. On day 17, an upgraded ring will become tradeable. |
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Available from: - | |||
Remarks:
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Evolving Ring Lv. 2 | Req Level: 0 | Req Stats: - | |
Weapon Def.: 25
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Magic Def.: 25 | Job: Common | |
Effects: HP +25 | No. of upgrades available: - | Sold for: ? mesos, cannot be traded | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 2. If you log in every day, get an item from Cody, and play for an hour, you'll be able to upgrade the stats of the evolving ring. On day 17, an upgraded ring will become tradeable. |
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Available from: - | |||
Remarks:
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Evolving Ring Lv. 3 | Req Level: 0 | Req Stats: - | |
Weapon Def.: 25
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Magic Def.: 25 | Job: Common | |
Effects: HP +25, Accuracy +2, Avoid +2 | No. of upgrades available: - | Sold for: ? mesos, cannot be traded | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 3. If you log in every day, get an item from Cody, and play for an hour, you'll be able to upgrade the stats of the evolving ring. On day 17, an upgraded ring will become tradeable. |
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Available from: - | |||
Remarks:
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Evolving Ring Lv. 4 | Req Level: 0 | Req Stats: - | |
Weapon Def.: 25
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Magic Def.: 25 | Job: Common | |
Effects: HP +25, Accuracy +2, Avoid +2, Hands +2 | No. of upgrades available: - | Sold for: ? mesos, cannot be traded | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 4. If you log in every day, get an item from Cody, and play for an hour, you'll be able to upgrade the stats of the evolving ring. On day 17, an upgraded ring will become tradeable. |
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Available from: - | |||
Remarks:
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Evolving Ring Lv. 5 | Req Level: 0 | Req Stats: - | |
Weapon Def.: 25
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Magic Def.: 25 | Job: Common | |
Effects: STR +1, DEX +1, INT +1, LUK +1, HP +25, Accuracy +2, Avoid +2, Hands +2 | No. of upgrades available: - | Sold for: ? mesos, cannot be traded | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 5. If you log in every day, get an item from Cody, and play for an hour, you'll be able to upgrade the stats of the evolving ring. On day 17, an upgraded ring will become tradeable. |
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Available from: - | |||
Remarks:
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Evolving Ring Lv. 6 | Req Level: 0 | Req Stats: - | |
Weapon Def.: 25
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Magic Def.: 25 | Job: Common | |
Effects: STR +1, DEX +1, INT +1, LUK +1, HP +75, Accuracy +2, Avoid +2, Hands +2 | No. of upgrades available: - | Sold for: ? mesos, cannot be traded | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 6. If you log in every day, get an item from Cody, and play for an hour, you'll be able to upgrade the stats of the evolving ring. On day 17, an upgraded ring will become tradeable. |
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Available from: - | |||
Remarks:
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Evolving Ring Lv. 7 | Req Level: 0 | Req Stats: - | |
Weapon Def.: 50
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Magic Def.: 50 | Job: Common | |
Effects: STR +1, DEX +1, INT +1, LUK +1, HP +75, Accuracy +2, Avoid +2, Hands +2 | No. of upgrades available: - | Sold for: ? mesos, cannot be traded | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 7. If you log in every day, get an item from Cody, and play for an hour, you'll be able to upgrade the stats of the evolving ring. On day 17, an upgraded ring will become tradeable. |
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Available from: - | |||
Remarks:
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Evolving Ring Lv. 8 | Req Level: 0 | Req Stats: - | |
Weapon Att.: 1
Magic Att.: 1
Weapon Def.: 50
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Magic Def.: 50 | Job: Common | |
Effects: STR +1, DEX +1, INT +1, LUK +1, HP +75, Accuracy +2, Avoid +2, Hands +2 | No. of upgrades available: - | Sold for: ? mesos, cannot be traded | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 8. If you log in every day, get an item from Cody, and play for an hour, you'll be able to upgrade the stats of the evolving ring. On day 17, an upgraded ring will become tradeable. |
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Available from: - | |||
Remarks:
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Evolving Ring Lv. 9 | Req Level: 0 | Req Stats: - | |
Weapon Att.: 1
Magic Att.: 1
Weapon Def.: 50
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Magic Def.: 50 | Job: Common | |
Effects: STR +1, DEX +1, INT +1, LUK +1, HP +75, Accuracy +2, Avoid +2, Speed +5, Jump +2, Hands +2 | No. of upgrades available: - | Sold for: ? mesos, cannot be traded | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 9. If you log in every day, get an item from Cody, and play for an hour, you'll be able to upgrade the stats of the evolving ring. On day 17, an upgraded ring will become tradeable. |
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Available from: - | |||
Remarks:
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Evolving Ring Lv. 10 | Req Level: 0 | Req Stats: - | |
Weapon Att.: 1
Magic Att.: 1
Weapon Def.: 50
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Magic Def.: 50 | Job: Common | |
Effects: STR +3, DEX +3, INT +3, LUK +3, HP +75, Accuracy +2, Avoid +2, Speed +5, Jump +2, Hands +2 | No. of upgrades available: - | Sold for: ? mesos, cannot be traded | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 10. If you log in every day, get an item from Cody, and play for an hour, you'll be able to upgrade the stats of the evolving ring. On day 17, an upgraded ring will become tradeable. |
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Available from: - | |||
Remarks:
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Evolving Ring Lv. 11 | Req Level: 0 | Req Stats: - | |
Weapon Att.: 1
Magic Att.: 1
Weapon Def.: 50
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Magic Def.: 50 | Job: Common | |
Effects: STR +3, DEX +3, INT +3, LUK +3, HP +150, Accuracy +2, Avoid +2, Speed +5, Jump +2, Hands +2 | No. of upgrades available: - | Sold for: ? mesos, cannot be traded | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 11. If you log in every day, get an item from Cody, and play for an hour, you'll be able to upgrade the stats of the evolving ring. On day 17, an upgraded ring will become tradeable. |
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Available from: - | |||
Remarks:
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Evolving Ring Lv. 12 | Req Level: 0 | Req Stats: - | |
Weapon Att.: 1
Magic Att.: 1
Weapon Def.: 100
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Magic Def.: 100 | Job: Common | |
Effects: STR +3, DEX +3, INT +3, LUK +3, HP +150, Accuracy +2, Avoid +2, Speed +5, Jump +2, Hands +2 | No. of upgrades available: - | Sold for: ? mesos, cannot be traded | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 12. If you log in every day, get an item from Cody, and play for an hour, you'll be able to upgrade the stats of the evolving ring. On day 17, an upgraded ring will become tradeable. |
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Available from: - | |||
Remarks:
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Evolving Ring Lv. 13 | Req Level: 0 | Req Stats: - | |
Weapon Att.: 1
Magic Att.: 1
Weapon Def.: 100
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Magic Def.: 100 | Job: Common | |
Effects: STR +3, DEX +3, INT +3, LUK +3, HP +150, Accuracy +5, Avoid +5, Speed +5, Jump +2, Hands +2 | No. of upgrades available: - | Sold for: ? mesos, cannot be traded | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 13. If you log in every day, get an item from Cody, and play for an hour, you'll be able to upgrade the stats of the evolving ring. On day 17, an upgraded ring will become tradeable. |
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Available from: - | |||
Remarks:
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Evolving Ring Lv. 14 | Req Level: 0 | Req Stats: - | |
Weapon Att.: 1
Magic Att.: 1
Weapon Def.: 100
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Magic Def.: 100 | Job: Common | |
Effects: STR +3, DEX +3, INT +3, LUK +3, HP +150, Accuracy +5, Avoid +5, Speed +5, Jump +2, Hands +5 | No. of upgrades available: - | Sold for: ? mesos, cannot be traded | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 14. If you log in every day, get an item from Cody, and play for an hour, you'll be able to upgrade the stats of the evolving ring. On day 17, an upgraded ring will become tradeable. |
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Available from: - | |||
Remarks:
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Evolving Ring Lv. 15 | Req Level: 0 | Req Stats: - | |
Weapon Att.: 1
Magic Att.: 1
Weapon Def.: 100
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Magic Def.: 100 | Job: Common | |
Effects: STR +5, DEX +5, INT +5, LUK +5, HP +150, Accuracy +5, Avoid +5, Speed +5, Jump +2, Hands +5 | No. of upgrades available: - | Sold for: ? mesos, cannot be traded | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 15. If you log in every day, get an item from Cody, and play for an hour, you'll be able to upgrade the stats of the evolving ring. On day 17, an upgraded ring will become tradeable. |
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Available from: - | |||
Remarks:
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Evolving Ring Lv. 16 | Req Level: 0 | Req Stats: - | |
Weapon Att.: 3
Magic Att.: 3
Weapon Def.: 100
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Magic Def.: 100 | Job: Common | |
Effects: STR +5, DEX +5, INT +5, LUK +5, HP +150, Accuracy +5, Avoid +5, Speed +5, Jump +2, Hands +5 | No. of upgrades available: - | Sold for: ? mesos, cannot be traded | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 16. If you log in every day, get an item from Cody, and play for an hour, you'll be able to upgrade the stats of the evolving ring. On day 17, an upgraded ring will become tradeable. |
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Available from: - | |||
Remarks:
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Evolving Ring Lv. 17 | Req Level: 0 | Req Stats: - | |
Weapon Att.: 5
Magic Att.: 5
Weapon Def.: 100
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Magic Def.: 100 | Job: Common | |
Effects: STR +7, DEX +7, INT +7, LUK +7, HP +150, Accuracy +5, Avoid +5, Speed +5, Jump +2, Hands +5 | No. of upgrades available: - | Sold for: ? mesos, cannot be traded | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 17. If you log in every day, get an item from Cody, and play for an hour, you'll be able to upgrade the stats of the evolving ring. On day 17, an upgraded ring will become tradeable. |
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Available from: - | |||
Remarks:
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Evolving Ring Lv. 1 (Tradable) | Req Level: 0 | Req Stats: - | |
Weapon Def.: -
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Magic Def.: - | Job: Common | |
Effects: HP +25 | No. of upgrades available: - | Sold for: ? mesos | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 1. |
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Available from: - | |||
Remarks:
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Evolving Ring Lv. 2 (Tradable) | Req Level: 0 | Req Stats: - | |
Weapon Def.: 25
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Magic Def.: 25 | Job: Common | |
Effects: HP +25 | No. of upgrades available: - | Sold for: ? mesos | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 2. |
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Available from: - | |||
Remarks:
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Evolving Ring Lv. 3 (Tradable) | Req Level: 0 | Req Stats: - | |
Weapon Def.: 25
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Magic Def.: 25 | Job: Common | |
Effects: HP +25, Accuracy +2, Avoid +2 | No. of upgrades available: - | Sold for: ? mesos | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 3. |
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Available from: - | |||
Remarks:
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Evolving Ring Lv. 4 (Tradable) | Req Level: 0 | Req Stats: - | |
Weapon Def.: 25
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Magic Def.: 25 | Job: Common | |
Effects: HP +25, Accuracy +2, Avoid +2, Hands +2 | No. of upgrades available: - | Sold for: ? mesos | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 4. |
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Available from: - | |||
Remarks:
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Evolving Ring Lv. 5 (Tradable) | Req Level: 0 | Req Stats: - | |
Weapon Def.: 25
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Magic Def.: 25 | Job: Common | |
Effects: STR +1, DEX +1, INT +1, LUK +1, HP +25, Accuracy +2, Avoid +2, Hands +2 | No. of upgrades available: - | Sold for: ? mesos | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 5. |
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Available from: - | |||
Remarks:
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Evolving Ring Lv. 6 (Tradable) | Req Level: 0 | Req Stats: - | |
Weapon Def.: 25
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Magic Def.: 25 | Job: Common | |
Effects: STR +1, DEX +1, INT +1, LUK +1, HP +75, Accuracy +2, Avoid +2, Hands +2 | No. of upgrades available: - | Sold for: ? mesos | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 6. |
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Available from: - | |||
Remarks:
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Evolving Ring Lv. 7 (Tradable) | Req Level: 0 | Req Stats: - | |
Weapon Def.: 50
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Magic Def.: 50 | Job: Common | |
Effects: STR +1, DEX +1, INT +1, LUK +1, HP +75, Accuracy +2, Avoid +2, Hands +2 | No. of upgrades available: - | Sold for: ? mesos | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 7. |
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Available from: - | |||
Remarks:
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Evolving Ring Lv. 8 (Tradable) | Req Level: 0 | Req Stats: - | |
Weapon Att.: 1
Magic Att.: 1
Weapon Def.: 50
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Magic Def.: 50 | Job: Common | |
Effects: STR +1, DEX +1, INT +1, LUK +1, HP +75, Accuracy +2, Avoid +2, Hands +2 | No. of upgrades available: - | Sold for: ? mesos | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 8. |
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Available from: - | |||
Remarks:
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Evolving Ring Lv. 9 (Tradable) | Req Level: 0 | Req Stats: - | |
Weapon Att.: 1
Magic Att.: 1
Weapon Def.: 50
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Magic Def.: 50 | Job: Common | |
Effects: STR +1, DEX +1, INT +1, LUK +1, HP +75, Accuracy +2, Avoid +2, Speed +5, Jump +2, Hands +2 | No. of upgrades available: - | Sold for: ? mesos | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 9. |
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Available from: - | |||
Remarks:
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Evolving Ring Lv. 10 (Tradable) | Req Level: 0 | Req Stats: - | |
Weapon Att.: 1
Magic Att.: 1
Weapon Def.: 50
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Magic Def.: 50 | Job: Common | |
Effects: STR +3, DEX +3, INT +3, LUK +3, HP +75, Accuracy +2, Avoid +2, Speed +5, Jump +2, Hands +2 | No. of upgrades available: - | Sold for: ? mesos | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 10. |
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Available from: - | |||
Remarks:
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Evolving Ring Lv. 11 (Tradable) | Req Level: 0 | Req Stats: - | |
Weapon Att.: 1
Magic Att.: 1
Weapon Def.: 50
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Magic Def.: 50 | Job: Common | |
Effects: STR +3, DEX +3, INT +3, LUK +3, HP +150, Accuracy +2, Avoid +2, Speed +5, Jump +2, Hands +2 | No. of upgrades available: - | Sold for: ? mesos | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 11. |
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Available from: - | |||
Remarks:
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Evolving Ring Lv. 12 (Tradable) | Req Level: 0 | Req Stats: - | |
Weapon Att.: 1
Magic Att.: 1
Weapon Def.: 100
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Magic Def.: 100 | Job: Common | |
Effects: STR +3, DEX +3, INT +3, LUK +3, HP +150, Accuracy +2, Avoid +2, Speed +5, Jump +2, Hands +2 | No. of upgrades available: - | Sold for: ? mesos | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 12. |
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Available from: - | |||
Remarks:
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Evolving Ring Lv. 13 (Tradable) | Req Level: 0 | Req Stats: - | |
Weapon Att.: 1
Magic Att.: 1
Weapon Def.: 100
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Magic Def.: 100 | Job: Common | |
Effects: STR +3, DEX +3, INT +3, LUK +3, HP +150, Accuracy +5, Avoid +5, Speed +5, Jump +2, Hands +2 | No. of upgrades available: - | Sold for: ? mesos | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 13. |
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Available from: - | |||
Remarks:
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Evolving Ring Lv. 14 (Tradable) | Req Level: 0 | Req Stats: - | |
Weapon Att.: 1
Magic Att.: 1
Weapon Def.: 100
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Magic Def.: 100 | Job: Common | |
Effects: STR +3, DEX +3, INT +3, LUK +3, HP +150, Accuracy +5, Avoid +5, Speed +5, Jump +2, Hands +5 | No. of upgrades available: - | Sold for: ? mesos | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 14. |
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Available from: - | |||
Remarks:
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Evolving Ring Lv. 15 (Tradable) | Req Level: 0 | Req Stats: - | |
Weapon Att.: 1
Magic Att.: 1
Weapon Def.: 100
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Magic Def.: 100 | Job: Common | |
Effects: STR +5, DEX +5, INT +5, LUK +5, HP +150, Accuracy +5, Avoid +5, Speed +5, Jump +2, Hands +5 | No. of upgrades available: - | Sold for: ? mesos | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 15. |
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Available from: - | |||
Remarks:
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Evolving Ring Lv. 16 (Tradable) | Req Level: 0 | Req Stats: - | |
Weapon Att.: 3
Magic Att.: 3
Weapon Def.: 100
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Magic Def.: 100 | Job: Common | |
Effects: STR +5, DEX +5, INT +5, LUK +5, HP +150, Accuracy +5, Avoid +5, Speed +5, Jump +2, Hands +5 | No. of upgrades available: - | Sold for: ? mesos | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 16. |
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Available from: - | |||
Remarks:
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Evolving Ring Lv. 17 (Tradable) | Req Level: 0 | Req Stats: - | |
Weapon Att.: 5
Magic Att.: 5
Weapon Def.: 100
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Magic Def.: 100 | Job: Common | |
Effects: STR +7, DEX +7, INT +7, LUK +7, HP +150, Accuracy +5, Avoid +5, Speed +5, Jump +2, Hands +5 | No. of upgrades available: - | Sold for: ? mesos | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 17. |
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Available from: - | |||
Remarks:
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Evolving Ring II Lv. 0 | Req Level: 0 | Req Stats: - | |
Weapon Def.: -
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Magic Def.: - | Job: Common | |
Effects: - | No. of upgrades available: - | Sold for: 1 mesos, cannot be traded | |
Dropped by: - | |||
Description: A ring that has not yet been evolved. If you log in every day, get an item from Cody, and play for an hour, you'll be able to upgrade the stats of the Evolving Ring II. On the last day of the event, an upgraded ring will become tradeable. |
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Available from: - | |||
Remarks:
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Evolving Ring II Lv. 1 | Req Level: 0 | Req Stats: - | |
Weapon Def.: -
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Magic Def.: - | Job: Common | |
Effects: HP +25 | No. of upgrades available: - | Sold for: ? mesos, cannot be traded | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 1. If you log in every day, get an item from Cody, and play for an hour, you'll be able to upgrade the stats of the Evolving Ring II. On the last day of the event, an upgraded ring will become tradeable. |
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Available from: - | |||
Remarks:
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Evolving Ring II Lv. 2 | Req Level: 0 | Req Stats: - | |
Weapon Def.: 25
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Magic Def.: 25 | Job: Common | |
Effects: HP +25 | No. of upgrades available: - | Sold for: ? mesos, cannot be traded | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 2. If you log in every day, get an item from Cody, and play for an hour, you'll be able to upgrade the stats of the Evolving Ring II. On the last day of the event, an upgraded ring will become tradeable. |
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Available from: - | |||
Remarks:
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Evolving Ring II Lv. 3 | Req Level: 0 | Req Stats: - | |
Weapon Def.: 25
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Magic Def.: 25 | Job: Common | |
Effects: HP +25, Accuracy +2, Avoid +2 | No. of upgrades available: - | Sold for: ? mesos, cannot be traded | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 3. If you log in every day, get an item from Cody, and play for an hour, you'll be able to upgrade the stats of the Evolving Ring II. On the last day of the event, an upgraded ring will become tradeable. |
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Available from: - | |||
Remarks:
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Evolving Ring II Lv. 4 | Req Level: 0 | Req Stats: - | |
Weapon Def.: 25
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Magic Def.: 25 | Job: Common | |
Effects: HP +25, Accuracy +2, Avoid +2, Hands +2 | No. of upgrades available: - | Sold for: ? mesos, cannot be traded | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 4. If you log in every day, get an item from Cody, and play for an hour, you'll be able to upgrade the stats of the Evolving Ring II. On the last day of the event, an upgraded ring will become tradeable. |
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Available from: - | |||
Remarks:
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Evolving Ring II Lv. 5 | Req Level: 0 | Req Stats: - | |
Weapon Def.: 25
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Magic Def.: 25 | Job: Common | |
Effects: STR +1, DEX +1, INT +1, LUK +1, HP +25, Accuracy +2, Avoid +2, Hands +2 | No. of upgrades available: - | Sold for: ? mesos, cannot be traded | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 5. If you log in every day, get an item from Cody, and play for an hour, you'll be able to upgrade the stats of the Evolving Ring II. On the last day of the event, an upgraded ring will become tradeable. |
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Available from: - | |||
Remarks:
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Evolving Ring II Lv. 6 | Req Level: 0 | Req Stats: - | |
Weapon Def.: 25
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Magic Def.: 25 | Job: Common | |
Effects: STR +1, DEX +1, INT +1, LUK +1, HP +75, Accuracy +2, Avoid +2, Hands +2 | No. of upgrades available: - | Sold for: ? mesos, cannot be traded | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 6. If you log in every day, get an item from Cody, and play for an hour, you'll be able to upgrade the stats of the Evolving Ring II. On the last day of the event, an upgraded ring will become tradeable. |
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Available from: - | |||
Remarks:
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Evolving Ring II Lv. 7 | Req Level: 0 | Req Stats: - | |
Weapon Def.: 50
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Magic Def.: 50 | Job: Common | |
Effects: STR +1, DEX +1, INT +1, LUK +1, HP +75, Accuracy +2, Avoid +2, Hands +2 | No. of upgrades available: - | Sold for: ? mesos, cannot be traded | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 7. If you log in every day, get an item from Cody, and play for an hour, you'll be able to upgrade the stats of the Evolving Ring II. On the last day of the event, an upgraded ring will become tradeable. |
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Available from: - | |||
Remarks:
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Evolving Ring II Lv. 8 | Req Level: 0 | Req Stats: - | |
Weapon Att.: 1
Magic Att.: 1
Weapon Def.: 50
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Magic Def.: 50 | Job: Common | |
Effects: STR +1, DEX +1, INT +1, LUK +1, HP +75, Accuracy +2, Avoid +2, Hands +2 | No. of upgrades available: - | Sold for: ? mesos, cannot be traded | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 8. If you log in every day, get an item from Cody, and play for an hour, you'll be able to upgrade the stats of the Evolving Ring II. On the last day of the event, an upgraded ring will become tradeable. |
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Available from: - | |||
Remarks:
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Evolving Ring II Lv. 9 | Req Level: 0 | Req Stats: - | |
Weapon Att.: 1
Magic Att.: 1
Weapon Def.: 50
|
Magic Def.: 50 | Job: Common | |
Effects: STR +1, DEX +1, INT +1, LUK +1, HP +75, Accuracy +2, Avoid +2, Speed +5, Jump +2, Hands +2 | No. of upgrades available: - | Sold for: ? mesos, cannot be traded | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 9. If you log in every day, get an item from Cody, and play for an hour, you'll be able to upgrade the stats of the Evolving Ring II. On the last day of the event, an upgraded ring will become tradeable. |
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Available from: - | |||
Remarks:
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Evolving Ring II Lv. 10 | Req Level: 0 | Req Stats: - | |
Weapon Att.: 1
Magic Att.: 1
Weapon Def.: 50
|
Magic Def.: 50 | Job: Common | |
Effects: STR +3, DEX +3, INT +3, LUK +3, HP +75, Accuracy +2, Avoid +2, Speed +5, Jump +2, Hands +2 | No. of upgrades available: - | Sold for: ? mesos, cannot be traded | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 10. If you log in every day, get an item from Cody, and play for an hour, you'll be able to upgrade the stats of the Evolving Ring II. On the last day of the event, an upgraded ring will become tradeable. |
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Available from: - | |||
Remarks:
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Evolving Ring II Lv. 11 | Req Level: 0 | Req Stats: - | |
Weapon Att.: 1
Magic Att.: 1
Weapon Def.: 50
|
Magic Def.: 50 | Job: Common | |
Effects: STR +3, DEX +3, INT +3, LUK +3, HP +150, Accuracy +2, Avoid +2, Speed +5, Jump +2, Hands +2 | No. of upgrades available: - | Sold for: ? mesos, cannot be traded | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 11. If you log in every day, get an item from Cody, and play for an hour, you'll be able to upgrade the stats of the Evolving Ring II. On the last day of the event, an upgraded ring will become tradeable. |
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Available from: - | |||
Remarks:
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Evolving Ring II Lv. 12 | Req Level: 0 | Req Stats: - | |
Weapon Att.: 1
Magic Att.: 1
Weapon Def.: 100
|
Magic Def.: 100 | Job: Common | |
Effects: STR +3, DEX +3, INT +3, LUK +3, HP +150, Accuracy +2, Avoid +2, Speed +5, Jump +2, Hands +2 | No. of upgrades available: - | Sold for: ? mesos, cannot be traded | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 12. If you log in every day, get an item from Cody, and play for an hour, you'll be able to upgrade the stats of the Evolving Ring II. On the last day of the event, an upgraded ring will become tradeable. |
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Available from: - | |||
Remarks:
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Evolving Ring II Lv. 13 | Req Level: 0 | Req Stats: - | |
Weapon Att.: 1
Magic Att.: 1
Weapon Def.: 100
|
Magic Def.: 100 | Job: Common | |
Effects: STR +3, DEX +3, INT +3, LUK +3, HP +150, Accuracy +5, Avoid +5, Speed +5, Jump +2, Hands +2 | No. of upgrades available: - | Sold for: ? mesos, cannot be traded | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 13. If you log in every day, get an item from Cody, and play for an hour, you'll be able to upgrade the stats of the Evolving Ring II. On the last day of the event, an upgraded ring will become tradeable. |
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Available from: - | |||
Remarks:
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Evolving Ring II Lv. 14 | Req Level: 0 | Req Stats: - | |
Weapon Att.: 1
Magic Att.: 1
Weapon Def.: 100
|
Magic Def.: 100 | Job: Common | |
Effects: STR +3, DEX +3, INT +3, LUK +3, HP +150, Accuracy +5, Avoid +5, Speed +5, Jump +2, Hands +5 | No. of upgrades available: - | Sold for: ? mesos, cannot be traded | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 14. If you log in every day, get an item from Cody, and play for an hour, you'll be able to upgrade the stats of the Evolving Ring II. On the last day of the event, an upgraded ring will become tradeable. |
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Available from: - | |||
Remarks:
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Evolving Ring II Lv. 15 | Req Level: 0 | Req Stats: - | |
Weapon Att.: 1
Magic Att.: 1
Weapon Def.: 100
|
Magic Def.: 100 | Job: Common | |
Effects: STR +5, DEX +5, INT +5, LUK +5, HP +150, Accuracy +5, Avoid +5, Speed +5, Jump +2, Hands +5 | No. of upgrades available: - | Sold for: ? mesos, cannot be traded | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 15. If you log in every day, get an item from Cody, and play for an hour, you'll be able to upgrade the stats of the Evolving Ring II. On the last day of the event, an upgraded ring will become tradeable. |
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Available from: - | |||
Remarks:
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Evolving Ring II Lv. 16 | Req Level: 0 | Req Stats: - | |
Weapon Att.: 3
Magic Att.: 3
Weapon Def.: 100
|
Magic Def.: 100 | Job: Common | |
Effects: STR +5, DEX +5, INT +5, LUK +5, HP +150, Accuracy +5, Avoid +5, Speed +5, Jump +2, Hands +5 | No. of upgrades available: - | Sold for: ? mesos, cannot be traded | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 16. If you log in every day, get an item from Cody, and play for an hour, you'll be able to upgrade the stats of the Evolving Ring II. On the last day of the event, an upgraded ring will become tradeable. |
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Available from: - | |||
Remarks:
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Evolving Ring II Lv. 17 | Req Level: 0 | Req Stats: - | |
Weapon Att.: 5
Magic Att.: 5
Weapon Def.: 100
|
Magic Def.: 100 | Job: Common | |
Effects: STR +7, DEX +7, INT +7, LUK +7, HP +150, Accuracy +5, Avoid +5, Speed +5, Jump +2, Hands +5 | No. of upgrades available: - | Sold for: ? mesos, cannot be traded | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 17. If you log in every day, get an item from Cody, and play for an hour, you'll be able to upgrade the stats of the Evolving Ring II. On the last day of the event, an upgraded ring will become tradeable. |
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Available from: - | |||
Remarks:
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Evolving Ring II Lv. 1 (Tradable) | Req Level: 0 | Req Stats: - | |
Weapon Def.: -
|
Magic Def.: - | Job: Common | |
Effects: HP +25 | No. of upgrades available: - | Sold for: ? mesos | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 1. |
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Available from: - | |||
Remarks:
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Evolving Ring II Lv. 2 (Tradable) | Req Level: 0 | Req Stats: - | |
Weapon Def.: 25
|
Magic Def.: 25 | Job: Common | |
Effects: HP +25 | No. of upgrades available: - | Sold for: ? mesos | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 2. |
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Available from: - | |||
Remarks:
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Evolving Ring II Lv. 3 (Tradable) | Req Level: 0 | Req Stats: - | |
Weapon Def.: 25
|
Magic Def.: 25 | Job: Common | |
Effects: HP +25, Accuracy +2, Avoid +2 | No. of upgrades available: - | Sold for: ? mesos | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 3. |
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Available from: - | |||
Remarks:
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Evolving Ring II Lv. 4 (Tradable) | Req Level: 0 | Req Stats: - | |
Weapon Def.: 25
|
Magic Def.: 25 | Job: Common | |
Effects: HP +25, Accuracy +2, Avoid +2, Hands +2 | No. of upgrades available: - | Sold for: ? mesos | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 4. |
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Available from: - | |||
Remarks:
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Evolving Ring II Lv. 5 (Tradable) | Req Level: 0 | Req Stats: - | |
Weapon Def.: 25
|
Magic Def.: 25 | Job: Common | |
Effects: STR +1, DEX +1, INT +1, LUK +1, HP +25, Accuracy +2, Avoid +2, Hands +2 | No. of upgrades available: - | Sold for: ? mesos | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 5. |
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Available from: - | |||
Remarks:
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Evolving Ring II Lv. 6 (Tradable) | Req Level: 0 | Req Stats: - | |
Weapon Def.: 25
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Magic Def.: 25 | Job: Common | |
Effects: STR +1, DEX +1, INT +1, LUK +1, HP +75, Accuracy +2, Avoid +2, Hands +2 | No. of upgrades available: - | Sold for: ? mesos | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 6. |
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Available from: - | |||
Remarks:
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Evolving Ring II Lv. 7 (Tradable) | Req Level: 0 | Req Stats: - | |
Weapon Def.: 50
|
Magic Def.: 50 | Job: Common | |
Effects: STR +1, DEX +1, INT +1, LUK +1, HP +75, Accuracy +2, Avoid +2, Hands +2 | No. of upgrades available: - | Sold for: ? mesos | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 7. |
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Available from: - | |||
Remarks:
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Evolving Ring II Lv. 8 (Tradable) | Req Level: 0 | Req Stats: - | |
Weapon Att.: 1
Magic Att.: 1
Weapon Def.: 50
|
Magic Def.: 50 | Job: Common | |
Effects: STR +1, DEX +1, INT +1, LUK +1, HP +75, Accuracy +2, Avoid +2, Hands +2 | No. of upgrades available: - | Sold for: ? mesos | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 8. |
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Available from: - | |||
Remarks:
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Evolving Ring II Lv. 9 (Tradable) | Req Level: 0 | Req Stats: - | |
Weapon Att.: 1
Magic Att.: 1
Weapon Def.: 50
|
Magic Def.: 50 | Job: Common | |
Effects: STR +1, DEX +1, INT +1, LUK +1, HP +75, Accuracy +2, Avoid +2, Speed +5, Jump +2, Hands +2 | No. of upgrades available: - | Sold for: ? mesos | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 9. |
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Available from: - | |||
Remarks:
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Evolving Ring II Lv. 10 (Tradable) | Req Level: 0 | Req Stats: - | |
Weapon Att.: 1
Magic Att.: 1
Weapon Def.: 50
|
Magic Def.: 50 | Job: Common | |
Effects: STR +3, DEX +3, INT +3, LUK +3, HP +75, Accuracy +2, Avoid +2, Speed +5, Jump +2, Hands +2 | No. of upgrades available: - | Sold for: ? mesos | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 10. |
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Available from: - | |||
Remarks:
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Evolving Ring II Lv. 11 (Tradable) | Req Level: 0 | Req Stats: - | |
Weapon Att.: 1
Magic Att.: 1
Weapon Def.: 50
|
Magic Def.: 50 | Job: Common | |
Effects: STR +3, DEX +3, INT +3, LUK +3, HP +150, Accuracy +2, Avoid +2, Speed +5, Jump +2, Hands +2 | No. of upgrades available: - | Sold for: ? mesos | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 11. |
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Available from: - | |||
Remarks:
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Evolving Ring II Lv. 12 (Tradable) | Req Level: 0 | Req Stats: - | |
Weapon Att.: 1
Magic Att.: 1
Weapon Def.: 100
|
Magic Def.: 100 | Job: Common | |
Effects: STR +3, DEX +3, INT +3, LUK +3, HP +150, Accuracy +2, Avoid +2, Speed +5, Jump +2, Hands +2 | No. of upgrades available: - | Sold for: ? mesos | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 12. |
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Available from: - | |||
Remarks:
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Evolving Ring II Lv. 13 (Tradable) | Req Level: 0 | Req Stats: - | |
Weapon Att.: 1
Magic Att.: 1
Weapon Def.: 100
|
Magic Def.: 100 | Job: Common | |
Effects: STR +3, DEX +3, INT +3, LUK +3, HP +150, Accuracy +5, Avoid +5, Speed +5, Jump +2, Hands +2 | No. of upgrades available: - | Sold for: ? mesos | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 13. |
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Available from: - | |||
Remarks:
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Evolving Ring II Lv. 14 (Tradable) | Req Level: 0 | Req Stats: - | |
Weapon Att.: 1
Magic Att.: 1
Weapon Def.: 100
|
Magic Def.: 100 | Job: Common | |
Effects: STR +3, DEX +3, INT +3, LUK +3, HP +150, Accuracy +5, Avoid +5, Speed +5, Jump +2, Hands +5 | No. of upgrades available: - | Sold for: ? mesos | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 14. |
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Available from: - | |||
Remarks:
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Evolving Ring II Lv. 15 (Tradable) | Req Level: 0 | Req Stats: - | |
Weapon Att.: 1
Magic Att.: 1
Weapon Def.: 100
|
Magic Def.: 100 | Job: Common | |
Effects: STR +5, DEX +5, INT +5, LUK +5, HP +150, Accuracy +5, Avoid +5, Speed +5, Jump +2, Hands +5 | No. of upgrades available: - | Sold for: ? mesos | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 15. |
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Available from: - | |||
Remarks:
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Evolving Ring II Lv. 16 (Tradable) | Req Level: 0 | Req Stats: - | |
Weapon Att.: 3
Magic Att.: 3
Weapon Def.: 100
|
Magic Def.: 100 | Job: Common | |
Effects: STR +5, DEX +5, INT +5, LUK +5, HP +150, Accuracy +5, Avoid +5, Speed +5, Jump +2, Hands +5 | No. of upgrades available: - | Sold for: ? mesos | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 16. |
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Available from: - | |||
Remarks:
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Evolving Ring II Lv. 17 (Tradable) | Req Level: 0 | Req Stats: - | |
Weapon Att.: 5
Magic Att.: 5
Weapon Def.: 100
|
Magic Def.: 100 | Job: Common | |
Effects: STR +7, DEX +7, INT +7, LUK +7, HP +150, Accuracy +5, Avoid +5, Speed +5, Jump +2, Hands +5 | No. of upgrades available: - | Sold for: ? mesos | |
Dropped by: - | |||
Description: A ring that's been evolved to Lv. 17. |
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Available from: - | |||
Remarks:
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Zombie Army | Req Level: 0 | Req Stats: - | |
Weapon Def.: -
|
Magic Def.: - | Job: Common | |
Effects: STR: +1, DEX: +1, INT:+1, LUK: +1, HP: +100, MP: +100 | No. of upgrades available: - | Sold for: -, cannot be traded | |
Dropped by: - | |||
Available from: - | |||
Remarks:
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Lirin's Ring | Req Level: 10 | Req Stats: - | |
Weapon Def.: -
|
Magic Def.: - | Job: Common | |
Effects: STR +3, DEX +3, INT +3, LUK +3, MaxHP +30, MaxMP +30, WA +3, MA +3 | No. of upgrades available: - | Sold for: Cannot be sold, cannot be traded | |
Dropped by: - | |||
Available from:
|
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Remarks:
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Resistance Ring | Req Level: 10 | Req Stats: - | |
Weapon Att.: 3
Magic Att.: 3
|
Magic Def.: - | Job: Common | |
Effects: STR +3, DEX +3, INT +3, LUK +3, HP +30, MP +30 | No. of upgrades available: - | Sold for: 1 mesos | |
Dropped by: - | |||
Description: A Resistance ring that can be put inside the Storage Room, and shared between characters within the same account. You cannot trade it to users with other accounts. |
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Available from: - | |||
Remarks:
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Snowdrop Angelic Blessing | Req Level: 13 | Req Stats: - | |
Weapon Def.: -
|
Magic Def.: - | Job: Common | |
Effects: - | No. of upgrades available: - | Sold for: 1 mesos, cannot be traded | |
Dropped by: - | |||
Description: When you equip this ring, you'll be able to summon Archangel. |
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Available from: - | |||
Remarks:
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Explorer's Cruel Ring | Req Level: 30 | Req Stats: - | |
Weapon Att.: 3
Magic Att.: 1
|
Magic Def.: - | Job: Common | |
Effects: MaxHP +180, MaxMP +100 | No. of upgrades available: - | Sold for: Cannot be sold | |
Dropped by: - | |||
Available from: - | |||
Remarks:
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Explorer's Critical Ring | Req Level: 30 | Req Stats: - | |
Weapon Att.: 2
Magic Att.: 1
|
Magic Def.: - | Job: Common | |
Effects: MaxHP +180, MaxMP +100 | No. of upgrades available: - | Sold for: Cannot be sold | |
Dropped by: - | |||
Available from: - | |||
Remarks:
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Explorer's Magical Ring | Req Level: 30 | Req Stats: - | |
Weapon Att.: 1
Magic Att.: 5
|
Magic Def.: - | Job: Common | |
Effects: MaxHP +100, MaxMP +180 | No. of upgrades available: - | Sold for: Cannot be sold | |
Dropped by: - | |||
Available from: - | |||
Remarks:
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Angelic Blessing | Req Level: 30 | Req Stats: - | |
Weapon Def.: -
|
Magic Def.: - | Job: Common | |
Effects: STR +1, DEX +1, INT +1, LUK +1, Avoid +30, Accuracy +30 | No. of upgrades available: - | Sold for: 1 mesos | |
Dropped by: - | |||
Description: When you equip this ring, you’ll be able to summon Archangel. |
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Available from: - | |||
Remarks:
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Bronze Source Ring | Req Level: 47 | Req Stats: - | |
Weapon Def.: 40
|
Magic Def.: 40 | Job: Common | |
Effects: STR +1, DEX +1, INT +1, LUK +1, HP +10, MP +10 | No. of upgrades available: - | Sold for: 80,000 mesos | |
Dropped by: - | |||
Available from: - |
Silver Source Ring | Req Level: 67 | Req Stats: - | |
Weapon Def.: 60
|
Magic Def.: 60 | Job: Common | |
Effects: STR +2, DEX +2, INT +2, LUK +2, HP +20, MP +20 | No. of upgrades available: - | Sold for: 160,000 mesos | |
Dropped by: - | |||
Available from: - |
Dark Angelic Blessing | Req Level: 70 | Req Stats: - | |
Weapon Def.: -
|
Magic Def.: - | Job: Common | |
Effects: STR +6, DEX +6, INT +6, LUK +6, HP +100, MP +100 | No. of upgrades available: - | Sold for: 1 mesos | |
Dropped by: - | |||
Description: When you equip this ring, you’ll be able to summon Dark Angel. |
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Available from: - | |||
Remarks:
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Bronze Cross Ring | Req Level: 75 | Req Stats: - | |
Weapon Def.: +15
|
Magic Def.: +15 | Job: Common | |
Effects: STR: +1, DEX: +1, INT: +1, LUK: +1 | No. of upgrades available: - | Sold for: ? mesos, cannot be traded | |
Dropped by: - | |||
Available from: - | |||
Remarks:
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Gold Source Ring | Req Level: 87 | Req Stats: - | |
Weapon Def.: 80
|
Magic Def.: 80 | Job: Common | |
Effects: STR +3, DEX +3, INT +3, LUK +3, HP +40, MP +40 | No. of upgrades available: - | Sold for: 240,000 mesos | |
Dropped by: - | |||
Available from: - |
Silver Cross Ring | Req Level: 90 | Req Stats: - | |
Weapon Def.: +30
|
Magic Def.: +30 | Job: Common | |
Effects: STR: +1, DEX: +1, INT: +1, LUK: +1, HP: +25, MP: +25, ACCURACY: +10, AVOIDABILITY: +10 | No. of upgrades available: - | Sold for: ? mesos, cannot be traded | |
Dropped by: - | |||
Available from: - | |||
Remarks:
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Epinea’s Ring | Req Level: 105 | Req Stats: - | |
Weapon Att.: 1
Magic Att.: 1
Weapon Def.: 45
|
Magic Def.: 45 | Job: Common | |
Effects: STR +2, DEX +2, INT +2, LUK +2, HP +50, MP +50, Accuracy +15, Avoid +15 | No. of upgrades available: - | Sold for: 1 mesos, cannot be traded | |
Dropped by: Ephenia | |||
Available from: - | |||
Remarks:
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Gold Cross Ring | Req Level: 105 | Req Stats: - | |
Weapon Att.: +1
Magic Att.: +1
Weapon Def.: +45
|
Magic Def.: +45 | Job: Common | |
Effects: STR: +2, DEX: +2, INT: +2, LUK: +2, HP: +50, MP: +50, ACCURACY: +15, AVOIDABILITY: +15 | No. of upgrades available: - | Sold for: ? mesos, cannot be traded | |
Dropped by: - | |||
Available from: - | |||
Remarks:
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Onxy Source Ring | Req Level: 107 | Req Stats: - | |
Weapon Def.: 100
|
Magic Def.: 100 | Job: Common | |
Effects: STR +4, DEX +4, INT +4, LUK +4, HP +60, MP +60 | No. of upgrades available: - | Sold for: 320,000 mesos | |
Dropped by: - | |||
Available from: - |
Platinum Cross Ring | Req Level: 120 | Req Stats: - | |
Weapon Att.: +1
Magic Att.: +1
Weapon Def.: +60
|
Magic Def.: +60 | Job: Common | |
Effects: STR: +3, DEX: +3, INT: +3, LUK: +3, HP: +75, MP: +75, ACCURACY: +20, AVOIDABILITY: +15, SPEED: +5 | No. of upgrades available: 2 | Sold for: ? mesos, cannot be traded | |
Dropped by: - | |||
Available from: - | |||
Remarks:
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Imperial Source Ring | Req Level: 127 | Req Stats: - | |
Weapon Def.: 120
|
Magic Def.: 120 | Job: Common | |
Effects: STR +5, DEX +5, INT +5, LUK +5, HP +80, MP +80 | No. of upgrades available: - | Sold for: 400,000 mesos | |
Dropped by: - | |||
Available from: - |