Paladin
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Requirement: Level 120
PVE
Maple Warrior | Master Level: 30 | |
Type: Supportive | ||
Description: Increases the stats of all party members. |
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Level 1: MP Cost: 10, All Stats: +1%, Duration: 30 sec | ||
Level 2: MP Cost: 10, All Stats: +1%, Duration: 60 sec | ||
Level 3: MP Cost: 10, All Stats: +2%, Duration: 90 sec | ||
Level 4: MP Cost: 10, All Stats: +2%, Duration: 120 sec | ||
Level 5: MP Cost: 20, All Stats: +3%, Duration: 150 sec | ||
Level 6: MP Cost: 20, All Stats: +3%, Duration: 180 sec | ||
Level 7: MP Cost: 20, All Stats: +4%, Duration: 210 sec | ||
Level 8: MP Cost: 20, All Stats: +4%, Duration: 240 sec | ||
Level 9: MP Cost: 20, All Stats: +5%, Duration: 270 sec | ||
Level 10: MP Cost: 30, All Stats: +5%, Duration: 300 sec | ||
Level 11: MP Cost: 30, All Stats: +6%, Duration: 330 sec | ||
Level 12: MP Cost: 30, All Stats: +6%, Duration: 360 sec | ||
Level 13: MP Cost: 30, All Stats: +7%, Duration: 390 sec | ||
Level 14: MP Cost: 30, All Stats: +7%, Duration: 420 sec | ||
Level 15: MP Cost: 40, All Stats: +8%, Duration: 450 sec | ||
Level 16: MP Cost: 40, All Stats: +8%, Duration: 480 sec | ||
Level 17: MP Cost: 40, All Stats: +9%, Duration: 510 sec | ||
Level 18: MP Cost: 40, All Stats: +9%, Duration: 540 sec | ||
Level 19: MP Cost: 40, All Stats: +10%, Duration: 570 sec | ||
Level 20: MP Cost: 50, All Stats: +10%, Duration: 600 sec | ||
Level 21: MP Cost: 50, All Stats: +11%, Duration: 630 sec | ||
Level 22: MP Cost: 50, All Stats: +11%, Duration: 660 sec | ||
Level 23: MP Cost: 50, All Stats: +12%, Duration: 690 sec | ||
Level 24: MP Cost: 50, All Stats: +12%, Duration: 720 sec | ||
Level 25: MP Cost: 60, All Stats: +13%, Duration: 750 sec | ||
Level 26: MP Cost: 60, All Stats: +13%, Duration: 780 sec | ||
Level 27: MP Cost: 60, All Stats: +14%, Duration: 810 sec | ||
Level 28: MP Cost: 60, All Stats: +14%, Duration: 840 sec | ||
Level 29: MP Cost: 60, All Stats: +15%, Duration: 870 sec | ||
Level 30: MP Cost: 70, All Stats: +15%, Duration: 900 sec |
Stance | Master Level: 30 | |
Type: Supportive | ||
Description: With great concentration, you hold your ground when struck, resisting knock-back effects. |
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Level 1: MP Cost: 30, Knock-back Resist Chance: 32%, Duration: 10 sec | ||
Level 2: MP Cost: 30, Knock-back Resist Chance: 34%, Duration: 20 sec | ||
Level 3: MP Cost: 30, Knock-back Resist Chance: 36%, Duration: 30 sec | ||
Level 4: MP Cost: 30, Knock-back Resist Chance: 38%, Duration: 40 sec | ||
Level 5: MP Cost: 35, Knock-back Resist Chance: 40%, Duration: 50 sec | ||
Level 6: MP Cost: 35, Knock-back Resist Chance: 42%, Duration: 60 sec | ||
Level 7: MP Cost: 35, Knock-back Resist Chance: 44%, Duration: 70 sec | ||
Level 8: MP Cost: 35, Knock-back Resist Chance: 46%, Duration: 80 sec | ||
Level 9: MP Cost: 35, Knock-back Resist Chance: 48%, Duration: 90 sec | ||
Level 10: MP Cost: 40, Knock-back Resist Chance: 50%, Duration: 100 sec | ||
Level 11: MP Cost: 40, Knock-back Resist Chance: 52%, Duration: 110 sec | ||
Level 12: MP Cost: 40, Knock-back Resist Chance: 54%, Duration: 120 sec | ||
Level 13: MP Cost: 40, Knock-back Resist Chance: 56%, Duration: 130 sec | ||
Level 14: MP Cost: 40, Knock-back Resist Chance: 58%, Duration: 140 sec | ||
Level 15: MP Cost: 45, Knock-back Resist Chance: 60%, Duration: 150 sec | ||
Level 16: MP Cost: 45, Knock-back Resist Chance: 62%, Duration: 160 sec | ||
Level 17: MP Cost: 45, Knock-back Resist Chance: 64%, Duration: 170 sec | ||
Level 18: MP Cost: 45, Knock-back Resist Chance: 66%, Duration: 180 sec | ||
Level 19: MP Cost: 45, Knock-back Resist Chance: 68%, Duration: 190 sec | ||
Level 20: MP Cost: 50, Knock-back Resist Chance: 70%, Duration: 200 sec | ||
Level 21: MP Cost: 50, Knock-back Resist Chance: 72%, Duration: 210 sec | ||
Level 22: MP Cost: 50, Knock-back Resist Chance: 74%, Duration: 220 sec | ||
Level 23: MP Cost: 50, Knock-back Resist Chance: 76%, Duration: 230 sec | ||
Level 24: MP Cost: 50, Knock-back Resist Chance: 78%, Duration: 240 sec | ||
Level 25: MP Cost: 55, Knock-back Resist Chance: 80%, Duration: 250 sec | ||
Level 26: MP Cost: 55, Knock-back Resist Chance: 82%, Duration: 260 sec | ||
Level 27: MP Cost: 55, Knock-back Resist Chance: 84%, Duration: 270 sec | ||
Level 28: MP Cost: 55, Knock-back Resist Chance: 86%, Duration: 280 sec | ||
Level 29: MP Cost: 55, Knock-back Resist Chance: 88%, Duration: 290 sec | ||
Level 30: MP Cost: 60, Knock-back Resist Chance: 90%, Duration: 300 sec |
Holy Charge | Master Level: 20 | |
Type: Supportive | ||
Description: Empowers your weapon with the power of Sanctity. Deactivates when the duration has worn off or when Charged Blow is used. |
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Level 1: MP Cost: 25, Sanctity Duration: 15 sec, Sanctity Damage: +116% | ||
Level 2: MP Cost: 25, Sanctity Duration: 30 sec, Sanctity Damage: +117% | ||
Level 3: MP Cost: 25, Sanctity Duration: 45 sec, Sanctity Damage: +118% | ||
Level 4: MP Cost: 25, Sanctity Duration: 60 sec, Sanctity Damage: +119% | ||
Level 5: MP Cost: 25, Sanctity Duration: 75 sec, Sanctity Damage: +120% | ||
Level 6: MP Cost: 25, Sanctity Duration: 90 sec, Sanctity Damage: +121% | ||
Level 7: MP Cost: 25, Sanctity Duration: 105 sec, Sanctity Damage: +122% | ||
Level 8: MP Cost: 30, Sanctity Duration: 120 sec, Sanctity Damage: +123% | ||
Level 9: MP Cost: 30, Sanctity Duration: 135 sec, Sanctity Damage: +124% | ||
Level 10: MP Cost: 30, Sanctity Duration: 150 sec, Sanctity Damage: +125% | ||
Level 11: MP Cost: 30, Sanctity Duration: 165 sec, Sanctity Damage: +126% | ||
Level 12: MP Cost: 30, Sanctity Duration: 180 sec, Sanctity Damage: +127% | ||
Level 13: MP Cost: 30, Sanctity Duration: 195 sec, Sanctity Damage: +128% | ||
Level 14: MP Cost: 30, Sanctity Duration: 210 sec, Sanctity Damage: +129% | ||
Level 15: MP Cost: 35, Sanctity Duration: 225 sec, Sanctity Damage: +130% | ||
Level 16: MP Cost: 35, Sanctity Duration: 240 sec, Sanctity Damage: +131% | ||
Level 17: MP Cost: 35, Sanctity Duration: 255 sec, Sanctity Damage: +132% | ||
Level 18: MP Cost: 35, Sanctity Duration: 270 sec, Sanctity Damage: +133% | ||
Level 19: MP Cost: 35, Sanctity Duration: 285 sec, Sanctity Damage: +134% | ||
Level 20: MP Cost: 35, Sanctity Duration: 300 sec, Sanctity Damage: +135% | ||
Remarks:
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Achilles | Master Level: 30 | |
Type: Passive | ||
Description: Permanently increases your defensive abilities so you take less damage from enemies. |
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Level 1: Damage taken from enemy -0.5%. | ||
Level 2: Damage taken from enemy -1%. | ||
Level 3: Damage taken from enemy -1.5%. | ||
Level 4: Damage taken from enemy -2%. | ||
Level 5: Damage taken from enemy -2.5%. | ||
Level 6: Damage taken from enemy -3%. | ||
Level 7: Damage taken from enemy -3.5%. | ||
Level 8: Damage taken from enemy -4%. | ||
Level 9: Damage taken from enemy -4.5%. | ||
Level 10: Damage taken from enemy -5%. | ||
Level 11: Damage taken from enemy -5.5%. | ||
Level 12: Damage taken from enemy -6%. | ||
Level 13: Damage taken from enemy -6.5%. | ||
Level 14: Damage taken from enemy -7%. | ||
Level 15: Damage taken from enemy -7.5%. | ||
Level 16: Damage taken from enemy -8%. | ||
Level 17: Damage taken from enemy -8.5%. | ||
Level 18: Damage taken from enemy -9%. | ||
Level 19: Damage taken from enemy -9.5%. | ||
Level 20: Damage taken from enemy -10%. | ||
Level 21: Damage taken from enemy -10.5%. | ||
Level 22: Damage taken from enemy -11%. | ||
Level 23: Damage taken from enemy -11.5%. | ||
Level 24: Damage taken from enemy -12%. | ||
Level 25: Damage taken from enemy -12.5%. | ||
Level 26: Damage taken from enemy -13%. | ||
Level 27: Damage taken from enemy -13.5%. | ||
Level 28: Damage taken from enemy -14%. | ||
Level 29: Damage taken from enemy -14.5%. | ||
Level 30: Damage taken from enemy -15%. |
Blocking | Master Level: 30 | |
Type: Passive | ||
Description: Increases your tolerance to all attribute attacks and abnormal statuses. Also has a chance to block enemy attacks when you're equipped with a shield. When you block close-range attacks, you Stun the attacker. |
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Level 1: All Attribute Attack Tolerance: +1%, Abnormal Status Tolerance: +1%, Block Chance: 11% chance, Stun Duration: 2 sec | ||
Level 2: All Attribute Attack Tolerance: +2%, Abnormal Status Tolerance: +2%, Block Chance: 12% chance, Stun Duration: 2 sec | ||
Level 3: All Attribute Attack Tolerance: +3%, Abnormal Status Tolerance: +3%, Block Chance: 13% chance, Stun Duration: 2 sec | ||
Level 4: All Attribute Attack Tolerance: +4%, Abnormal Status Tolerance: +4%, Block Chance: 14% chance, Stun Duration: 2 sec | ||
Level 5: All Attribute Attack Tolerance: +5%, Abnormal Status Tolerance: +5%, Block Chance: 15% chance, Stun Duration: 2 sec | ||
Level 6: All Attribute Attack Tolerance: +6%, Abnormal Status Tolerance: +6%, Block Chance: 16% chance, Stun Duration: 2 sec | ||
Level 7: All Attribute Attack Tolerance: +7%, Abnormal Status Tolerance: +7%, Block Chance: 17% chance, Stun Duration: 2 sec | ||
Level 8: All Attribute Attack Tolerance: +8%, Abnormal Status Tolerance: +8%, Block Chance: 18% chance, Stun Duration: 2 sec | ||
Level 9: All Attribute Attack Tolerance: +9%, Abnormal Status Tolerance: +9%, Block Chance: 19% chance, Stun Duration: 2 sec | ||
Level 10: All Attribute Attack Tolerance: +10%, Abnormal Status Tolerance: +10%, Block Chance: 20% chance, Stun Duration: 2 sec | ||
Level 11: All Attribute Attack Tolerance: +11%, Abnormal Status Tolerance: +11%, Block Chance: 21% chance, Stun Duration: 4 sec | ||
Level 12: All Attribute Attack Tolerance: +12%, Abnormal Status Tolerance: +12%, Block Chance: 22% chance, Stun Duration: 4 sec | ||
Level 13: All Attribute Attack Tolerance: +13%, Abnormal Status Tolerance: +13%, Block Chance: 23% chance, Stun Duration: 4 sec | ||
Level 14: All Attribute Attack Tolerance: +14%, Abnormal Status Tolerance: +14%, Block Chance: 24% chance, Stun Duration: 4 sec | ||
Level 15: All Attribute Attack Tolerance: +15%, Abnormal Status Tolerance: +15%, Block Chance: 25% chance, Stun Duration: 4 sec | ||
Level 16: All Attribute Attack Tolerance: +16%, Abnormal Status Tolerance: +16%, Block Chance: 26% chance, Stun Duration: 4 sec | ||
Level 17: All Attribute Attack Tolerance: +17%, Abnormal Status Tolerance: +17%, Block Chance: 27% chance, Stun Duration: 4 sec | ||
Level 18: All Attribute Attack Tolerance: +18%, Abnormal Status Tolerance: +18%, Block Chance: 28% chance, Stun Duration: 4 sec | ||
Level 19: All Attribute Attack Tolerance: +19%, Abnormal Status Tolerance: +19%, Block Chance: 29% chance, Stun Duration: 4 sec | ||
Level 20: All Attribute Attack Tolerance: +20%, Abnormal Status Tolerance: +20%, Block Chance: 30% chance, Stun Duration: 4 sec | ||
Level 21: All Attribute Attack Tolerance: +21%, Abnormal Status Tolerance: +21%, Block Chance: 31% chance, Stun Duration: 6 sec | ||
Level 22: All Attribute Attack Tolerance: +22%, Abnormal Status Tolerance: +22%, Block Chance: 32% chance, Stun Duration: 6 sec | ||
Level 23: All Attribute Attack Tolerance: +23%, Abnormal Status Tolerance: +23%, Block Chance: 33% chance, Stun Duration: 6 sec | ||
Level 24: All Attribute Attack Tolerance: +24%, Abnormal Status Tolerance: +24%, Block Chance: 34% chance, Stun Duration: 6 sec | ||
Level 25: All Attribute Attack Tolerance: +25%, Abnormal Status Tolerance: +25%, Block Chance: 35% chance, Stun Duration: 6 sec | ||
Level 26: All Attribute Attack Tolerance: +26%, Abnormal Status Tolerance: +26%, Block Chance: 36% chance, Stun Duration: 6 sec | ||
Level 27: All Attribute Attack Tolerance: +27%, Abnormal Status Tolerance: +27%, Block Chance: 37% chance, Stun Duration: 6 sec | ||
Level 28: All Attribute Attack Tolerance: +28%, Abnormal Status Tolerance: +28%, Block Chance: 38% chance, Stun Duration: 6 sec | ||
Level 29: All Attribute Attack Tolerance: +29%, Abnormal Status Tolerance: +29%, Block Chance: 39% chance, Stun Duration: 6 sec | ||
Level 30: All Attribute Attack Tolerance: +30%, Abnormal Status Tolerance: +30%, Block Chance: 40% chance, Stun Duration: 6 sec |
Rush | Master Level: 30 | |
Type: Active | ||
Description: Dashes forward, pushing back up to 15 monsters. |
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Level 1: MP Cost: 20, Damage: 134%, Max Monsters Pushed: 15 | ||
Level 2: MP Cost: 20, Damage: 138%, Max Monsters Pushed: 15 | ||
Level 3: MP Cost: 20, Damage: 142%, Max Monsters Pushed: 15 | ||
Level 4: MP Cost: 23, Damage: 146%, Max Monsters Pushed: 15 | ||
Level 5: MP Cost: 23, Damage: 150%, Max Monsters Pushed: 15 | ||
Level 6: MP Cost: 23, Damage: 154%, Max Monsters Pushed: 15 | ||
Level 7: MP Cost: 26, Damage: 158%, Max Monsters Pushed: 15 | ||
Level 8: MP Cost: 26, Damage: 162%, Max Monsters Pushed: 15 | ||
Level 9: MP Cost: 26, Damage: 166%, Max Monsters Pushed: 15 | ||
Level 10: MP Cost: 29, Damage: 170%, Max Monsters Pushed: 15 | ||
Level 11: MP Cost: 29, Damage: 174%, Max Monsters Pushed: 15 | ||
Level 12: MP Cost: 29, Damage: 178%, Max Monsters Pushed: 15 | ||
Level 13: MP Cost: 32, Damage: 182%, Max Monsters Pushed: 15 | ||
Level 14: MP Cost: 32, Damage: 186%, Max Monsters Pushed: 15 | ||
Level 15: MP Cost: 32, Damage: 190%, Max Monsters Pushed: 15 | ||
Level 16: MP Cost: 35, Damage: 194%, Max Monsters Pushed: 15 | ||
Level 17: MP Cost: 35, Damage: 198%, Max Monsters Pushed: 15 | ||
Level 18: MP Cost: 35, Damage: 202%, Max Monsters Pushed: 15 | ||
Level 19: MP Cost: 38, Damage: 206%, Max Monsters Pushed: 15 | ||
Level 20: MP Cost: 38, Damage: 210%, Max Monsters Pushed: 15 | ||
Level 21: MP Cost: 38, Damage: 214%, Max Monsters Pushed: 15 | ||
Level 22: MP Cost: 41, Damage: 218%, Max Monsters Pushed: 15 | ||
Level 23: MP Cost: 41, Damage: 222%, Max Monsters Pushed: 15 | ||
Level 24: MP Cost: 41, Damage: 226%, Max Monsters Pushed: 15 | ||
Level 25: MP Cost: 44, Damage: 230%, Max Monsters Pushed: 15 | ||
Level 26: MP Cost: 44, Damage: 234%, Max Monsters Pushed: 15 | ||
Level 27: MP Cost: 44, Damage: 238%, Max Monsters Pushed: 15 | ||
Level 28: MP Cost: 47, Damage: 242%, Max Monsters Pushed: 15 | ||
Level 29: MP Cost: 47, Damage: 246%, Max Monsters Pushed: 15 | ||
Level 30: MP Cost: 47, Damage: 250%, Max Monsters Pushed: 15 |
Blast | Master Level: 30 | |
Type: Active | ||
Description: Strikes a powerful multi-hit blow on a single monster, with a chance to ignore enemy defense and get a Critical Hit. There is also a chance you will instantly kill the monster. |
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Level 1: MP Cost: 15, Number of Hits: 3, Damage: 222%, Chance to Ignore DEF: 6%, Additional Crit Rate: 21%, Instant Death Chance: 1% | ||
Level 2: MP Cost: 15, Number of Hits: 3, Damage: 224%, Chance to Ignore DEF: 6%, Additional Crit Rate: 22%, Instant Death Chance: 1% | ||
Level 3: MP Cost: 15, Number of Hits: 3, Damage: 226%, Chance to Ignore DEF: 7%, Additional Crit Rate: 23%, Instant Death Chance: 1% | ||
Level 4: MP Cost: 16, Number of Hits: 3, Damage: 228%, Chance to Ignore DEF: 7%, Additional Crit Rate: 24%, Instant Death Chance: 2% | ||
Level 5: MP Cost: 16, Number of Hits: 3, Damage: 230%, Chance to Ignore DEF: 8%, Additional Crit Rate: 25%, Instant Death Chance: 2% | ||
Level 6: MP Cost: 16, Number of Hits: 3, Damage: 232%, Chance to Ignore DEF: 8%, Additional Crit Rate: 26%, Instant Death Chance: 2% | ||
Level 7: MP Cost: 17, Number of Hits: 3, Damage: 234%, Chance to Ignore DEF: 9%, Additional Crit Rate: 27%, Instant Death Chance: 3% | ||
Level 8: MP Cost: 17, Number of Hits: 3, Damage: 236%, Chance to Ignore DEF: 9%, Additional Crit Rate: 28%, Instant Death Chance: 3% | ||
Level 9: MP Cost: 17, Number of Hits: 3, Damage: 238%, Chance to Ignore DEF: 10%, Additional Crit Rate: 29%, Instant Death Chance: 3% | ||
Level 10: MP Cost: 18, Number of Hits: 3, Damage: 240%, Chance to Ignore DEF: 10%, Additional Crit Rate: 30%, Instant Death Chance: 4% | ||
Level 11: MP Cost: 18, Number of Hits: 3, Damage: 242%, Chance to Ignore DEF: 11%, Additional Crit Rate: 31%, Instant Death Chance: 4% | ||
Level 12: MP Cost: 18, Number of Hits: 3, Damage: 244%, Chance to Ignore DEF: 11%, Additional Crit Rate: 32%, Instant Death Chance: 4% | ||
Level 13: MP Cost: 19, Number of Hits: 3, Damage: 246%, Chance to Ignore DEF: 12%, Additional Crit Rate: 33%, Instant Death Chance: 5% | ||
Level 14: MP Cost: 19, Number of Hits: 3, Damage: 248%, Chance to Ignore DEF: 12%, Additional Crit Rate: 34%, Instant Death Chance: 5% | ||
Level 15: MP Cost: 19, Number of Hits: 3, Damage: 250%, Chance to Ignore DEF: 13%, Additional Crit Rate: 35%, Instant Death Chance: 5% | ||
Level 16: MP Cost: 20, Number of Hits: 3, Damage: 252%, Chance to Ignore DEF: 13%, Additional Crit Rate: 36%, Instant Death Chance: 6% | ||
Level 17: MP Cost: 20, Number of Hits: 3, Damage: 254%, Chance to Ignore DEF: 14%, Additional Crit Rate: 37%, Instant Death Chance: 6% | ||
Level 18: MP Cost: 20, Number of Hits: 3, Damage: 256%, Chance to Ignore DEF: 14%, Additional Crit Rate: 38%, Instant Death Chance: 6% | ||
Level 19: MP Cost: 21, Number of Hits: 3, Damage: 258%, Chance to Ignore DEF: 15%, Additional Crit Rate: 39%, Instant Death Chance: 7% | ||
Level 20: MP Cost: 21, Number of Hits: 3, Damage: 260%, Chance to Ignore DEF: 15%, Additional Crit Rate: 40%, Instant Death Chance: 7% | ||
Level 21: MP Cost: 21, Number of Hits: 3, Damage: 262%, Chance to Ignore DEF: 16%, Additional Crit Rate: 41%, Instant Death Chance: 7% | ||
Level 22: MP Cost: 22, Number of Hits: 3, Damage: 264%, Chance to Ignore DEF: 16%, Additional Crit Rate: 42%, Instant Death Chance: 8% | ||
Level 23: MP Cost: 22, Number of Hits: 3, Damage: 266%, Chance to Ignore DEF: 17%, Additional Crit Rate: 43%, Instant Death Chance: 8% | ||
Level 24: MP Cost: 22, Number of Hits: 3, Damage: 268%, Chance to Ignore DEF: 17%, Additional Crit Rate: 44%, Instant Death Chance: 8% | ||
Level 25: MP Cost: 23, Number of Hits: 3, Damage: 270%, Chance to Ignore DEF: 18%, Additional Crit Rate: 45%, Instant Death Chance: 9% | ||
Level 26: MP Cost: 23, Number of Hits: 3, Damage: 272%, Chance to Ignore DEF: 18%, Additional Crit Rate: 46%, Instant Death Chance: 9% | ||
Level 27: MP Cost: 23, Number of Hits: 3, Damage: 274%, Chance to Ignore DEF: 19%, Additional Crit Rate: 47%, Instant Death Chance: 9% | ||
Level 28: MP Cost: 24, Number of Hits: 3, Damage: 276%, Chance to Ignore DEF: 19%, Additional Crit Rate: 48%, Instant Death Chance: 10% | ||
Level 29: MP Cost: 24, Number of Hits: 3, Damage: 278%, Chance to Ignore DEF: 20%, Additional Crit Rate: 49%, Instant Death Chance: 10% | ||
Level 30: MP Cost: 24, Number of Hits: 3, Damage: 280%, Chance to Ignore DEF: 20%, Additional Crit Rate: 50%, Instant Death Chance: 10% |
Advanced Charge | Master Level: 10 | |
Type: Passive | Pre-requisite: Charge Blow Lv. 30 | |
Description: Increases the damage of Charge Blow as well as the number of monsters hit by it. Improves Weapon Mastery when charged. |
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Level 1: Damage: 370%. Max Monsters Hit: 5, Weapon Mastery: +52% when charged. | ||
Level 2: Damage: 380%. Max Monsters Hit: 5, Weapon Mastery: +54% when charged. | ||
Level 3: Damage: 390%. Max Monsters Hit: 5, Weapon Mastery: +56% when charged. | ||
Level 4: Damage: 400%. Max Monsters Hit: 5, Weapon Mastery: +58% when charged. | ||
Level 5: Damage: 410%. Max Monsters Hit: 5, Weapon Mastery: +60% when charged. | ||
Level 6: Damage: 420%. Max Monsters Hit: 6, Weapon Mastery: +62% when charged. | ||
Level 7: Damage: 430%. Max Monsters Hit: 6, Weapon Mastery: +64% when charged. | ||
Level 8: Damage: 440%. Max Monsters Hit: 6, Weapon Mastery: +66% when charged. | ||
Level 9: Damage: 450%. Max Monsters Hit: 6, Weapon Mastery: +68% when charged. | ||
Level 10: Damage: 460%. Max Monsters Hit: 6, Weapon Mastery: +70% when charged. |
Divine Shield | Master Level: 10 | |
Type: Passive | ||
Description: Generates a protective shield when hit that absorbs damage up to 5 times and increases Weapon Attack. The protective shield lasts for 60 seconds and cannot be generated again for a fixed period of time once activated. |
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Level 1: Shield Proc Chance (when hit): 2%, Weapon ATT: +12, Number of Times Damage is Absorbed: 1, Cooldown: 30 sec | ||
Level 2: Shield Proc Chance (when hit): 4%, Weapon ATT: +14, Number of Times Damage is Absorbed: 1, Cooldown: 30 sec | ||
Level 3: Shield Proc Chance (when hit): 6%, Weapon ATT: +16, Number of Times Damage is Absorbed: 2, Cooldown: 30 sec | ||
Level 4: Shield Proc Chance (when hit): 8%, Weapon ATT: +18, Number of Times Damage is Absorbed: 2, Cooldown: 30 sec | ||
Level 5: Shield Proc Chance (when hit): 10%, Weapon ATT: +20, Number of Times Damage is Absorbed: 3, Cooldown: 30 sec | ||
Level 6: Shield Proc Chance (when hit): 12%, Weapon ATT: +22, Number of Times Damage is Absorbed: 3, Cooldown: 30 sec | ||
Level 7: Shield Proc Chance (when hit): 14%, Weapon ATT: +24, Number of Times Damage is Absorbed: 4, Cooldown: 30 sec | ||
Level 8: Shield Proc Chance (when hit): 16%, Weapon ATT: +26, Number of Times Damage is Absorbed: 4, Cooldown: 30 sec | ||
Level 9: Shield Proc Chance (when hit): 18%, Weapon ATT: +28, Number of Times Damage is Absorbed: 5, Cooldown: 30 sec | ||
Level 10: Shield Proc Chance (when hit): 20%, Weapon ATT: +30, Number of Times Damage is Absorbed: 5, Cooldown: 30 sec |
Sanctuary | Master Level: 30 | |
Type: Active | ||
Description: Strikes the ground with a huge hammer to attack up to 15 monsters. The skill works when charged up in a Holy Charge. |
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Level 1: MP Cost: 31, Damage: 820% Max Monsters Hit: 15, Cooldown: 330 sec | ||
Level 2: MP Cost: 32, Damage: 840% Max Monsters Hit: 15, Cooldown: 320 sec | ||
Level 3: MP Cost: 33, Damage: 860% Max Monsters Hit: 15, Cooldown: 310 sec | ||
Level 4: MP Cost: 34, Damage: 880% Max Monsters Hit: 15, Cooldown: 300 sec | ||
Level 5: MP Cost: 35, Damage: 900% Max Monsters Hit: 15, Cooldown: 290 sec | ||
Level 6: MP Cost: 36, Damage: 920% Max Monsters Hit: 15, Cooldown: 280 sec | ||
Level 7: MP Cost: 37, Damage: 940% Max Monsters Hit: 15, Cooldown: 270 sec | ||
Level 8: MP Cost: 38, Damage: 960% Max Monsters Hit: 15, Cooldown: 260 sec | ||
Level 9: MP Cost: 39, Damage: 980% Max Monsters Hit: 15, Cooldown: 250 sec | ||
Level 10: MP Cost: 40, Damage: 1000% Max Monsters Hit: 15, Cooldown: 240 sec | ||
Level 11: MP Cost: 41, Damage: 1020% Max Monsters Hit: 15, Cooldown: 230 sec | ||
Level 12: MP Cost: 42, Damage: 1040% Max Monsters Hit: 15, Cooldown: 220 sec | ||
Level 13: MP Cost: 43, Damage: 1060% Max Monsters Hit: 15, Cooldown: 210 sec | ||
Level 14: MP Cost: 44, Damage: 1080% Max Monsters Hit: 15, Cooldown: 200 sec | ||
Level 15: MP Cost: 45, Damage: 1100% Max Monsters Hit: 15, Cooldown: 190 sec | ||
Level 16: MP Cost: 46, Damage: 1120% Max Monsters Hit: 15, Cooldown: 180 sec | ||
Level 17: MP Cost: 47, Damage: 1140% Max Monsters Hit: 15, Cooldown: 170 sec | ||
Level 18: MP Cost: 48, Damage: 1160% Max Monsters Hit: 15, Cooldown: 160 sec | ||
Level 19: MP Cost: 49, Damage: 1180% Max Monsters Hit: 15, Cooldown: 150 sec | ||
Level 20: MP Cost: 50, Damage: 1200% Max Monsters Hit: 15, Cooldown: 140 sec | ||
Level 21: MP Cost: 51, Damage: 1220% Max Monsters Hit: 15, Cooldown: 130 sec | ||
Level 22: MP Cost: 52, Damage: 1240% Max Monsters Hit: 15, Cooldown: 120 sec | ||
Level 23: MP Cost: 53, Damage: 1260% Max Monsters Hit: 15, Cooldown: 110 sec | ||
Level 24: MP Cost: 54, Damage: 1280% Max Monsters Hit: 15, Cooldown: 100 sec | ||
Level 25: MP Cost: 55, Damage: 1300% Max Monsters Hit: 15, Cooldown: 90 sec | ||
Level 26: MP Cost: 56, Damage: 1320% Max Monsters Hit: 15, Cooldown: 80 sec | ||
Level 27: MP Cost: 57, Damage: 1340% Max Monsters Hit: 15, Cooldown: 70 sec | ||
Level 28: MP Cost: 58, Damage: 1360% Max Monsters Hit: 15, Cooldown: 60 sec | ||
Level 29: MP Cost: 59, Damage: 1380% Max Monsters Hit: 15, Cooldown: 50 sec | ||
Level 30: MP Cost: 60, Damage: 1400% Max Monsters Hit: 15, Cooldown: 40 sec |
Hero's Will | Master Level: 5 | |
Type: Supportive | ||
Description: Cures you from being Seduced. The cooldown decreases as the skill level increases. |
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Level 1: MP Cost: 30, Cooldown: 600 sec | ||
Level 2: MP Cost: 30, Cooldown: 540 sec | ||
Level 3: MP Cost: 30, Cooldown: 480 sec | ||
Level 4: MP Cost: 30, Cooldown: 420 sec | ||
Level 5: MP Cost: 30, Cooldown: 360 sec |