Cleric
1st | 2nd | 3rd | 4th | |||
Magician | > | Wizard (Fire/Poison) | > | Mage (Fire/Poison) | > | Arch Mage (Fire/Poison) |
> | Wizard (Ice/Lightning) | > | Mage (Ice/Lightning) | > | Arch Mage (Ice/Lightning) | |
> | Cleric | > | Priest | > | Bishop |
Requirement: Level 30
Once you've reached Lv 30, go back to Ellinia's Magic Library, which is located at the highest point of Ellinia. Go inside, talk to Grendel the Really Old. He'll give you a letter and you've to pass it to the job advancement instructor located at the north of Ellinia. After giving the letter, you'll be given an errand to collect 30 Dark Marbles by defeating the monsters inside. Be careful to stock your potions up before you start collecting the 30 Dark Marbles.
Once you've collected 30 Dark Marbles, talk to the instructor, and he'll award you with a Proof of a Hero. Go back to Ellinia's Magic Library, and talk to Grendel the Really Old once again, where then you'll advance as the Cleric.
PVE
MP Eater | Master Level: 20 | |
Type: Passive | Pre-requisite: Level 5 Spell Mastery | |
Description: Absorbs the enemy MP when attacking with Magic skills until the enemy's MP reaches 0. |
||
Level 1: MP Absorb Chance: 11%, Amount Absorbed: 2% of the enemy's Max MP | ||
Level 2: MP Absorb Chance: 12%, Amount Absorbed: 4% of the enemy's Max MP | ||
Level 3: MP Absorb Chance: 13%, Amount Absorbed: 6% of the enemy's Max MP | ||
Level 4: MP Absorb Chance: 14%, Amount Absorbed: 8% of the enemy's Max MP | ||
Level 5: MP Absorb Chance: 15%, Amount Absorbed: 10% of the enemy's Max MP | ||
Level 6: MP Absorb Chance: 16%, Amount Absorbed: 12% of the enemy's Max MP | ||
Level 7: MP Absorb Chance: 17%, Amount Absorbed: 14% of the enemy's Max MP | ||
Level 8: MP Absorb Chance: 18%, Amount Absorbed: 16% of the enemy's Max MP | ||
Level 9: MP Absorb Chance: 19%, Amount Absorbed: 18% of the enemy's Max MP | ||
Level 10: MP Absorb Chance: 20%, Amount Absorbed: 20% of the enemy's Max MP | ||
Level 11: MP Absorb Chance: 21%, Amount Absorbed: 22% of the enemy's Max MP | ||
Level 12: MP Absorb Chance: 22%, Amount Absorbed: 24% of the enemy's Max MP | ||
Level 13: MP Absorb Chance: 23%, Amount Absorbed: 26% of the enemy's Max MP | ||
Level 14: MP Absorb Chance: 24%, Amount Absorbed: 28% of the enemy's Max MP | ||
Level 15: MP Absorb Chance: 25%, Amount Absorbed: 30% of the enemy's Max MP | ||
Level 16: MP Absorb Chance: 26%, Amount Absorbed: 32% of the enemy's Max MP | ||
Level 17: MP Absorb Chance: 27%, Amount Absorbed: 34% of the enemy's Max MP | ||
Level 18: MP Absorb Chance: 28%, Amount Absorbed: 36% of the enemy's Max MP | ||
Level 19: MP Absorb Chance: 29%, Amount Absorbed: 38% of the enemy's Max MP | ||
Level 20: MP Absorb Chance: 30%, Amount Absorbed: 40% of the enemy's Max MP |
Heal | Master Level: 30 | |
Type: Recovery | ||
Description: Recovers the HP of all party members around the area. |
||
Level 1: MP -12; Recovery rate 10% | ||
Level 2: MP -12; Recovery rate 20% | ||
Level 3: MP -12; Recovery rate 30% | ||
Level 4: MP -12; Recovery rate 40% | ||
Level 5: MP -12; Recovery rate 50% | ||
Level 6: MP -12; Recovery rate 60% | ||
Level 7: MP -12; Recovery rate 70% | ||
Level 8: MP -12; Recovery rate 80% | ||
Level 9: MP -12; Recovery rate 90% | ||
Level 10: MP -12; Recovery rate 100% | ||
Level 11: MP -12; Recovery rate 110% | ||
Level 12: MP -12; Recovery rate 120% | ||
Level 13: MP -12; Recovery rate 130% | ||
Level 14: MP -12; Recovery rate 140% | ||
Level 15: MP -12; Recovery rate 150% | ||
Level 16: MP -24; Recovery rate 160% | ||
Level 17: MP -24; Recovery rate 170% | ||
Level 18: MP -24; Recovery rate 180% | ||
Level 19: MP -24; Recovery rate 190% | ||
Level 20: MP -24; Recovery rate 200% | ||
Level 21: MP -24; Recovery rate 210% | ||
Level 22: MP -24; Recovery rate 220% | ||
Level 23: MP -24; Recovery rate 230% | ||
Level 24: MP -24; Recovery rate 240% | ||
Level 25: MP -24; Recovery rate 250% | ||
Level 26: MP -24; Recovery rate 260% | ||
Level 27: MP -24; Recovery rate 270% | ||
Level 28: MP -24; Recovery rate 280% | ||
Level 29: MP -24; Recovery rate 290% | ||
Level 30: MP -24; Recovery rate 300% |
Invincible | Master Level: 20 | |
Type: Supportive | Pre-requisite: Heal Lv 5 | |
Description: Temporarily decreases the weapon damage received. Doesn't decrease the spell damage, however. |
||
Level 1: MP -15; Weapon damage -11% for 15 seconds | ||
Level 2: MP -15; Weapon damage -12% for 30 seconds | ||
Level 3: MP -15; Weapon damage -13% for 45 seconds | ||
Level 4: MP -15; Weapon damage -14% for 60 seconds | ||
Level 5: MP -15; Weapon damage -15% for 75 seconds | ||
Level 6: MP -15; Weapon damage -16% for 90 seconds | ||
Level 7: MP -15; Weapon damage -17% for 105 seconds | ||
Level 8: MP -15; Weapon damage -18% for 120 seconds | ||
Level 9: MP -15; Weapon damage -19% for 135 seconds | ||
Level 10: MP -15; Weapon damage -20% for 150 seconds | ||
Level 11: MP -30; Weapon damage -21% for 165 seconds | ||
Level 12: MP -30; Weapon damage -22% for 180 seconds | ||
Level 13: MP -30; Weapon damage -23% for 195 seconds | ||
Level 14: MP -30; Weapon damage -24% for 210 seconds | ||
Level 15: MP -30; Weapon damage -25% for 225 seconds | ||
Level 16: MP -30; Weapon damage -26% for 240 seconds | ||
Level 17: MP -30; Weapon damage -27% for 255 seconds | ||
Level 18: MP -30; Weapon damage -28% for 270 seconds | ||
Level 19: MP -30; Weapon damage -29% for 285 seconds | ||
Level 20: MP -30; Weapon damage -30% for 300 seconds |
Teleport | Master Level: 20 | |
Type: Supportive | ||
Description: Allows you to teleport a set distance to other locations on the same map using the arrow keys. |
||
Level 1: MP Cost: 50, Range: 130 | ||
Level 2: MP Cost: 48, Range: 132 | ||
Level 3: MP Cost: 46, Range: 132 | ||
Level 4: MP Cost: 44, Range: 134 | ||
Level 5: MP Cost: 42, Range: 134 | ||
Level 6: MP Cost: 40, Range: 136 | ||
Level 7: MP Cost: 38, Range: 136 | ||
Level 8: MP Cost: 36, Range: 138 | ||
Level 9: MP Cost: 34, Range: 138 | ||
Level 10: MP Cost: 32, Range: 140 | ||
Level 11: MP Cost: 30, Range: 140 | ||
Level 12: MP Cost: 28, Range: 142 | ||
Level 13: MP Cost: 26, Range: 142 | ||
Level 14: MP Cost: 24, Range: 144 | ||
Level 15: MP Cost: 22, Range: 144 | ||
Level 16: MP Cost: 20, Range: 146 | ||
Level 17: MP Cost: 18, Range: 146 | ||
Level 18: MP Cost: 16, Range: 148 | ||
Level 19: MP Cost: 14, Range: 148 | ||
Level 20: MP Cost: 12, Range: 150 |
Bless | Master Level: 20 | |
Type: Supportive | Pre-requisite: Invincible Lv 5 | |
Description: Temporarily increases the weapon def., magic def., accuracy and avoidability of all party members around the area. BUT, it can't be used if combined with a skill or a potion. |
||
Level 1: MP -12; +1 on accuracy, avoidability, weapon and magic def. for 10 seconds | ||
Level 2: MP -12; +2 on accuracy, avoidability, weapon and magic def. for 20 seconds | ||
Level 3: MP -12; +3 on accuracy, avoidability, weapon and magic def. for 30 seconds | ||
Level 4: MP -12; +4 on accuracy, avoidability, weapon and magic def. for 40 seconds | ||
Level 5: MP -12; +5 on accuracy, avoidability, weapon and magic def. for 50 seconds | ||
Level 6: MP -12; +6 on accuracy, avoidability, weapon and magic def. for 60 seconds | ||
Level 7: MP -12; +7 on accuracy, avoidability, weapon and magic def. for 70 seconds | ||
Level 8: MP -12; +8 on accuracy, avoidability, weapon and magic def. for 80 seconds | ||
Level 9: MP -12; +9 on accuracy, avoidability, weapon and magic def. for 90 seconds | ||
Level 10: MP -12; +10 on accuracy, avoidability, weapon and magic def. for 100 seconds | ||
Level 11: MP -24; +11 on accuracy, avoidability, weapon and magic def. for 110 seconds | ||
Level 12: MP -24; +12 on accuracy, avoidability, weapon and magic def. for 120 seconds | ||
Level 13: MP -24; +13 on accuracy, avoidability, weapon and magic def. for 130 seconds | ||
Level 14: MP -24; +14 on accuracy, avoidability, weapon and magic def. for 140 seconds | ||
Level 15: MP -24; +15 on accuracy, avoidability, weapon and magic def. for 150 seconds | ||
Level 16: MP -24; +16 on accuracy, avoidability, weapon and magic def. for 160 seconds | ||
Level 17: MP -24; +17 on accuracy, avoidability, weapon and magic def. for 170 seconds | ||
Level 18: MP -24; +18 on accuracy, avoidability, weapon and magic def. for 180 seconds | ||
Level 19: MP -24; +19 on accuracy, avoidability, weapon and magic def. for 190 seconds | ||
Level 20: MP -24; +20 on accuracy, avoidability, weapon and magic def. for 200 seconds |
Holy Arrow | Master Level: 30 | |
Type: Active | ||
Description: Fires holy arrows at an enemy. Applies major damage to the undeads and devil-based monsters. |
||
Level 1: MP -12; Basic attack 22, mastery 15% | ||
Level 2: MP -12; Basic attack 24, mastery 15% | ||
Level 3: MP -12; Basic attack 26, mastery 15% | ||
Level 4: MP -12; Basic attack 28, mastery 20% | ||
Level 5: MP -12; Basic attack 30, mastery 20% | ||
Level 6: MP -12; Basic attack 32, mastery 20% | ||
Level 7: MP -12; Basic attack 34, mastery 25% | ||
Level 8: MP -12; Basic attack 36, mastery 25% | ||
Level 9: MP -12; Basic attack 38, mastery 25% | ||
Level 10: MP -12; Basic attack 40, mastery 30% | ||
Level 11: MP -12; Basic attack 42, mastery 30% | ||
Level 12: MP -12; Basic attack 44, mastery 30% | ||
Level 13: MP -12; Basic attack 46, mastery 35% | ||
Level 14: MP -12; Basic attack 48, mastery 35% | ||
Level 15: MP -12; Basic attack 50, mastery 35% | ||
Level 16: MP -24; Basic attack 52, mastery 40% | ||
Level 17: MP -24; Basic attack 54, mastery 40% | ||
Level 18: MP -24; Basic attack 56, mastery 40% | ||
Level 19: MP -24; Basic attack 58, mastery 45% | ||
Level 20: MP -24; Basic attack 60, mastery 45% | ||
Level 21: MP -24; Basic attack 62, mastery 45% | ||
Level 22: MP -24; Basic attack 64, mastery 50% | ||
Level 23: MP -24; Basic attack 66, mastery 50% | ||
Level 24: MP -24; Basic attack 68, mastery 50% | ||
Level 25: MP -24; Basic attack 70, mastery 55% | ||
Level 26: MP -24; Basic attack 72, mastery 55% | ||
Level 27: MP -24; Basic attack 74, mastery 55% | ||
Level 28: MP -24; Basic attack 76, mastery 60% | ||
Level 29: MP -24; Basic attack 78, mastery 60% | ||
Level 30: MP -24; Basic attack 80, mastery 60% |