Chief Bandit
1st | 2nd | 3rd | 4th | |||
Rogue | > | Assassin | > | Hermit | > | Night Lord |
> | Bandit | > | Chief Bandit | > | Shadower |
Requirement: Level 70
Go to El Nath - Chief Residence and speak to Arec. After talking to Arec, head back to Victoria Island and talk to Dark Lord which is located in Kerning City. Next, find the Door of Dimension located at Monkey Swamp II and it'll bring you to "The Path of the Glittering Crystal". Walk until the end of the path and enter the portal to defeat the wiseman's dark side to obtain the Black Charm.
Return to Dark Lord and exchange the Black Charm for a Necklace of Strength. Return to El Nath after that and give the item to Arec. Head on to the Holy Ground at the Snowfield (Sharp Cliff II) and answer 5 questions to obtain the Necklace of Wisdom. Again, head back to Arec in El Nath and give him the Necklace of Wisdom.
View all the 3rd job questions here.
PVE
Shield Mastery | Master Level: 10 | |
Type: Passive | ||
Description: Increases the def. of the equipped shield. Only works when the shield is equipped. |
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Level 1: Weapon Defense and Magic Defense: +10% | ||
Level 2: Weapon Defense and Magic Defense: +20% | ||
Level 3: Weapon Defense and Magic Defense: +30% | ||
Level 4: Weapon Defense and Magic Defense: +40% | ||
Level 5: Weapon Defense and Magic Defense: +50% | ||
Level 6: Weapon Defense and Magic Defense: +60% | ||
Level 7: Weapon Defense and Magic Defense: +70% | ||
Level 8: Weapon Defense and Magic Defense: +80% | ||
Level 9: Weapon Defense and Magic Defense: +90% | ||
Level 10: Weapon Defense and Magic Defense: +100% |
Chakra | Master Level: 10 | |
Type: Supportive | ||
Description: Uses MP to recover HP. Only works when you have less than 50% HP. |
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Level 1: MP Cost: 50, 120% Recovery Rate: 96% of the damage taken | ||
Level 2: MP Cost: 60, 140% Recovery Rate: 92% of the damage taken | ||
Level 3: MP Cost: 70, 160% Recovery Rate: 88% of the damage taken | ||
Level 4: MP Cost: 80, 180% Recovery Rate: 84% of the damage taken | ||
Level 5: MP Cost: 90, 200% Recovery Rate: 80% of the damage taken | ||
Level 6: MP Cost: 100, 220% Recovery Rate: 76% of the damage taken | ||
Level 7: MP Cost: 110, 240% Recovery Rate: 72% of the damage taken | ||
Level 8: MP Cost: 120, 260% Recovery Rate: 68% of the damage taken | ||
Level 9: MP Cost: 130, 280% Recovery Rate: 64% of the damage taken | ||
Level 10: MP Cost: 140, 300% Recovery Rate: 60% of the damage taken |
Assaulter | Master Level: 20 | |
Type: Active | ||
Description: Attacks a single monster with incredible power and speed, possibly Stunning the monster. |
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Level 1: MP Cost: 14, Damage: 233%, Number of Attacks: 3 times, Stun Chance: 23%, Stun Duration: 2 sec | ||
Level 2: MP Cost: 14, Damage: 236%, Number of Attacks: 3 times, Stun Chance: 26%, Stun Duration: 2 sec | ||
Level 3: MP Cost: 14, Damage: 239%, Number of Attacks: 3 times, Stun Chance: 29%, Stun Duration: 2 sec | ||
Level 4: MP Cost: 16, Damage: 242%, Number of Attacks: 3 times, Stun Chance: 32%, Stun Duration: 2 sec | ||
Level 5: MP Cost: 16, Damage: 245%, Number of Attacks: 3 times, Stun Chance: 35%, Stun Duration: 2 sec | ||
Level 6: MP Cost: 16, Damage: 248%, Number of Attacks: 3 times, Stun Chance: 38%, Stun Duration: 2 sec | ||
Level 7: MP Cost: 16, Damage: 251%, Number of Attacks: 3 times, Stun Chance: 41%, Stun Duration: 2 sec | ||
Level 8: MP Cost: 18, Damage: 254%, Number of Attacks: 3 times, Stun Chance: 44%, Stun Duration: 2 sec | ||
Level 9: MP Cost: 18, Damage: 257%, Number of Attacks: 3 times, Stun Chance: 47%, Stun Duration: 2 sec | ||
Level 10: MP Cost: 18, Damage: 260%, Number of Attacks: 3 times, Stun Chance: 50%, Stun Duration: 3 sec | ||
Level 11: MP Cost: 18, Damage: 263%, Number of Attacks: 3 times, Stun Chance: 53%, Stun Duration: 3 sec | ||
Level 12: MP Cost: 20, Damage: 266%, Number of Attacks: 3 times, Stun Chance: 56%, Stun Duration: 3 sec | ||
Level 13: MP Cost: 20, Damage: 269%, Number of Attacks: 3 times, Stun Chance: 59%, Stun Duration: 3 sec | ||
Level 14: MP Cost: 20, Damage: 272%, Number of Attacks: 3 times, Stun Chance: 62%, Stun Duration: 3 sec | ||
Level 15: MP Cost: 20, Damage: 275%, Number of Attacks: 3 times, Stun Chance: 65%, Stun Duration: 3 sec | ||
Level 16: MP Cost: 22, Damage: 278%, Number of Attacks: 3 times, Stun Chance: 68%, Stun Duration: 3 sec | ||
Level 17: MP Cost: 22, Damage: 281%, Number of Attacks: 3 times, Stun Chance: 71%, Stun Duration: 3 sec | ||
Level 18: MP Cost: 22, Damage: 284%, Number of Attacks: 3 times, Stun Chance: 74%, Stun Duration: 3 sec | ||
Level 19: MP Cost: 22, Damage: 287%, Number of Attacks: 3 times, Stun Chance: 77%, Stun Duration: 3 sec | ||
Level 20: MP Cost: 24, Damage: 290%, Number of Attacks: 3 times, Stun Chance: 80%, Stun Duration: 4 sec |
Pickpocket | Master Level: 10 | |
Type: Supportive | Pre-requisite: Meso Explosion Lv. 3 | |
Description: Temporarily increases the amount of mesos dropped by attacked monsters. The amount of mesos increases in proportion to the skill level. |
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Level 1: MP Cost: 32, Pick Pocket Time: 105 sec, Meso Drop Chance: 15% | ||
Level 2: MP Cost: 34, Pick Pocket Time: 110 sec, Meso Drop Chance: 20% | ||
Level 3: MP Cost: 36, Pick Pocket Time: 115 sec, Meso Drop Chance: 25% | ||
Level 4: MP Cost: 38, Pick Pocket Time: 120 sec, Meso Drop Chance: 30% | ||
Level 5: MP Cost: 40, Pick Pocket Time: 125 sec, Meso Drop Chance: 35% | ||
Level 6: MP Cost: 42, Pick Pocket Time: 130 sec, Meso Drop Chance: 40% | ||
Level 7: MP Cost: 44, Pick Pocket Time: 135 sec, Meso Drop Chance: 45% | ||
Level 8: MP Cost: 46, Pick Pocket Time: 140 sec, Meso Drop Chance: 50% | ||
Level 9: MP Cost: 48, Pick Pocket Time: 145 sec, Meso Drop Chance: 55% | ||
Level 10: MP Cost: 50, Pick Pocket Time: 150 sec, Meso Drop Chance: 60% |
Band of Thieves | Master Level: 20 | |
Type: Active | ||
Description: Summons allies to attack multiple monsters nearby. |
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Level 1: MP Cost: 20, Damage: 319%, Max Monsters Hit: 3 | ||
Level 2: MP Cost: 20, Damage: 323%, Max Monsters Hit: 3 | ||
Level 3: MP Cost: 20, Damage: 327%, Max Monsters Hit: 3 | ||
Level 4: MP Cost: 22, Damage: 331%, Max Monsters Hit: 3 | ||
Level 5: MP Cost: 22, Damage: 335%, Max Monsters Hit: 3 | ||
Level 6: MP Cost: 22, Damage: 339%, Max Monsters Hit: 3 | ||
Level 7: MP Cost: 22, Damage: 343%, Max Monsters Hit: 3 | ||
Level 8: MP Cost: 24, Damage: 347%, Max Monsters Hit: 3 | ||
Level 9: MP Cost: 24, Damage: 351%, Max Monsters Hit: 3 | ||
Level 10: MP Cost: 24, Damage: 355%, Max Monsters Hit: 4 | ||
Level 11: MP Cost: 24, Damage: 359%, Max Monsters Hit: 4 | ||
Level 12: MP Cost: 26, Damage: 363%, Max Monsters Hit: 4 | ||
Level 13: MP Cost: 26, Damage: 367%, Max Monsters Hit: 4 | ||
Level 14: MP Cost: 26, Damage: 371%, Max Monsters Hit: 4 | ||
Level 15: MP Cost: 26, Damage: 375%, Max Monsters Hit: 4 | ||
Level 16: MP Cost: 28, Damage: 379%, Max Monsters Hit: 4 | ||
Level 17: MP Cost: 28, Damage: 383%, Max Monsters Hit: 4 | ||
Level 18: MP Cost: 28, Damage: 387%, Max Monsters Hit: 4 | ||
Level 19: MP Cost: 28, Damage: 391%, Max Monsters Hit: 4 | ||
Level 20: MP Cost: 30, Damage: 395%, Max Monsters Hit: 5 |
Meso Guard | Master Level: 10 | |
Type: Supportive | Pre-requisite: Chakra Lv. 3 | |
Description: Uses mesos to guard up to 50% of the damage taken. Once the skill is activated, you save up a certain amount of mesos. Damage taken will be depleted from that bank. |
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Level 1: MP Cost: 22, Damage Blocked: 79%, Duration: 126 sec | ||
Level 2: MP Cost: 25, Damage Blocked: 77%, Duration: 132 sec | ||
Level 3: MP Cost: 25, Damage Blocked: 75%, Duration: 138 sec | ||
Level 4: MP Cost: 28, Damage Blocked: 73%, Duration: 144 sec | ||
Level 5: MP Cost: 28, Damage Blocked: 71%, Duration: 150 sec | ||
Level 6: MP Cost: 31, Damage Blocked: 69%, Duration: 156 sec | ||
Level 7: MP Cost: 31, Damage Blocked: 67%, Duration: 162 sec | ||
Level 8: MP Cost: 34, Damage Blocked: 65%, Duration: 168 sec | ||
Level 9: MP Cost: 34, Damage Blocked: 63%, Duration: 174 sec | ||
Level 10: MP Cost: 37, Damage Blocked: 61%, Duration: 180 sec |
Meso Explosion | Master Level: 20 | |
Type: Active | ||
Description: Explodes the mesos dropped on the ground around you to attack monsters. The mesos from the monsters killed by someone else will not be able to be used for this. |
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Level 1: MP Cost: 20, Damage: 104% per meso, Max Monsters Hit: 6, Max Attacks: 5 | ||
Level 2: MP Cost: 21, Damage: 108% per meso, Max Monsters Hit: 6, Max Attacks: 6 | ||
Level 3: MP Cost: 21, Damage: 112% per meso, Max Monsters Hit: 6, Max Attacks: 6 | ||
Level 4: MP Cost: 22, Damage: 116% per meso, Max Monsters Hit: 6, Max Attacks: 7 | ||
Level 5: MP Cost: 22, Damage: 120% per meso, Max Monsters Hit: 7, Max Attacks: 7 | ||
Level 6: MP Cost: 23, Damage: 124% per meso, Max Monsters Hit: 7, Max Attacks: 8 | ||
Level 7: MP Cost: 23, Damage: 128% per meso, Max Monsters Hit: 7, Max Attacks: 8 | ||
Level 8: MP Cost: 24, Damage: 132% per meso, Max Monsters Hit: 7, Max Attacks: 9 | ||
Level 9: MP Cost: 24, Damage: 136% per meso, Max Monsters Hit: 8, Max Attacks: 9 | ||
Level 10: MP Cost: 25, Damage: 140% per meso, Max Monsters Hit: 8, Max Attacks: 10 | ||
Level 11: MP Cost: 25, Damage: 144% per meso, Max Monsters Hit: 8, Max Attacks: 10 | ||
Level 12: MP Cost: 26, Damage: 148% per meso, Max Monsters Hit: 8, Max Attacks: 11 | ||
Level 13: MP Cost: 26, Damage: 152% per meso, Max Monsters Hit: 9, Max Attacks: 11 | ||
Level 14: MP Cost: 27, Damage: 156% per meso, Max Monsters Hit: 9, Max Attacks: 12 | ||
Level 15: MP Cost: 27, Damage: 160% per meso, Max Monsters Hit: 9, Max Attacks: 12 | ||
Level 16: MP Cost: 28, Damage: 164% per meso, Max Monsters Hit: 9, Max Attacks: 13 | ||
Level 17: MP Cost: 28, Damage: 168% per meso, Max Monsters Hit: 10, Max Attacks: 13 | ||
Level 18: MP Cost: 29, Damage: 172% per meso, Max Monsters Hit: 10, Max Attacks: 14 | ||
Level 19: MP Cost: 29, Damage: 176% per meso, Max Monsters Hit: 10, Max Attacks: 14 | ||
Level 20: MP Cost: 30, Damage: 180% per meso, Max Monsters Hit: 10, Max Attacks: 15 |
Dark Flare | Master Level: 20 | |
Type: Supportive | ||
Description: Temporarily summons the Dark Lord's throwing star. Party members nearby will reflect enemy damage. Cannot reflect more than half of the enemy's Max HP. |
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Level 1: MP Cost: 60, Duration: 22 sec, reflects 350% damage, Cooldown: 260 sec | ||
Level 2: MP Cost: 60, Duration: 24 sec, reflects 400% damage, Cooldown: 260 sec | ||
Level 3: MP Cost: 60, Duration: 26 sec, reflects 450% damage, Cooldown: 260 sec | ||
Level 4: MP Cost: 68, Duration: 28 sec, reflects 500% damage, Cooldown: 220 sec | ||
Level 5: MP Cost: 68, Duration: 30 sec, reflects 550% damage, Cooldown: 220 sec | ||
Level 6: MP Cost: 68, Duration: 32 sec, reflects 600% damage, Cooldown: 220 sec | ||
Level 7: MP Cost: 68, Duration: 34 sec, reflects 650% damage, Cooldown: 220 sec | ||
Level 8: MP Cost: 76, Duration: 36 sec, reflects 700% damage, Cooldown: 180 sec | ||
Level 9: MP Cost: 76, Duration: 38 sec, reflects 750% damage, Cooldown: 180 sec | ||
Level 10: MP Cost: 76, Duration: 40 sec, reflects 800% damage, Cooldown: 180 sec | ||
Level 11: MP Cost: 76, Duration: 42 sec, reflects 850% damage, Cooldown: 180 sec | ||
Level 12: MP Cost: 84, Duration: 44 sec, reflects 900% damage, Cooldown: 140 sec | ||
Level 13: MP Cost: 84, Duration: 46 sec, reflects 950% damage, Cooldown: 140 sec | ||
Level 14: MP Cost: 84, Duration: 48 sec, reflects 1000% damage, Cooldown: 140 sec | ||
Level 15: MP Cost: 84, Duration: 50 sec, reflects 1050% damage, Cooldown: 140 sec | ||
Level 16: MP Cost: 92, Duration: 52 sec, reflects 1100% damage, Cooldown: 100 sec | ||
Level 17: MP Cost: 92, Duration: 54 sec, reflects 1150% damage, Cooldown: 100 sec | ||
Level 18: MP Cost: 92, Duration: 56 sec, reflects 1200% damage, Cooldown: 100 sec | ||
Level 19: MP Cost: 92, Duration: 58 sec, reflects 1250% damage, Cooldown: 100 sec | ||
Level 20: MP Cost: 100, Duration: 60 sec, reflects 1300% damage, Cooldown: 60 sec |
Flash Jump | Master Level: 20 | |
Type: Supportive | Pre-requisite: Avenger Lv. 5 | |
Description: Allows you to double jump. The higher the skill level, the further you jump. |
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Level 1: MP Cost: 50, jumps a a certain distance | ||
Level 2: MP Cost: 48, jumps a a certain distance | ||
Level 3: MP Cost: 46, jumps a a certain distance | ||
Level 4: MP Cost: 44, jumps a a certain distance | ||
Level 5: MP Cost: 42, jumps a a certain distance | ||
Level 6: MP Cost: 40, jumps a a certain distance | ||
Level 7: MP Cost: 38, jumps a a certain distance | ||
Level 8: MP Cost: 36, jumps a a certain distance | ||
Level 9: MP Cost: 34, jumps a a certain distance | ||
Level 10: MP Cost: 32, jumps a a certain distance | ||
Level 11: MP Cost: 30, jumps a a certain distance | ||
Level 12: MP Cost: 28, jumps a a certain distance | ||
Level 13: MP Cost: 26, jumps a a certain distance | ||
Level 14: MP Cost: 24, jumps a a certain distance | ||
Level 15: MP Cost: 22, jumps a a certain distance | ||
Level 16: MP Cost: 20, jumps a a certain distance | ||
Level 17: MP Cost: 18, jumps a a certain distance | ||
Level 18: MP Cost: 16, jumps a a certain distance | ||
Level 19: MP Cost: 14, jumps a a certain distance | ||
Level 20: MP Cost: 12, jumps a a certain distance |
Shadow Partner | Master Level: 20 | |
Type: Supportive | ||
Description: A shadow partner that mimics the summoner appears. It does not have its own HP and disappears after a fixed period of time. |
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Level 1: MP Cost: 40, consumes 1 Summoning Rock, Attack: 12%, Duration: 60 sec | ||
Level 2: MP Cost: 44, consumes 1 Summoning Rock, Attack: 14%, Duration: 60 sec | ||
Level 3: MP Cost: 44, consumes 1 Summoning Rock, Attack: 16%, Duration: 60 sec | ||
Level 4: MP Cost: 48, consumes 1 Summoning Rock, Attack: 18%, Duration: 60 sec | ||
Level 5: MP Cost: 48, consumes 1 Summoning Rock, Attack: 20%, Duration: 60 sec | ||
Level 6: MP Cost: 52, consumes 1 Summoning Rock, Attack: 22%, Duration: 100 sec | ||
Level 7: MP Cost: 52, consumes 1 Summoning Rock, Attack: 24%, Duration: 100 sec | ||
Level 8: MP Cost: 56, consumes 1 Summoning Rock, Attack: 26%, Duration: 100 sec | ||
Level 9: MP Cost: 56, consumes 1 Summoning Rock, Attack: 28%, Duration: 100 sec | ||
Level 10: MP Cost: 60, consumes 1 Summoning Rock, Attack: 30%, Duration: 100 sec | ||
Level 11: MP Cost: 60, consumes 1 Summoning Rock, Attack: 32%, Duration: 100 sec | ||
Level 12: MP Cost: 64, consumes 1 Summoning Rock, Attack: 34%, Duration: 140 sec | ||
Level 13: MP Cost: 64, consumes 1 Summoning Rock, Attack: 36%, Duration: 140 sec | ||
Level 14: MP Cost: 68, consumes 1 Summoning Rock, Attack: 38%, Duration: 140 sec | ||
Level 15: MP Cost: 68, consumes 1 Summoning Rock, Attack: 40%, Duration: 140 sec | ||
Level 16: MP Cost: 72, consumes 1 Summoning Rock, Attack: 42%, Duration: 140 sec | ||
Level 17: MP Cost: 72, consumes 1 Summoning Rock, Attack: 44%, Duration: 140 sec | ||
Level 18: MP Cost: 76, consumes 1 Summoning Rock, Attack: 46%, Duration: 180 sec | ||
Level 19: MP Cost: 76, consumes 1 Summoning Rock, Attack: 48%, Duration: 180 sec | ||
Level 20: MP Cost: 80, consumes 1 Summoning Rock, Attack: 50%, Duration: 180 sec |