Battle Mage (1st Job)
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PVE
Triple Blow | Master Level: 20 | |
Type: Active | ||
Description: Quickly attacks multiple enemies 3 times in a row. |
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Level 1: MP Cost: 10, Damage: 86%, Max Monsters Hit: 6 | ||
Level 2: MP Cost: 11, Damage: 87%, Max Monsters Hit: 6 | ||
Level 3: MP Cost: 11, Damage: 88%, Max Monsters Hit: 6 | ||
Level 4: MP Cost: 12, Damage: 89%, Max Monsters Hit: 6 | ||
Level 5: MP Cost: 12, Damage: 90%, Max Monsters Hit: 6 | ||
Level 6: MP Cost: 13, Damage: 91%, Max Monsters Hit: 6 | ||
Level 7: MP Cost: 13, Damage: 92%, Max Monsters Hit: 6 | ||
Level 8: MP Cost: 14, Damage: 93%, Max Monsters Hit: 6 | ||
Level 9: MP Cost: 14, Damage: 94%, Max Monsters Hit: 6 | ||
Level 10: MP Cost: 15, Damage: 95%, Max Monsters Hit: 6 | ||
Level 11: MP Cost: 15, Damage: 96%, Max Monsters Hit: 6 | ||
Level 12: MP Cost: 16, Damage: 97%, Max Monsters Hit: 6 | ||
Level 13: MP Cost: 16, Damage: 98%, Max Monsters Hit: 6 | ||
Level 14: MP Cost: 17, Damage: 99%, Max Monsters Hit: 6 | ||
Level 15: MP Cost: 17, Damage: 100%, Max Monsters Hit: 6 | ||
Level 16: MP Cost: 18, Damage: 101%, Max Monsters Hit: 6 | ||
Level 17: MP Cost: 18, Damage: 102%, Max Monsters Hit: 6 | ||
Level 18: MP Cost: 19, Damage: 103%, Max Monsters Hit: 6 | ||
Level 19: MP Cost: 19, Damage: 104%, Max Monsters Hit: 6 | ||
Level 20: MP Cost: 20, Damage: 105%, Max Monsters Hit: 6 |
The Finisher | Master Level: 10 | |
Type: Active | ||
Description: Inflicts damage on enemies in front of you by firing a ray of light in the shape of a saw wheel. Can only be used after a Blow type skill. Deals more damage when used alongside a high level Blow type skill. |
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Level 1: MP Cost: 21, Damage: 268%, Max Mobs Hit: 6, Enemy Defense Ignored: 2% | ||
Level 2: MP Cost: 22, Damage: 276%, Max Mobs Hit: 6, Enemy Defense Ignored: 4% | ||
Level 3: MP Cost: 23, Damage: 284%, Max Mobs Hit: 6, Enemy Defense Ignored: 6% | ||
Level 4: MP Cost: 24, Damage: 292%, Max Mobs Hit: 6, Enemy Defense Ignored: 8% | ||
Level 5: MP Cost: 25, Damage: 300%, Max Mobs Hit: 6, Enemy Defense Ignored: 10% | ||
Level 6: MP Cost: 26, Damage: 308%, Max Mobs Hit: 6, Enemy Defense Ignored: 12% | ||
Level 7: MP Cost: 27, Damage: 316%, Max Mobs Hit: 6, Enemy Defense Ignored: 14% | ||
Level 8: MP Cost: 28, Damage: 324%, Max Mobs Hit: 6, Enemy Defense Ignored: 16% | ||
Level 9: MP Cost: 29, Damage: 332%, Max Mobs Hit: 6, Enemy Defense Ignored: 18% | ||
Level 10: MP Cost: 30, Damage: 340%, Max Mobs Hit: 6, Enemy Defense Ignored: 20% |
Teleport | Master Level: 15 | |
Type: Supportive | ||
Description: Allows you to teleport a set distance to other locations on the same map using the arrow keys. |
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Level 1: MP Cost: 50, Range: 130 | ||
Level 2: MP Cost: 48, Range: 132 | ||
Level 3: MP Cost: 46, Range: 132 | ||
Level 4: MP Cost: 44, Range: 134 | ||
Level 5: MP Cost: 42, Range: 134 | ||
Level 6: MP Cost: 40, Range: 136 | ||
Level 7: MP Cost: 38, Range: 136 | ||
Level 8: MP Cost: 36, Range: 138 | ||
Level 9: MP Cost: 34, Range: 138 | ||
Level 10: MP Cost: 32, Range: 140 | ||
Level 11: MP Cost: 30, Range: 140 | ||
Level 12: MP Cost: 28, Range: 142 | ||
Level 13: MP Cost: 26, Range: 142 | ||
Level 14: MP Cost: 24, Range: 144 | ||
Level 15: MP Cost: 22, Range: 144 |
Dark Aura | Master Level: 20 | |
Type: Supportive | ||
Description: You emanate a mysterious aura that increases the damage done by your party members. Cancel the aura by pressing the skill key again. Cannot be used simultaneously with other auras. |
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Level 1: MP Cost: 15, Damage Done: +1% | ||
Level 2: MP Cost: 15, Damage Done: +1% | ||
Level 3: MP Cost: 15, Damage Done: +2% | ||
Level 4: MP Cost: 15, Damage Done: +2% | ||
Level 5: MP Cost: 15, Damage Done: +3% | ||
Level 6: MP Cost: 20, Damage Done: +3% | ||
Level 7: MP Cost: 20, Damage Done: +4% | ||
Level 8: MP Cost: 20, Damage Done: +4% | ||
Level 9: MP Cost: 20, Damage Done: +5% | ||
Level 10: MP Cost: 20, Damage Done: +5% | ||
Level 11: MP Cost: 25, Damage Done: +6% | ||
Level 12: MP Cost: 25, Damage Done: +6% | ||
Level 13: MP Cost: 25, Damage Done: +7% | ||
Level 14: MP Cost: 25, Damage Done: +7% | ||
Level 15: MP Cost: 25, Damage Done: +8% | ||
Level 16: MP Cost: 30, Damage Done: +8% | ||
Level 17: MP Cost: 30, Damage Done: +9% | ||
Level 18: MP Cost: 30, Damage Done: +9% | ||
Level 19: MP Cost: 30, Damage Done: +10% | ||
Level 20: MP Cost: 30, Damage Done: +10% |