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Striker (3rd job)

1st job > 2nd job > 3rd job

PVE

Critical Punch Master Level: 15
Type: Passive
Description:

Increases your Critical Rate and the minimum Critical Damage.

Level 1: Critical Attack Rate: +2%, Minimum Critical Damage: +1%
Level 2: Critical Attack Rate: +4%, Minimum Critical Damage: +2%
Level 3: Critical Attack Rate: +6%, Minimum Critical Damage: +3%
Level 4: Critical Attack Rate: +8%, Minimum Critical Damage: +4%
Level 5: Critical Attack Rate: +10%, Minimum Critical Damage: +5%
Level 6: Critical Attack Rate: +12%, Minimum Critical Damage: +6%
Level 7: Critical Attack Rate: +14%, Minimum Critical Damage: +7%
Level 8: Critical Attack Rate: +16%, Minimum Critical Damage: +8%
Level 9: Critical Attack Rate: +18%, Minimum Critical Damage: +9%
Level 10: Critical Attack Rate: +20%, Minimum Critical Damage: +10%
Level 11: Critical Attack Rate: +22%, Minimum Critical Damage: +11%
Level 12: Critical Attack Rate: +24%, Minimum Critical Damage: +12%
Level 13: Critical Attack Rate: +26%, Minimum Critical Damage: +13%
Level 14: Critical Attack Rate: +28%, Minimum Critical Damage: +14%
Level 15: Critical Attack Rate: +30%, Minimum Critical Damage: +15%
Transformation Master Level: 20
Type: Supportive
Description:

Transforms you for 180 seconds. Some skills cannot be used when you are transformed.

Level 1: MP Cost: 22, Transform Duration: 180 sec, Weapon ATT: +1, Weapon DEF: +3, Magic DEF: +3, Movement Speed: +2, Jump: +1, Cooldown: 485 sec
Level 2: MP Cost: 24, Transform Duration: 180 sec, Weapon ATT: +2, Weapon DEF: +6, Magic DEF: +6, Movement Speed: +4, Jump: +2, Cooldown: 470 sec
Level 3: MP Cost: 26, Transform Duration: 180 sec, Weapon ATT: +3, Weapon DEF: +9, Magic DEF: +9, Movement Speed: +6, Jump: +3, Cooldown: 455 sec
Level 4: MP Cost: 28, Transform Duration: 180 sec, Weapon ATT: +4, Weapon DEF: +12, Magic DEF: +12, Movement Speed: +8, Jump: +4, Cooldown: 440 sec
Level 5: MP Cost: 30, Transform Duration: 180 sec, Weapon ATT: +5, Weapon DEF: +15, Magic DEF: +15, Movement Speed: +10, Jump: +5, Cooldown: 425 sec
Level 6: MP Cost: 32, Transform Duration: 180 sec, Weapon ATT: +6, Weapon DEF: +18, Magic DEF: +18, Movement Speed: +12, Jump: +6, Cooldown: 410 sec
Level 7: MP Cost: 34, Transform Duration: 180 sec, Weapon ATT: +7, Weapon DEF: +21, Magic DEF: +21, Movement Speed: +14, Jump: +7, Cooldown: 395 sec
Level 8: MP Cost: 36, Transform Duration: 180 sec, Weapon ATT: +8, Weapon DEF: +24, Magic DEF: +24, Movement Speed: +16, Jump: +8, Cooldown: 380 sec
Level 9: MP Cost: 38, Transform Duration: 180 sec, Weapon ATT: +9, Weapon DEF: +27, Magic DEF: +27, Movement Speed: +18, Jump: +9, Cooldown: 365 sec
Level 10: MP Cost: 40, Transform Duration: 180 sec, Weapon ATT: +10, Weapon DEF: +30, Magic DEF: +30, Movement Speed: +20, Jump: +10, Cooldown: 350 sec
Level 11: MP Cost: 42, Transform Duration: 180 sec, Weapon ATT: +11, Weapon DEF: +33, Magic DEF: +33, Movement Speed: +22, Jump: +11, Cooldown: 335 sec
Level 12: MP Cost: 44, Transform Duration: 180 sec, Weapon ATT: +12, Weapon DEF: +36, Magic DEF: +36, Movement Speed: +24, Jump: +12, Cooldown: 320 sec
Level 13: MP Cost: 46, Transform Duration: 180 sec, Weapon ATT: +13, Weapon DEF: +39, Magic DEF: +39, Movement Speed: +26, Jump: +13, Cooldown: 305 sec
Level 14: MP Cost: 48, Transform Duration: 180 sec, Weapon ATT: +14, Weapon DEF: +42, Magic DEF: +42, Movement Speed: +28, Jump: +14, Cooldown: 290 sec
Level 15: MP Cost: 50, Transform Duration: 180 sec, Weapon ATT: +15, Weapon DEF: +45, Magic DEF: +45, Movement Speed: +30, Jump: +15, Cooldown: 275 sec
Level 16: MP Cost: 52, Transform Duration: 180 sec, Weapon ATT: +16, Weapon DEF: +48, Magic DEF: +48, Movement Speed: +32, Jump: +16, Cooldown: 260 sec
Level 17: MP Cost: 54, Transform Duration: 180 sec, Weapon ATT: +17, Weapon DEF: +51, Magic DEF: +51, Movement Speed: +34, Jump: +17, Cooldown: 245 sec
Level 18: MP Cost: 56, Transform Duration: 180 sec, Weapon ATT: +18, Weapon DEF: +54, Magic DEF: +54, Movement Speed: +36, Jump: +18, Cooldown: 230 sec
Level 19: MP Cost: 58, Transform Duration: 180 sec, Weapon ATT: +19, Weapon DEF: +57, Magic DEF: +57, Movement Speed: +38, Jump: +19, Cooldown: 215 sec
Level 20: MP Cost: 60, Transform Duration: 180 sec, Weapon ATT: +20, Weapon DEF: +60, Magic DEF: +60, Movement Speed: +40, Jump: +20, Cooldown: 200 sec
Barrage Master Level: 20
Type: Active
Description:

Attacks a monster nearby 6 times in quick succession. The targeted monster is stunned until the attack is complete.

Level 1: MP Cost: 20, Number of Attacks: 6, Damage: 240%
Level 2: MP Cost: 20, Number of Attacks: 6, Damage: 244%
Level 3: MP Cost: 20, Number of Attacks: 6, Damage: 248%
Level 4: MP Cost: 20, Number of Attacks: 6, Damage: 252%
Level 5: MP Cost: 23, Number of Attacks: 6, Damage: 256%
Level 6: MP Cost: 23, Number of Attacks: 6, Damage: 260%
Level 7: MP Cost: 23, Number of Attacks: 6, Damage: 264%
Level 8: MP Cost: 23, Number of Attacks: 6, Damage: 268%
Level 9: MP Cost: 23, Number of Attacks: 6, Damage: 272%
Level 10: MP Cost: 26, Number of Attacks: 6, Damage: 276%
Level 11: MP Cost: 26, Number of Attacks: 6, Damage: 280%
Level 12: MP Cost: 26, Number of Attacks: 6, Damage: 284%
Level 13: MP Cost: 26, Number of Attacks: 6, Damage: 288%
Level 14: MP Cost: 26, Number of Attacks: 6, Damage: 292%
Level 15: MP Cost: 29, Number of Attacks: 6, Damage: 296%
Level 16: MP Cost: 29, Number of Attacks: 6, Damage: 300%
Level 17: MP Cost: 29, Number of Attacks: 6, Damage: 304%
Level 18: MP Cost: 29, Number of Attacks: 6, Damage: 308%
Level 19: MP Cost: 29, Number of Attacks: 6, Damage: 312%
Level 20: MP Cost: 32, Number of Attacks: 6, Damage: 316%
Speed Infusion Master Level: 20
Type: Supportive Pre-requisite: Knuckle Booster Lv. 20
Description:

Uses HP and MP to temporarily increase the attack speed of a weapon. This can be combined with other boosters, and everyone in the party will have their attack speed doubled.

Level 1: Cost: -78 HP and 78 MP, Duration: 110 sec
Level 2: Cost: -76 HP and 76 MP, Duration: 120 sec
Level 3: Cost: -74 HP and 74 MP, Duration: 130 sec
Level 4: Cost: -72 HP and 72 MP, Duration: 140 sec
Level 5: Cost: -70 HP and 70 MP, Duration: 150 sec
Level 6: Cost: -68 HP and 68 MP, Duration: 160 sec
Level 7: Cost: -66 HP and 66 MP, Duration: 170 sec
Level 8: Cost: -64 HP and 64 MP, Duration: 180 sec
Level 9: Cost: -62 HP and 62 MP, Duration: 190 sec
Level 10: Cost: -60 HP and 60 MP, Duration: 200 sec
Level 11: Cost: -58 HP and 58 MP, Duration: 210 sec
Level 12: Cost: -56 HP and 56 MP, Duration: 220 sec
Level 13: Cost: -54 HP and 54 MP, Duration: 230 sec
Level 14: Cost: -52 HP and 52 MP, Duration: 240 sec
Level 15: Cost: -50 HP and 50 MP, Duration: 250 sec
Level 16: Cost: -48 HP and 48 MP, Duration: 260 sec
Level 17: Cost: -46 HP and 46 MP, Duration: 270 sec
Level 18: Cost: -44 HP and 44 MP, Duration: 280 sec
Level 19: Cost: -42 HP and 42 MP, Duration: 290 sec
Level 20: Cost: -40 HP and 40 MP, Duration: 300 sec
Shock Wave Master Level: 20
Type: Active Pre-requisite: Transform Lv. 1
Description:

Smashes the ground to create a shockwave. The shockwave penetrates and damages a number of monsters. Can only be used when Transformation, Super Transformation is active.

Level 1: MP Cost: 22, Damage: 505%, Max Enemies Hit: 4
Level 2: MP Cost: 22, Damage: 510%, Max Enemies Hit: 4
Level 3: MP Cost: 22, Damage: 515%, Max Enemies Hit: 4
Level 4: MP Cost: 22, Damage: 520%, Max Enemies Hit: 4
Level 5: MP Cost: 22, Damage: 525%, Max Enemies Hit: 4
Level 6: MP Cost: 27, Damage: 530%, Max Enemies Hit: 4
Level 7: MP Cost: 27, Damage: 535%, Max Enemies Hit: 4
Level 8: MP Cost: 27, Damage: 540%, Max Enemies Hit: 4
Level 9: MP Cost: 27, Damage: 545%, Max Enemies Hit: 4
Level 10: MP Cost: 27, Damage: 550%, Max Enemies Hit: 5
Level 11: MP Cost: 32, Damage: 555%, Max Enemies Hit: 5
Level 12: MP Cost: 32, Damage: 560%, Max Enemies Hit: 5
Level 13: MP Cost: 32, Damage: 565%, Max Enemies Hit: 5
Level 14: MP Cost: 32, Damage: 570%, Max Enemies Hit: 5
Level 15: MP Cost: 32, Damage: 575%, Max Enemies Hit: 5
Level 16: MP Cost: 37, Damage: 580%, Max Enemies Hit: 5
Level 17: MP Cost: 37, Damage: 585%, Max Enemies Hit: 5
Level 18: MP Cost: 37, Damage: 590%, Max Enemies Hit: 5
Level 19: MP Cost: 37, Damage: 595%, Max Enemies Hit: 5
Level 20: MP Cost: 37, Damage: 600%, Max Enemies Hit: 6
Energy Drain Master Level: 20
Type: Active Pre-requisite: Energy Charge Lv. 1
Description:

Absorbs a portion of the monster's HP to restore your own HP. It can only be used when your energy is fully charged.

Level 1: Damage: 305%, Amount Absorbed: 10%
Level 2: Damage: 310%, Amount Absorbed: 11%
Level 3: Damage: 315%, Amount Absorbed: 11%
Level 4: Damage: 320%, Amount Absorbed: 12%
Level 5: Damage: 325%, Amount Absorbed: 12%
Level 6: Damage: 330%, Amount Absorbed: 13%
Level 7: Damage: 335%, Amount Absorbed: 13%
Level 8: Damage: 340%, Amount Absorbed: 14%
Level 9: Damage: 345%, Amount Absorbed: 14%
Level 10: Damage: 350%, Amount Absorbed: 15%
Level 11: Damage: 355%, Amount Absorbed: 15%
Level 12: Damage: 360%, Amount Absorbed: 16%
Level 13: Damage: 365%, Amount Absorbed: 16%
Level 14: Damage: 370%, Amount Absorbed: 17%
Level 15: Damage: 375%, Amount Absorbed: 17%
Level 16: Damage: 380%, Amount Absorbed: 18%
Level 17: Damage: 385%, Amount Absorbed: 18%
Level 18: Damage: 390%, Amount Absorbed: 19%
Level 19: Damage: 395%, Amount Absorbed: 19%
Level 20: Damage: 400%, Amount Absorbed: 20%
Spark Master Level: 20
Type: Active
Description:

Uses the Spirit of Lightning to deal additional attacks. Nearby monsters also take damage.

Level 1: MP Cost: 20, Damage: 133%, Duration: 50 sec, Max Monsters Hit: 2
Level 2: MP Cost: 22, Damage: 136%, Duration: 60 sec, Max Monsters Hit: 2
Level 3: MP Cost: 22, Damage: 139%, Duration: 70 sec, Max Monsters Hit: 2
Level 4: MP Cost: 24, Damage: 142%, Duration: 80 sec, Max Monsters Hit: 2
Level 5: MP Cost: 24, Damage: 145%, Duration: 90 sec, Max Monsters Hit: 2
Level 6: MP Cost: 26, Damage: 148%, Duration: 100 sec, Max Monsters Hit: 2
Level 7: MP Cost: 26, Damage: 151%, Duration: 110 sec, Max Monsters Hit: 2
Level 8: MP Cost: 28, Damage: 154%, Duration: 120 sec, Max Monsters Hit: 2
Level 9: MP Cost: 28, Damage: 157%, Duration: 130 sec, Max Monsters Hit: 2
Level 10: MP Cost: 30, Damage: 160%, Duration: 140 sec, Max Monsters Hit: 2
Level 11: MP Cost: 30, Damage: 163%, Duration: 150 sec, Max Monsters Hit: 3
Level 12: MP Cost: 32, Damage: 166%, Duration: 160 sec, Max Monsters Hit: 3
Level 13: MP Cost: 32, Damage: 169%, Duration: 170 sec, Max Monsters Hit: 3
Level 14: MP Cost: 34, Damage: 172%, Duration: 180 sec, Max Monsters Hit: 3
Level 15: MP Cost: 34, Damage: 175%, Duration: 190 sec, Max Monsters Hit: 3
Level 16: MP Cost: 36, Damage: 178%, Duration: 200 sec, Max Monsters Hit: 3
Level 17: MP Cost: 36, Damage: 181%, Duration: 210 sec, Max Monsters Hit: 3
Level 18: MP Cost: 38, Damage: 184%, Duration: 220 sec, Max Monsters Hit: 3
Level 19: MP Cost: 38, Damage: 187%, Duration: 230 sec, Max Monsters Hit: 3
Level 20: MP Cost: 40, Damage: 190%, Duration: 240 sec, Max Monsters Hit: 3
Shark Wave Master Level: 30
Type: Active
Description:

Attack multiple monsters in front of you.

Level 1: MP Cost: 15, Damage: 307%, Max Enemies Hit: 4
Level 2: MP Cost: 15, Damage: 314%, Max Enemies Hit: 4
Level 3: MP Cost: 15, Damage: 321%, Max Enemies Hit: 4
Level 4: MP Cost: 15, Damage: 328%, Max Enemies Hit: 4
Level 5: MP Cost: 15, Damage: 335%, Max Enemies Hit: 4
Level 6: MP Cost: 15, Damage: 342%, Max Enemies Hit: 4
Level 7: MP Cost: 20, Damage: 349%, Max Enemies Hit: 4
Level 8: MP Cost: 20, Damage: 356%, Max Enemies Hit: 4
Level 9: MP Cost: 20, Damage: 363%, Max Enemies Hit: 4
Level 10: MP Cost: 20, Damage: 370%, Max Enemies Hit: 5
Level 11: MP Cost: 20, Damage: 377%, Max Enemies Hit: 5
Level 12: MP Cost: 20, Damage: 384%, Max Enemies Hit: 5
Level 13: MP Cost: 25, Damage: 391%, Max Enemies Hit: 5
Level 14: MP Cost: 25, Damage: 398%, Max Enemies Hit: 5
Level 15: MP Cost: 25, Damage: 405%, Max Enemies Hit: 5
Level 16: MP Cost: 25, Damage: 412%, Max Enemies Hit: 5
Level 17: MP Cost: 25, Damage: 419%, Max Enemies Hit: 5
Level 18: MP Cost: 25, Damage: 426%, Max Enemies Hit: 5
Level 19: MP Cost: 30, Damage: 433%, Max Enemies Hit: 5
Level 20: MP Cost: 30, Damage: 440%, Max Enemies Hit: 6
Level 21: MP Cost: 30, Damage: 447%, Max Enemies Hit: 6
Level 22: MP Cost: 30, Damage: 454%, Max Enemies Hit: 6
Level 23: MP Cost: 30, Damage: 461%, Max Enemies Hit: 6
Level 24: MP Cost: 30, Damage: 468%, Max Enemies Hit: 6
Level 25: MP Cost: 35, Damage: 475%, Max Enemies Hit: 6
Level 26: MP Cost: 35, Damage: 482%, Max Enemies Hit: 6
Level 27: MP Cost: 35, Damage: 489%, Max Enemies Hit: 6
Level 28: MP Cost: 35, Damage: 496%, Max Enemies Hit: 6
Level 29: MP Cost: 35, Damage: 503%, Max Enemies Hit: 6
Level 30: MP Cost: 35, Damage: 510%, Max Enemies Hit: 7
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