Crossbow Master
1st | 2nd | 3rd | 4th | |||
Archer | > | Hunter | > | Ranger | > | Bow Master |
> | Crossbowman | > | Sniper | > | Crossbow Master |
Requirement: Level 120
PVE
Maple Warrior | Master Level: 30 | |
Type: Supportive | ||
Description: Increases the stats of all party members. |
||
Level 1: MP Cost: 10, All Stats: +1%, Duration: 30 sec | ||
Level 2: MP Cost: 10, All Stats: +1%, Duration: 60 sec | ||
Level 3: MP Cost: 10, All Stats: +2%, Duration: 90 sec | ||
Level 4: MP Cost: 10, All Stats: +2%, Duration: 120 sec | ||
Level 5: MP Cost: 20, All Stats: +3%, Duration: 150 sec | ||
Level 6: MP Cost: 20, All Stats: +3%, Duration: 180 sec | ||
Level 7: MP Cost: 20, All Stats: +4%, Duration: 210 sec | ||
Level 8: MP Cost: 20, All Stats: +4%, Duration: 240 sec | ||
Level 9: MP Cost: 20, All Stats: +5%, Duration: 270 sec | ||
Level 10: MP Cost: 30, All Stats: +5%, Duration: 300 sec | ||
Level 11: MP Cost: 30, All Stats: +6%, Duration: 330 sec | ||
Level 12: MP Cost: 30, All Stats: +6%, Duration: 360 sec | ||
Level 13: MP Cost: 30, All Stats: +7%, Duration: 390 sec | ||
Level 14: MP Cost: 30, All Stats: +7%, Duration: 420 sec | ||
Level 15: MP Cost: 40, All Stats: +8%, Duration: 450 sec | ||
Level 16: MP Cost: 40, All Stats: +8%, Duration: 480 sec | ||
Level 17: MP Cost: 40, All Stats: +9%, Duration: 510 sec | ||
Level 18: MP Cost: 40, All Stats: +9%, Duration: 540 sec | ||
Level 19: MP Cost: 40, All Stats: +10%, Duration: 570 sec | ||
Level 20: MP Cost: 50, All Stats: +10%, Duration: 600 sec | ||
Level 21: MP Cost: 50, All Stats: +11%, Duration: 630 sec | ||
Level 22: MP Cost: 50, All Stats: +11%, Duration: 660 sec | ||
Level 23: MP Cost: 50, All Stats: +12%, Duration: 690 sec | ||
Level 24: MP Cost: 50, All Stats: +12%, Duration: 720 sec | ||
Level 25: MP Cost: 60, All Stats: +13%, Duration: 750 sec | ||
Level 26: MP Cost: 60, All Stats: +13%, Duration: 780 sec | ||
Level 27: MP Cost: 60, All Stats: +14%, Duration: 810 sec | ||
Level 28: MP Cost: 60, All Stats: +14%, Duration: 840 sec | ||
Level 29: MP Cost: 60, All Stats: +15%, Duration: 870 sec | ||
Level 30: MP Cost: 70, All Stats: +15%, Duration: 900 sec |
Piercing Arrow | Master Level: 30 | |
Type: Active | ||
Description: Fires an arrow. Its effect increases with each enemy it hits. |
||
Level 1: MP Cost: 24, Damage: 715%, Max Enemies Hit: 4 enemies | ||
Level 2: MP Cost: 24, Damage: 730%, Max Enemies Hit: 4 enemies | ||
Level 3: MP Cost: 24, Damage: 745%, Max Enemies Hit: 4 enemies | ||
Level 4: MP Cost: 26, Damage: 760%, Max Enemies Hit: 4 enemies | ||
Level 5: MP Cost: 26, Damage: 775%, Max Enemies Hit: 4 enemies | ||
Level 6: MP Cost: 26, Damage: 790%, Max Enemies Hit: 4 enemies | ||
Level 7: MP Cost: 28, Damage: 805%, Max Enemies Hit: 4 enemies | ||
Level 8: MP Cost: 28, Damage: 820%, Max Enemies Hit: 4 enemies | ||
Level 9: MP Cost: 28, Damage: 835%, Max Enemies Hit: 4 enemies | ||
Level 10: MP Cost: 30, Damage: 850%, Max Enemies Hit: 4 enemies | ||
Level 11: MP Cost: 30, Damage: 865%, Max Enemies Hit: 5 enemies | ||
Level 12: MP Cost: 30, Damage: 880%, Max Enemies Hit: 5 enemies | ||
Level 13: MP Cost: 32, Damage: 895%, Max Enemies Hit: 5 enemies | ||
Level 14: MP Cost: 32, Damage: 910%, Max Enemies Hit: 5 enemies | ||
Level 15: MP Cost: 32, Damage: 925%, Max Enemies Hit: 5 enemies | ||
Level 16: MP Cost: 34, Damage: 940%, Max Enemies Hit: 5 enemies | ||
Level 17: MP Cost: 34, Damage: 955%, Max Enemies Hit: 5 enemies | ||
Level 18: MP Cost: 34, Damage: 970%, Max Enemies Hit: 5 enemies | ||
Level 19: MP Cost: 36, Damage: 985%, Max Enemies Hit: 5 enemies | ||
Level 20: MP Cost: 36, Damage: 1000%, Max Enemies Hit: 5 enemies | ||
Level 21: MP Cost: 36, Damage: 1015%, Max Enemies Hit: 6 enemies | ||
Level 22: MP Cost: 38, Damage: 1030%, Max Enemies Hit: 6 enemies | ||
Level 23: MP Cost: 38, Damage: 1045%, Max Enemies Hit: 6 enemies | ||
Level 24: MP Cost: 38, Damage: 1060%, Max Enemies Hit: 6 enemies | ||
Level 25: MP Cost: 40, Damage: 1075%, Max Enemies Hit: 6 enemies | ||
Level 26: MP Cost: 40, Damage: 1090%, Max Enemies Hit: 6 enemies | ||
Level 27: MP Cost: 40, Damage: 1105%, Max Enemies Hit: 6 enemies | ||
Level 28: MP Cost: 42, Damage: 1120%, Max Enemies Hit: 6 enemies | ||
Level 29: MP Cost: 42, Damage: 1135%, Max Enemies Hit: 6 enemies | ||
Level 30: MP Cost: 42, Damage: 1150%, Max Enemies Hit: 6 enemies |
Sharp Eyes | Master Level: 30 | |
Type: Supportive | ||
Description: Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy. |
||
Level 1: MP Cost: 30, Critical Rate: +6%, Max Critical Damage: +1%, Duration: 10 sec | ||
Level 2: MP Cost: 30, Critical Rate: +6%, Max Critical Damage: +2%, Duration: 20 sec | ||
Level 3: MP Cost: 30, Critical Rate: +7%, Max Critical Damage: +3%, Duration: 30 sec | ||
Level 4: MP Cost: 30, Critical Rate: +7%, Max Critical Damage: +4%, Duration: 40 sec | ||
Level 5: MP Cost: 30, Critical Rate: +8%, Max Critical Damage: +5%, Duration: 50 sec | ||
Level 6: MP Cost: 33, Critical Rate: +8%, Max Critical Damage: +6%, Duration: 60 sec | ||
Level 7: MP Cost: 33, Critical Rate: +9%, Max Critical Damage: +7%, Duration: 70 sec | ||
Level 8: MP Cost: 33, Critical Rate: +9%, Max Critical Damage: +8%, Duration: 80 sec | ||
Level 9: MP Cost: 33, Critical Rate: +10%, Max Critical Damage: +9%, Duration: 90 sec | ||
Level 10: MP Cost: 33, Critical Rate: +10%, Max Critical Damage: +10%, Duration: 100 sec | ||
Level 11: MP Cost: 36, Critical Rate: +11%, Max Critical Damage: +11%, Duration: 110 sec | ||
Level 12: MP Cost: 36, Critical Rate: +11%, Max Critical Damage: +12%, Duration: 120 sec | ||
Level 13: MP Cost: 36, Critical Rate: +12%, Max Critical Damage: +13%, Duration: 130 sec | ||
Level 14: MP Cost: 36, Critical Rate: +12%, Max Critical Damage: +14%, Duration: 140 sec | ||
Level 15: MP Cost: 36, Critical Rate: +13%, Max Critical Damage: +15%, Duration: 150 sec | ||
Level 16: MP Cost: 39, Critical Rate: +13%, Max Critical Damage: +16%, Duration: 160 sec | ||
Level 17: MP Cost: 39, Critical Rate: +14%, Max Critical Damage: +17%, Duration: 170 sec | ||
Level 18: MP Cost: 39, Critical Rate: +14%, Max Critical Damage: +18%, Duration: 180 sec | ||
Level 19: MP Cost: 39, Critical Rate: +15%, Max Critical Damage: +19%, Duration: 190 sec | ||
Level 20: MP Cost: 39, Critical Rate: +15%, Max Critical Damage: +20%, Duration: 200 sec | ||
Level 21: MP Cost: 42, Critical Rate: +16%, Max Critical Damage: +21%, Duration: 210 sec | ||
Level 22: MP Cost: 42, Critical Rate: +16%, Max Critical Damage: +22%, Duration: 220 sec | ||
Level 23: MP Cost: 42, Critical Rate: +17%, Max Critical Damage: +23%, Duration: 230 sec | ||
Level 24: MP Cost: 42, Critical Rate: +17%, Max Critical Damage: +24%, Duration: 240 sec | ||
Level 25: MP Cost: 42, Critical Rate: +18%, Max Critical Damage: +25%, Duration: 250 sec | ||
Level 26: MP Cost: 45, Critical Rate: +18%, Max Critical Damage: +26%, Duration: 260 sec | ||
Level 27: MP Cost: 45, Critical Rate: +19%, Max Critical Damage: +27%, Duration: 270 sec | ||
Level 28: MP Cost: 45, Critical Rate: +19%, Max Critical Damage: +28%, Duration: 280 sec | ||
Level 29: MP Cost: 45, Critical Rate: +20%, Max Critical Damage: +29%, Duration: 290 sec | ||
Level 30: MP Cost: 45, Critical Rate: +20%, Max Critical Damage: +30%, Duration: 300 sec |
Dragon's Breath | Master Level: 30 | |
Type: Active | ||
Description: Draws upon the spirit of the dragon to fire a powerful arrow of tremendous force that knocks back enemies. |
||
Level 1: MP Cost: 24, Max Enemies Hit: 4, Damage: 123% | ||
Level 2: MP Cost: 24, Max Enemies Hit: 4, Damage: 126% | ||
Level 3: MP Cost: 24, Max Enemies Hit: 4, Damage: 129% | ||
Level 4: MP Cost: 24, Max Enemies Hit: 4, Damage: 132% | ||
Level 5: MP Cost: 26, Max Enemies Hit: 4, Damage: 135% | ||
Level 6: MP Cost: 26, Max Enemies Hit: 4, Damage: 138% | ||
Level 7: MP Cost: 26, Max Enemies Hit: 4, Damage: 141% | ||
Level 8: MP Cost: 26, Max Enemies Hit: 4, Damage: 144% | ||
Level 9: MP Cost: 26, Max Enemies Hit: 4, Damage: 147% | ||
Level 10: MP Cost: 28, Max Enemies Hit: 4, Damage: 150% | ||
Level 11: MP Cost: 28, Max Enemies Hit: 5, Damage: 153% | ||
Level 12: MP Cost: 28, Max Enemies Hit: 5, Damage: 156% | ||
Level 13: MP Cost: 28, Max Enemies Hit: 5, Damage: 159% | ||
Level 14: MP Cost: 28, Max Enemies Hit: 5, Damage: 162% | ||
Level 15: MP Cost: 30, Max Enemies Hit: 5, Damage: 165% | ||
Level 16: MP Cost: 30, Max Enemies Hit: 5, Damage: 168% | ||
Level 17: MP Cost: 30, Max Enemies Hit: 5, Damage: 171% | ||
Level 18: MP Cost: 30, Max Enemies Hit: 5, Damage: 174% | ||
Level 19: MP Cost: 30, Max Enemies Hit: 5, Damage: 177% | ||
Level 20: MP Cost: 32, Max Enemies Hit: 5, Damage: 180% | ||
Level 21: MP Cost: 32, Max Enemies Hit: 6, Damage: 183% | ||
Level 22: MP Cost: 32, Max Enemies Hit: 6, Damage: 186% | ||
Level 23: MP Cost: 32, Max Enemies Hit: 6, Damage: 189% | ||
Level 24: MP Cost: 32, Max Enemies Hit: 6, Damage: 192% | ||
Level 25: MP Cost: 34, Max Enemies Hit: 6, Damage: 195% | ||
Level 26: MP Cost: 34, Max Enemies Hit: 6, Damage: 198% | ||
Level 27: MP Cost: 34, Max Enemies Hit: 6, Damage: 201% | ||
Level 28: MP Cost: 34, Max Enemies Hit: 6, Damage: 204% | ||
Level 29: MP Cost: 34, Max Enemies Hit: 6, Damage: 207% | ||
Level 30: MP Cost: 36, Max Enemies Hit: 6, Damage: 210% |
Crossbow Expert | Master Level: 30 | |
Type: Passive | Pre-requisite: Crossbow Mastery Lv. 20 | |
Description: Increases Crossbow Mastery, Weapon Attack, and Minimum Critical Damage. |
||
Level 1: Crossbow Mastery: +56%, Weapon ATT: +1, Minimum Critical Damage: +1% | ||
Level 2: Crossbow Mastery: +56%, Weapon ATT: +2, Minimum Critical Damage: +1% | ||
Level 3: Crossbow Mastery: +57%, Weapon ATT: +3, Minimum Critical Damage: +2% | ||
Level 4: Crossbow Mastery: +57%, Weapon ATT: +4, Minimum Critical Damage: +2% | ||
Level 5: Crossbow Mastery: +58%, Weapon ATT: +5, Minimum Critical Damage: +3% | ||
Level 6: Crossbow Mastery: +58%, Weapon ATT: +6, Minimum Critical Damage: +3% | ||
Level 7: Crossbow Mastery: +59%, Weapon ATT: +7, Minimum Critical Damage: +4% | ||
Level 8: Crossbow Mastery: +59%, Weapon ATT: +8, Minimum Critical Damage: +4% | ||
Level 9: Crossbow Mastery: +60%, Weapon ATT: +9, Minimum Critical Damage: +5% | ||
Level 10: Crossbow Mastery: +60%, Weapon ATT: +10, Minimum Critical Damage: +5% | ||
Level 11: Crossbow Mastery: +61%, Weapon ATT: +11, Minimum Critical Damage: +6% | ||
Level 12: Crossbow Mastery: +61%, Weapon ATT: +12, Minimum Critical Damage: +6% | ||
Level 13: Crossbow Mastery: +62%, Weapon ATT: +13, Minimum Critical Damage: +7% | ||
Level 14: Crossbow Mastery: +62%, Weapon ATT: +14, Minimum Critical Damage: +7% | ||
Level 15: Crossbow Mastery: +63%, Weapon ATT: +15, Minimum Critical Damage: +8% | ||
Level 16: Crossbow Mastery: +63%, Weapon ATT: +16, Minimum Critical Damage: +8% | ||
Level 17: Crossbow Mastery: +64%, Weapon ATT: +17, Minimum Critical Damage: +9% | ||
Level 18: Crossbow Mastery: +64%, Weapon ATT: +18, Minimum Critical Damage: +9% | ||
Level 19: Crossbow Mastery: +65%, Weapon ATT: +19, Minimum Critical Damage: +10% | ||
Level 20: Crossbow Mastery: +65%, Weapon ATT: +20, Minimum Critical Damage: +10% | ||
Level 21: Crossbow Mastery: +66%, Weapon ATT: +21, Minimum Critical Damage: +11% | ||
Level 22: Crossbow Mastery: +66%, Weapon ATT: +22, Minimum Critical Damage: +11% | ||
Level 23: Crossbow Mastery: +67%, Weapon ATT: +23, Minimum Critical Damage: +12% | ||
Level 24: Crossbow Mastery: +67%, Weapon ATT: +24, Minimum Critical Damage: +12% | ||
Level 25: Crossbow Mastery: +68%, Weapon ATT: +25, Minimum Critical Damage: +13% | ||
Level 26: Crossbow Mastery: +68%, Weapon ATT: +26, Minimum Critical Damage: +13% | ||
Level 27: Crossbow Mastery: +69%, Weapon ATT: +27, Minimum Critical Damage: +14% | ||
Level 28: Crossbow Mastery: +69%, Weapon ATT: +28, Minimum Critical Damage: +14% | ||
Level 29: Crossbow Mastery: +70%, Weapon ATT: +29, Minimum Critical Damage: +15% | ||
Level 30: Crossbow Mastery: +70%, Weapon ATT: +30, Minimum Critical Damage: +15% |
Frostprey | Master Level: 30 | |
Type: Active | Pre-requisite: Golden Eagle Lv. 15 | |
Description: Temporarily summons Ice Eagle which is ice-based. Attacks up to 4 monsters. |
||
Level 1: MP Cost: 40, Summon Duration: 104 sec, Damage: 185% | ||
Level 2: MP Cost: 44, Summon Duration: 108 sec, Damage: 190% | ||
Level 3: MP Cost: 44, Summon Duration: 112 sec, Damage: 195% | ||
Level 4: MP Cost: 48, Summon Duration: 116 sec, Damage: 200% | ||
Level 5: MP Cost: 48, Summon Duration: 120 sec, Damage: 205% | ||
Level 6: MP Cost: 52, Summon Duration: 124 sec, Damage: 210% | ||
Level 7: MP Cost: 52, Summon Duration: 128 sec, Damage: 215% | ||
Level 8: MP Cost: 56, Summon Duration: 132 sec, Damage: 220% | ||
Level 9: MP Cost: 56, Summon Duration: 136 sec, Damage: 225% | ||
Level 10: MP Cost: 60, Summon Duration: 140 sec, Damage: 230% | ||
Level 11: MP Cost: 60, Summon Duration: 144 sec, Damage: 235% | ||
Level 12: MP Cost: 64, Summon Duration: 148 sec, Damage: 240% | ||
Level 13: MP Cost: 64, Summon Duration: 152 sec, Damage: 245% | ||
Level 14: MP Cost: 68, Summon Duration: 156 sec, Damage: 250% | ||
Level 15: MP Cost: 68, Summon Duration: 160 sec, Damage: 255% | ||
Level 16: MP Cost: 72, Summon Duration: 164 sec, Damage: 260% | ||
Level 17: MP Cost: 72, Summon Duration: 168 sec, Damage: 265% | ||
Level 18: MP Cost: 76, Summon Duration: 172 sec, Damage: 270% | ||
Level 19: MP Cost: 76, Summon Duration: 176 sec, Damage: 275% | ||
Level 20: MP Cost: 80, Summon Duration: 180 sec, Damage: 280% | ||
Level 21: MP Cost: 80, Summon Duration: 184 sec, Damage: 285% | ||
Level 22: MP Cost: 84, Summon Duration: 188 sec, Damage: 290% | ||
Level 23: MP Cost: 84, Summon Duration: 192 sec, Damage: 295% | ||
Level 24: MP Cost: 88, Summon Duration: 196 sec, Damage: 300% | ||
Level 25: MP Cost: 88, Summon Duration: 200 sec, Damage: 305% | ||
Level 26: MP Cost: 92, Summon Duration: 204 sec, Damage: 310% | ||
Level 27: MP Cost: 92, Summon Duration: 208 sec, Damage: 315% | ||
Level 28: MP Cost: 96, Summon Duration: 212 sec, Damage: 320% | ||
Level 29: MP Cost: 96, Summon Duration: 216 sec, Damage: 325% | ||
Level 30: MP Cost: 100, Summon Duration: 220 sec, Damage: 330% |
Blind | Master Level: 30 | |
Type: Active | ||
Description: Shoots at the eyes of a monster, possibly causing Blindness to decrease the monster's Accuracy. |
||
Level 1: MP Cost: 20, Buff Duration: 65 sec, Accuracy: -1%, Blind Duration: 1 sec, Blind Chance: 11% | ||
Level 2: MP Cost: 21, Buff Duration: 70 sec, Accuracy: -2%, Blind Duration: 1 sec, Blind Chance: 12% | ||
Level 3: MP Cost: 21, Buff Duration: 75 sec, Accuracy: -3%, Blind Duration: 2 sec, Blind Chance: 13% | ||
Level 4: MP Cost: 22, Buff Duration: 80 sec, Accuracy: -4%, Blind Duration: 2 sec, Blind Chance: 14% | ||
Level 5: MP Cost: 22, Buff Duration: 85 sec, Accuracy: -5%, Blind Duration: 3 sec, Blind Chance: 15% | ||
Level 6: MP Cost: 23, Buff Duration: 90 sec, Accuracy: -6%, Blind Duration: 3 sec, Blind Chance: 16% | ||
Level 7: MP Cost: 23, Buff Duration: 95 sec, Accuracy: -7%, Blind Duration: 4 sec, Blind Chance: 17% | ||
Level 8: MP Cost: 24, Buff Duration: 100 sec, Accuracy: -8%, Blind Duration: 4 sec, Blind Chance: 18% | ||
Level 9: MP Cost: 24, Buff Duration: 105 sec, Accuracy: -9%, Blind Duration: 5 sec, Blind Chance: 19% | ||
Level 10: MP Cost: 25, Buff Duration: 110 sec, Accuracy: -10%, Blind Duration: 5 sec, Blind Chance: 20% | ||
Level 11: MP Cost: 25, Buff Duration: 115 sec, Accuracy: -11%, Blind Duration: 6 sec, Blind Chance: 21% | ||
Level 12: MP Cost: 26, Buff Duration: 120 sec, Accuracy: -12%, Blind Duration: 6 sec, Blind Chance: 22% | ||
Level 13: MP Cost: 26, Buff Duration: 125 sec, Accuracy: -13%, Blind Duration: 7 sec, Blind Chance: 23% | ||
Level 14: MP Cost: 27, Buff Duration: 130 sec, Accuracy: -14%, Blind Duration: 7 sec, Blind Chance: 24% | ||
Level 15: MP Cost: 27, Buff Duration: 135 sec, Accuracy: -15%, Blind Duration: 8 sec, Blind Chance: 25% | ||
Level 16: MP Cost: 28, Buff Duration: 140 sec, Accuracy: -16%, Blind Duration: 8 sec, Blind Chance: 26% | ||
Level 17: MP Cost: 28, Buff Duration: 145 sec, Accuracy: -17%, Blind Duration: 9 sec, Blind Chance: 27% | ||
Level 18: MP Cost: 29, Buff Duration: 150 sec, Accuracy: -18%, Blind Duration: 9 sec, Blind Chance: 28% | ||
Level 19: MP Cost: 29, Buff Duration: 155 sec, Accuracy: -19%, Blind Duration: 10 sec, Blind Chance: 29% | ||
Level 20: MP Cost: 30, Buff Duration: 160 sec, Accuracy: -20%, Blind Duration: 10 sec, Blind Chance: 30% | ||
Level 21: MP Cost: 30, Buff Duration: 165 sec, Accuracy: -21%, Blind Duration: 11 sec, Blind Chance: 31% | ||
Level 22: MP Cost: 31, Buff Duration: 170 sec, Accuracy: -22%, Blind Duration: 11 sec, Blind Chance: 32% | ||
Level 23: MP Cost: 31, Buff Duration: 175 sec, Accuracy: -23%, Blind Duration: 12 sec, Blind Chance: 33% | ||
Level 24: MP Cost: 32, Buff Duration: 180 sec, Accuracy: -24%, Blind Duration: 12 sec, Blind Chance: 34% | ||
Level 25: MP Cost: 32, Buff Duration: 185 sec, Accuracy: -25%, Blind Duration: 13 sec, Blind Chance: 35% | ||
Level 26: MP Cost: 33, Buff Duration: 190 sec, Accuracy: -26%, Blind Duration: 13 sec, Blind Chance: 36% | ||
Level 27: MP Cost: 33, Buff Duration: 195 sec, Accuracy: -27%, Blind Duration: 14 sec, Blind Chance: 37% | ||
Level 28: MP Cost: 34, Buff Duration: 200 sec, Accuracy: -28%, Blind Duration: 14 sec, Blind Chance: 38% | ||
Level 29: MP Cost: 34, Buff Duration: 205 sec, Accuracy: -29%, Blind Duration: 15 sec, Blind Chance: 39% | ||
Level 30: MP Cost: 35, Buff Duration: 210 sec, Accuracy: -30%, Blind Duration: 15 sec, Blind Chance: 40% |
Snipe | Master Level: 30 | |
Type: Active | ||
Description: Allows you to locate an enemy's weak spot to deal fatal damage to that enemy. |
||
Level 1: MP Cost: 300, Cooldown: 20 sec | ||
Level 2: MP Cost: 290, Cooldown: 20 sec | ||
Level 3: MP Cost: 280, Cooldown: 20 sec | ||
Level 4: MP Cost: 270, Cooldown: 20 sec | ||
Level 5: MP Cost: 260, Cooldown: 20 sec | ||
Level 6: MP Cost: 250, Cooldown: 20 sec | ||
Level 7: MP Cost: 240, Cooldown: 20 sec | ||
Level 8: MP Cost: 230, Cooldown: 20 sec | ||
Level 9: MP Cost: 220, Cooldown: 20 sec | ||
Level 10: MP Cost: 210, Cooldown: 15 sec | ||
Level 11: MP Cost: 200, Cooldown: 15 sec | ||
Level 12: MP Cost: 190, Cooldown: 15 sec | ||
Level 13: MP Cost: 180, Cooldown: 15 sec | ||
Level 14: MP Cost: 170, Cooldown: 15 sec | ||
Level 15: MP Cost: 160, Cooldown: 15 sec | ||
Level 16: MP Cost: 150, Cooldown: 15 sec | ||
Level 17: MP Cost: 140, Cooldown: 15 sec | ||
Level 18: MP Cost: 130, Cooldown: 15 sec | ||
Level 19: MP Cost: 120, Cooldown: 15 sec | ||
Level 20: MP Cost: 110, Cooldown: 10 sec | ||
Level 21: MP Cost: 100, Cooldown: 10 sec | ||
Level 22: MP Cost: 90, Cooldown: 10 sec | ||
Level 23: MP Cost: 80, Cooldown: 10 sec | ||
Level 24: MP Cost: 70, Cooldown: 10 sec | ||
Level 25: MP Cost: 60, Cooldown: 10 sec | ||
Level 26: MP Cost: 50, Cooldown: 10 sec | ||
Level 27: MP Cost: 40, Cooldown: 10 sec | ||
Level 28: MP Cost: 30, Cooldown: 10 sec | ||
Level 29: MP Cost: 20, Cooldown: 10 sec | ||
Level 30: MP Cost: 10, Cooldown: 5 sec |
Ultimate Strafe | Master Level: 10 | |
Type: Passive | Pre-requisite: Strafe Lv. 30 | |
Description: Enhances Strafe to its ultimate state. |
||
Level 1: MP Cost: 34, Shots Fired: 6, Damage: 173% | ||
Level 2: MP Cost: 34, Shots Fired: 6, Damage: 176% | ||
Level 3: MP Cost: 34, Shots Fired: 6, Damage: 179% | ||
Level 4: MP Cost: 34, Shots Fired: 6, Damage: 182% | ||
Level 5: MP Cost: 34, Shots Fired: 6, Damage: 185% | ||
Level 6: MP Cost: 36, Shots Fired: 6, Damage: 188% | ||
Level 7: MP Cost: 36, Shots Fired: 6, Damage: 191% | ||
Level 8: MP Cost: 36, Shots Fired: 6, Damage: 194% | ||
Level 9: MP Cost: 36, Shots Fired: 6, Damage: 197% | ||
Level 10: MP Cost: 36, Shots Fired: 6, Damage: 200% |
Marksmanship | Master Level: 10 | |
Type: Passive | ||
Description: When attacking, ignores some of the monster's defense. Also, permanently increases your Max HP. |
||
Level 1: Defense Ignored: 2%, Max HP: +1% | ||
Level 2: Defense Ignored: 4%, Max HP: +2% | ||
Level 3: Defense Ignored: 6%, Max HP: +3% | ||
Level 4: Defense Ignored: 8%, Max HP: +4% | ||
Level 5: Defense Ignored: 10%, Max HP: +5% | ||
Level 6: Defense Ignored: 12%, Max HP: +6% | ||
Level 7: Defense Ignored: 14%, Max HP: +7% | ||
Level 8: Defense Ignored: 16%, Max HP: +8% | ||
Level 9: Defense Ignored: 18%, Max HP: +9% | ||
Level 10: Defense Ignored: 20%, Max HP: +10% |
Hero's Will | Master Level: 5 | |
Type: Supportive | ||
Description: Cures you from being Seduced. The cooldown decreases as the skill level increases. |
||
Level 1: MP Cost: 30, Cooldown: 600 sec | ||
Level 2: MP Cost: 30, Cooldown: 540 sec | ||
Level 3: MP Cost: 30, Cooldown: 480 sec | ||
Level 4: MP Cost: 30, Cooldown: 420 sec | ||
Level 5: MP Cost: 30, Cooldown: 360 sec |